It's obvious that you cannot confirm the information on the chart. Others have tested this theory some time ago and have determine that there is no in game effect of GPU physx. Since you are still asking for more testers you only contradict the very results you want me to deem creditable. If that could stand on it's own you wouldn't need further evaluation. And unfortunately, saying that the car corners different is way to subjective to be taken as concrete proof at this time.
Which for the most part is why I ask this is in the news section for? You, the OP are asking for testers in the New Section. This should be moved.
Last edited by Eastcoasthandle; 05-21-2010 at 12:35 PM.
[SIGPIC][/SIGPIC]
I believe test were not done in a configuration like this.So other users testing is needed to see what other types of setup can enable it,as well see if performance differences occur.Which has been shown to be true,other types of setups (hybrid setups) can enable hardware acceleration and a performance difference has been seen as well.The thread is about Hardware acceleration,which was/is thought to be Cpu accelerated only.Thats news.
What if the PhysX processing is being done on the CPU? Did you monitor task manager?
All along the watchtower the watchmen watch the eternal return.
PhysX runtimes come with demo installer.... So what this is? nVidia fooled again someones that NFS shift doenst use PhysX? Hahaha!!
Nice PhysX program... havent notice that is exist. Very nice. Im used long time Ageia PPU With my ATi´s (X3)
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Why?
Why do you even try to talk to him?
If you read ANY of his threads you'll see how deluded he is. Read ANY of his comments, and you'll see how fanatically he defends the most absurd claims. If you read any reviews on the aforementioned products (Killer NIC 2100 and this PPU thing), you'll either get devoted fans with the same taste in 'performance products,' which really bring new features to this innovative and creative period of gaming, or, people saying the product is utter .
Don't talk to him. It furthers his delusion and angers others when they realize, but can't change, his views.
I dont see any task manager or cpu load monitoring progams happening.
All along the watchtower the watchmen watch the eternal return.
No, that is not my statement at all.
My statement is there are no CPU load monitoring graphs and because of such we cannot be absolutely sure that the physics/physx code is not being run on the main system CPU. Its obvious some hardware access to the additional PPU (be that an ageia processor or an nV one) is happening, but that does not tell the full story.
By your replies you are either avoiding my statement or just dont have a grasp of how PhysX works.
All along the watchtower the watchmen watch the eternal return.
I don't know what Hell_Hound is talking about in any of his posts in this thread. I've seen euros at least 4 times as coherent as this.
I'm even beginning to suspect he doesn't know what he's talking about either. It's the only reasonable explanation.
Sigs are obnoxious.
I think it's just that game is utilizing multicore CPU better and thus, getting better results. I don't know why would a game use hardware PhysX and not make a big deal out of it. It just doesn't make sense considering how they're always boasting about PhysX in every game they release.
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Did you read that THE AGEIA PPU LIGHTS UP WHEN IN USE
This doesn't make any sense show me that it isn't which you cant,get you some hardware and prove me wrong.
Fact is my ppu is in use,you dont have one so stop complaining about it.
@ iddqd prove I don't know what I'm talking about.
This is not a TWIMTBP title nvidia can't tell them how to use the api it doesn't even say physx on the box,but it installs physx drivers.
No advertising physx from EA
http://www.nzone.com/object/nzone_tw...gameslist.html
http://www.nzone.com/object/nzone_shift_home.html
Looks like Shift IS a TWIMTBP title after all.
I'm not sure what you don't get. STEvil wants to know if the original CPU physics is offloaded to the PPU. By having a CPU utilization log with PPU vs without, that would show whether it's offloaded (ie lower CPU utilization with PPU would show hardware physics is used).
People are VERY skeptical about this since this is a TWIMTBP title, and if PPU does accelerate the game or "change' the driving physics, NV would be ALL over it, marketing the crap out of it boosting the usefulness of a PPU.
EDIT: Also, a simple test to see if a game uses CPU or GPU, you can go into NV control panel and in the 3D settings, you check the Show PhysX Visual Indicator. It'll show in-game whether it's using CPU or GPU.
Last edited by thephenom; 05-23-2010 at 11:57 PM.
A wiseman once said, "If Bible proves the existence of God, then comic books prove the existence of Superheros."
Its not on the box that's for sure,where on that page does it says physx support for this title nowhere.I showed software utilization and Hardware,and you still dont acknowledge that ppu only lights up in use do you.
edit:That's not the way I enabled it,there is quite a few steps it takes to use the newer driver with an ATI gpu.I mixed dll's from diff drivers for better performance also.
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