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Thread: G92 8800 GTS 512 MB Post your clocks and Scores

  1. #51
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    Quote Originally Posted by GAR View Post
    Riva tuner doesnt work with 169.28 drivers?
    Yep it does, have been using it with an 8800GT and 8600M GT
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  2. #52
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    Quote Originally Posted by Zeus View Post
    What core clock you did 06? It's hidden.
    930...



    930/2250/1100
    E8500@4600MHz



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  3. #53
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    Been lurking here for a few months finally decided to join and do some posting.

    Just picked up my EVGA 8800GTS G92. Here are my results.
    Screen shots were acting funky. For some reason it would only capture the window that was in front and not the whole desktop. Will have to try to get some screen shots.

    3dMark06XP - 8800GTS G92 clocked at 801c/1050m/2001s
    12,589

    3dMark06Vista - 8800GTS G92 clocked at 801c/1050m/2001s
    12,135

    3dMark05Vista - 8800GTS G92 clocked at 801c/1050m/2001s
    17,559


    And for the hell of it...Directly out of the EVGA box and into my computer at stock clocked 670c/972m/1674s11,502

    These are huge huge improvements over my 7600 GT I had previously, obviously. Best with the 7600 was 4158 in 3d06

    Forgot my computer specs...
    Case.......CoolerMaster Cosmos
    Mobo.......Asus P5N-E SLI
    CPU.......E4300 @ 333x9 (3ghz) 1.42v
    Ram......Corsair XMS2 2x2gb
    VC.........EVGA 8800GTS G92 512mb
    PSU.......Coolmax 700w
    HDD......320gb Seagate 7200.10
    HDD......160gb WD
    DVD......Liteon
    Last edited by MyPBG4Died; 02-22-2008 at 01:43 PM.

  4. #54
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    mt gts wont break 780

  5. #55
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    Room temp's about 26C, completely stock HSF @ 50%. COD4 MP w/ 4xAA stable, kinda toasty tho.

    3d2k6 - 13759


  6. #56
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    Quote Originally Posted by Jodiuh View Post
    Room temp's about 26C, completely stock HSF @ 50%. COD4 MP w/ 4xAA stable, kinda toasty tho.

    3d2k6 - 13759

    Ok...why are you getting higher sm2.0 and sm3.0 scores than me?

    Your clocks are 774/1100/1944...mine are 801/1050/2001. I don't see why your are getting higher scores. Am I missing something? Does the CPU score and fsb figure in somehow to how well the computer as a whole performs in 3dMark06?
    CASE CoolerMaster Cosmos 1000
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  7. #57
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    PNY 8800gts 512

    stock cooler @ 60%, ambient 22c testing..


  8. #58
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    Quote Originally Posted by MyPBG4Died View Post
    Ok...why are you getting higher sm2.0 and sm3.0 scores than me?
    Perhaps your drivers settings are aimed at IQ? I'm on high performance w/ everything disabled. Also, Vista's been trimmed down via msconfig...

  9. #59
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    i think i got samsung memory. Can bench @1250mhz mem with slight artifact's. Ruining all stock on the card
    This is with e6400 @ 3.2G
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    e8400@4.3G & 8800GTS G92 800/1932/1132 as gaming rig 24/7

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  10. #60
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    Quote Originally Posted by Slay0r View Post
    PNY 8800gts 512

    stock cooler @ 60%, ambient 22c testing..

    What program is that display that shows your temps,cpu usage etc etc?

  11. #61
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    Using Thermaltake Duorb,
    MSI 88gts512,



    http://service.futuremark.com/compare?3dm06=5154609


  12. #62
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    Why my card gets unstable when I clock BOTH memory and core/shaders

    When I overclock only Core/Shader I get 825/1950 AtiTool scan artifacts stable.
    When I overclock memory only, I can run it at least 2180 without artifacts.

    I have watercooled the card with MCW60 , copper ramsinks, aluminium mosfet sinks.

    http://img339.imageshack.us/my.php?i...1900972ei6.jpg
    Last edited by Spacehead; 03-02-2008 at 10:33 AM.
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  13. #63
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    Quick question, are you guys using ATI tools to overclock it or just to monitor performance? I thought it didnt work with g92.

  14. #64
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    Quote Originally Posted by Spacehead View Post
    Why my card gets unstable when I clock BOTH memory and core/shaders

    When I overclock only Core/Shader I get 825/1950 AtiTool scan artifacts stable.
    When I overclock memory only, I can run it at least 2180 without artifacts.

    I have watercooled the card with MCW60 , copper ramsinks, aluminium mosfet sinks.

    http://img339.imageshack.us/my.php?i...1900972ei6.jpg
    Same here, when i go flat out on core/shaders i have to back down on memory a bit, a bit of a trade off, just try to find a right balance.

