GTX 480 3-Way SLI review :ROTF:
http://www.ngohq.com/news/17574-nvid...li-review.html
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GTX 480 3-Way SLI review :ROTF:
http://www.ngohq.com/news/17574-nvid...li-review.html
Well the GTX 470 does not seem bad but only when you OC it and when you OC a GTX 470 it will eat much more. Now if you think about the 25% or so OC needed to reach GTX 480 performance level and the amount of PSU power needed it might not be a bad idea given you have a strong enough PSU.
Alternatively if you think your PSU cant handle a OCed GTX 470 just get a 5870 its as simple as that, as far as temps go i have a open case since 6 years and dont plan on changing it.
Haha I am going to watch this movie in an hour and now I will only look for flickers and blurred scenes :rofl:
as for the ones here pointing at 3D as an nvidia exklusive feature - well I saw it on Cebit and just found it not really great. it's one of thoose things the PR and management get's wet about while the fanboys follow them blinded and the rest of the world just feels like beeing put into the desert by marketing when they figure how rarely it is supported / implemented currently and which technical issues there are still to be solved.
uh... avp... you think people will buy new hw to play avp? idk...
you sound exactly like that nvidia pr guy on twitter :lol:
idk, what ive seen from metro so far looks nice, but i really dont get what the game does with all the hw performance... cause it really doesnt look 20fps @ 1680x1050 in dx11 with max details good :confused:
yeah, wtf right? :D
why 5870? a 5850 is 25% cheaper and whatever a 5870 can do, a 470 can too :shrug:
dont worry, you dont have to look for them, there is no way to NOT see them... please check though if they use active shutter glasses as well now in germany, that would be interesting. the glasses here have a infra red style transparent red plastic thing right between your eyes. well, i guess they are acrive shutter glasses cause they are heavier (batteries inside) and have this infra red thing input diode.
if your glasses are passive, please lmk if it flickered a lot as well or not... maybe its the glasses that were causing me a headache there... litereally :D
metro sucks, but Just Cause 2 wins massively. I just love that game and I would love the water animation if I had a Nvidia card. Even without it the game looks fantastic and runs (mostly) smoothly despite the incredible draw distance.
Hey METRO 2033 is not that bad. The weapons look a little pointy and boxy but the game itself is somewhat interesting and the graphics is not bad. Watch some in-game videos on youtube, there are some really beautiful scenes... ;)
i think i would rather have a gtx 470 than either a 5870 or 5850.
When you look at things such as minimum frame rates and tessellation performance, it makes me think that you would be better off with it for future games.
now was it worth waiting 6 months for, no, but now that it's here, it's certainly a valid option.
@iTravis.... nice link... lol'd...:D
I preordered a GTX 470 for the minimum framerates and amazing performance @ 1920X1200 w/ AA + AF among other reasons. Firstly, I fold, and we've all see the Folding@home performance. Secondly, Fermi looks prepared to really shine with future DX11 titles (tessellation, as you say). The best part, though, is that Fermi is brand new, so we'll see some nice performance gains from future driver releases. Those types of gains are long gone for Cypress. Unless, of course, ATI decides to intentionally butcher IQ settings for better benchmarks. :p:
hahaha hilarious! :lol:
really? idk... it seems way too cartoony for my taste... the way you can jump and fly around... its way beyond maximum strength in crysis ^^
i found it too much of a 90s style hit n run + gta like game...
yeah not bad for sure... but its not pretty enough for the hw perf it needs imo... and the gameplay doesnt seem all that fun from what ive seen... is there a demo?
id rather say, neither one of them is going to be very good in future games that really use dx11 and hence use tesselation
http://www.pcgameshardware.de/aid,74.../Test/?page=13
even on a gtx480 metro 2033 is BARELY playable at 1680x1050 with max details... 26fps average and 22 minimum
and thats a 2010 game... buying a gtx470 because its going to be future proof in dx11 games is nonsense imo...
