Supposedly this LCD will work at 120Hz when you are not using the glasses. Somehow, I doubt it though. I would bet money that without the glasses, it will only be 60Hz effective.
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Supposedly this LCD will work at 120Hz when you are not using the glasses. Somehow, I doubt it though. I would bet money that without the glasses, it will only be 60Hz effective.
And how do you know that?
An easy way to test if it is really 120fps is frame tearing. If it is operating at 120fps, it would be able to display fluid motion all the way to 120fps without experiencing any frame tearing. So get a game where you can put a frame cap on, and set it at like 110 or 115 fps, and move the mouse around really fast and see if there is frame tearing. If there is, it is not 120Hz.
imho, LCDs will never provide true 100+ hz refresh rate, only SEDs will, although when those come out, is a big question...
Sorry this is completely wrong. Tearing has nothing to do with the FPS. It has to do with what is in the front buffer when the monitor refreshes. So you'll get tearing no matter what the refresh rate is unless you have v-sync on.
In fact you'll get twice as much tearing with 120Hz because there are twice the number of refreshes, unlinked from the backbuffer presents. But the fact is each refresh displays for less time so it might end up harder to see.
By the way, it's not 120fps, it's 120Hz... 120 refreshes. It is *not* linked to frames in any way.
Very interested in these 120Hz'ers.
I hope these make conventional LCDs obsolete very soon so that I can snatch one 1920x1200 model as soon as possible. My Almost 2 year old 20" widescreen is getting cluttered too often... And the sluggish image hurts my brain. :\
That is incorrect. I test this on my LCD in UT3, and I put an fps cap of 55fps. No tearing, ever. When I increase it to 100fps, I do notice tearing.
Same thing on my old CRT that supported 120Hz, I put a cap of 115fps and I never saw any tearing. When I increased it to 180fps, I saw tearing.
I'm not sure about LCDs, but refresh rate is also equal to how many fps your monitor can display. If that is not true on LCDs, then please explain, what would be the point of a 120Hz LCD?
30" @ 10bit color and 120hz - looking forward to the day...
ill take two please. upgrade from my 60hz viewsonic 22" vg2230wm screen. love the way this one looks and about time they started with them. as for the 120hz TV's i see a big difference in refresh rate on them, as i just bought one last weekend and love it, 42" Vizo, awesome screen.
You may not notice it because fps cap at near to monitor refresh rate is better than none & will reduce tearing to what you will notice with more variable fps.
But V-synced is even better & will get rid of tearing totally.
FPS Cap is like 2 gears going the same speed in rotation but the teeth are not guaranteed to line up all the time, as they are not meshed together but are close together.
Vsync will Mesh the gears together so that they stay in line all the time.
So a 120Hz screen can give you 120fps V-Synced.....buttery heaven.
*VA/S-IPS panel, or TN junk?
Ok well then I modify my previous statement. To test if it really is 120Hz, enable Vsync at 120Hz, and if you get tearing with vsync enabled, it is not true 120Hz.
FED is still alive and doing well, new companies buying into the tech every month, a 240hz flat panel with CRT picture quality using a fraction of the power is no joke. OLED will take longer than people think, it just doesn't last long enough. Check out http://www.fed-tv-reviews.com.
or try to feed it a true 120hz signal from your video card and watch what happens. The so-called 120hz TVs will not take anything over 60hz.