    Quote Originally Posted by kadozer View Post
    Quick question, are you guys using ATI tools to overclock it or just to monitor performance? I thought it didnt work with g92.
    People use ATI tool artifactscanner for testing their card overclock stability, overclocking is done best with RivaTuner.
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  15. #65
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    Quote Originally Posted by Zeus View Post
    Same here, when i go flat out on core/shaders i have to back down on memory a bit, a bit of a trade off, just try to find a right balance.
    Actually I can't overclock my memory at all on some games like DiRT .

    I tried mem at 2000 Mhz , and bsod quite soon.
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  16. #66
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    Are you sure your PSU is up to the job?
    Asus Crosshair V Formula-Z | FX 8350 | 2x4GB Trident-X 2600 C10 | 2x ATI HD5870 Crossfire | Enermax Revo 1050watt | OCZ Vertex 3 60GB | Samsung F1 1TB

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    sub 9 sec. SPi1M 940BE 955BE 965BE 1090T

  17. #67
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    Quote Originally Posted by Zeus View Post
    Are you sure your PSU is up to the job?
    OCZ GamerXstream 700 W

    What drivers are you using? Could there be any software conflicts in my system?

    Ntune is installed, I overclock using Rivatuner 2.06

    I have tried many drivers, now using 169.61

    I tried Mem at 980 (1960) , core and shaders @ default , crashed, image full of blue artifacts and after that BSOD.

    AtiTool scans fine , no artifacts :|
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  18. #68
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    need for speed pro street works fine 790/2000/2160

    so it should mean that my card isn't faulty.
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  19. #69
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    my GTS's in SLi max out at 800/1945/2160, both use samsung memory, and not the qimonda. And fully stable under crysis

  20. #70
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    how do you know which cards will have samsung memories?
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  21. #71
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    Quote Originally Posted by sonofander View Post
    how do you know which cards will have samsung memories?
    Theres no way to be 100% sure, best bet is buy the premium cards such as eVGA 8800GTS SSC edition... mine uses samsung memory and its clocked 2250MHZ 24/7 stable! Increased bandwidth and 3dmark06 score leaps and bounds over 1980mhz stock

    775/1890/2250 is my final stable OC
    CPU: Intel Q6600 @ 3600Mhz 24/7
    GFX: eVGA 8800GTS SSC 512MB
    RAM: 4GB Corsair Dominator PC2-8500
    MB: DFI LP LT X48-T2R
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  22. #72
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    820/2000/2160


    I haven't tested that in any games yet. No artifacts.

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  23. #73
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    Quote Originally Posted by Spacehead View Post
    820/2000/2160


    I haven't tested that in any games yet. No artifacts.

    171.20 drivers Vista X64
    Okay, 3DMark03 crashes in Battle of Proxycon just like some games like DiRT

    Terrible amount of artifacts come to screen , this time red , and then BSOD as driver couln't reset itself in time.
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  24. #74
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    Quote Originally Posted by Spacehead View Post
    Okay, 3DMark03 crashes in Battle of Proxycon just like some games like DiRT

    Terrible amount of artifacts come to screen , this time red , and then BSOD as driver couln't reset itself in time.
    Are the artifacts like equal sized squares and soon after the system freezes?
    I got that when my shaders were clocked too high together with high core freq.

    It's all about finding a nice balance between all 3, core/shader/mem.
    Asus Crosshair V Formula-Z | FX 8350 | 2x4GB Trident-X 2600 C10 | 2x ATI HD5870 Crossfire | Enermax Revo 1050watt | OCZ Vertex 3 60GB | Samsung F1 1TB

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    Case: Murdermodded TJ-07

    sub 9 sec. SPi1M 940BE 955BE 965BE 1090T

  25. #75
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    Quote Originally Posted by Zeus View Post
    Are the artifacts like equal sized squares and soon after the system freezes?
    I got that when my shaders were clocked too high together with high core freq.
    Yeah , that it is.

    Quote Originally Posted by Zeus View Post
    It's all about finding a nice balance between all 3, core/shader/mem.
    OK, I started overclocking the core only. One game that is very unforgiven to high clocks is Assassins Greed in DX10 mode.

    Played a bit
    715/1743/972 and it didn't crash.
    Shaders and mem raise quite a jump to a closest real clock that can be then seen in rivatuners monitoring.
    Core is easiest to overclock as it has smallest steps.
    After that I try get shaders up and after that mem.

    When I have found this balance, I'll think about Vmod. I dear not to do any hard physical mods to card before it is tested well so if something comes up, I can RMA it.
    Last edited by Spacehead; 03-03-2008 at 05:21 PM.
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