yes, whats the point in being able to run 8aa 16af with max details at huge resolutions if the textures flicker and are blurry...
batman is based on UT3, and yes, its hard to see it in there, and actually its even dificult to see aliasing in ut3 based games, cause they used polygones in a very smart way... the geometry they avoid using sharp edges and certain angles... pretty smart :)
hmmm so its a case of he said she said then...
well thx for the headsup... nobody would be more happy to hear its not true than me, trust me :D
the day a new card comes out that has no texture flickering at all and notably improved texture sampling, possibly even UPsampling like in video and texture apps, id upgrade immediatly...