Improbable announced at GDC 2017 that SpatialOS, a platform that makes it easier to build massive game worlds, will be available as an open beta starting March 2. The company also said that SpatialOS will soon integrate with the Unreal Engine--it's currently limited to Unity--and revealed the first game development companies given subsidized access to the platform by Google Cloud as part of the new SpatialOS Games Innovation Program.
SpatialOS is all about game worlds. It allows developers to store information across multiple servers and game engines; to use various micro-services at the same time; and to support "a huge number of concurrent players across different devices" in one world. The platform keeps track of all this data and makes it available to all players. The desired result: massive game worlds that respond to player actions instead of feeling like static backgrounds.
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