Well love it or hate it, here are a few facts :
1/ Though not perfect by any means, 3D Vision was acclaimed almost everytime it got reviewed.
http://www.guru3d.com/article/nvidia...vision-review/
http://www.legitreviews.com/article/889/1/
http://www.pcper.com/article.php?aid=656
http://www.tomshardware.com/reviews/...ereo,2121.html
http://www.overclockersclub.com/revi...dia_3d_vision/
http://www.firingsquad.com/hardware/...on/default.asp
...
2/ 3D Vision has been available for more than a year. There is more and more compatible hardware (24 inch screens and all the 3D TVs coming this spring/summer), and the list of games supported is nowhere as bad as you make it sound (i would definitely have agreed if you were talking about PhysX though) :
http://www.nvidia.com/object/3D_Vision_3D_Games.html
3/ ATI has just implemented the technical possibility of 3D stereoscopic gaming into Catalyst 10.3, but real world benchmarks remain to be seen.
Perhaps i am missing something here, so if there is a possibility to play in S3D with my CrossFired HD 5770's, tips are welcome. 3D Vision is one of the two reasons why i am switching to GTX 470.
A 5770 CF is more powerful than a single GTX 470 and you will get higher FPS in game which support CF. As for the 3D question the Nvidia 3D Vision is more of a certificate that the game will work with the nvidia hardware in question.
ATi's approach on the other hand is a two sided one, you must understand Nvidia uses a active system for 3D display something that is both expensive and also produces good results. ATi's has its fingers in both pots active as well as passive, you can expect DDD's Stereoscopic approach to be close/above to Nvidia's system and iZ3D on the other hand is more passive and would offer less quality than either Nvidia 3D or DDD's Stereoscopic approach.
EDIT: Forgot to include a link
http://www.mtbs3d.com/index.php?opti...iews&Itemid=76
This is a good review of all the 3 systems but do not take it to seriouslly since this is of 2009 and there are bound to be improvements in both systems after 10.3.
Always no test with gtx470 in SLI ? Incredible ! :(
So the results are so good that they want us to buy only gtx480 ? :confused:
iZ3D does support shutter glasses and 120Hz displays with the new driver.
So game support for ATI is extended to the whole iZ3D list, while you can use 120Hz LCDs with Mini-DIN and shutter glasses.
Only problem is that it's quite confusing for initial setup, and 3D ready LCDs still suck at large.
From how you post, you make it sound like ATI has something to do with these competitors, but when I look at the website. They both just look like companies trying to sell 3d product regardless of the videocard you have.
ATI has nothing to do with these guys as all these 3d test were done on gtx 285s.
That review was a demonstration of the tech evolved, these both companies are middleware for ATi and as such are very important. ATi has to support these guys if they expect anything from them, its like saying bullet and ATi are not connected at all.
http://3dvision-blog.com/wp-content/...initiative.jpg
I also wrote that the review was of 2009 and that enhancements would have been made on both platforms "DDD & iZ3D" on ATi...
http://www.mtbs3d.com/index.php?opti...iews&Itemid=76
The newest games are still using gtx 285.
http://www.ddd.com/about/about_history.html
They say nothing about an ATI partnership. This is more along the lines of AMD has no 3d solution so they are going to attach themselves freely to anything that out there because they are too lazy to develope a 3d technology themselves. These company have been around alot longer than that slide
There is nothing on either website to indicate they are being supported by AMD in anyway or partnered. The likelihood that 3d works comparably well on both AMD and NV hardware on comparable hardware shows that this has as much input and support from AMD and NV.
This is more of a software company trying to sell software. They are not really being supported by the hardware companies themselves.
The 3D vision initiative is alot different, they are actually putting money and driver support for NV cards. Additionally, they are leveraging themselves to get their games optimized for 3d vision.
From your reasoning, NV is both supporting a Closed support and Open support since DDD and iz3d both work on their cards along with NV 3d vision.
Look at the thermi:
480
IDLE
http://www.geeks3d.com/public/jegx/2...ature_idle.jpg
LOAD
http://www.geeks3d.com/public/jegx/2...under_load.jpg
480 SLI
IDLE
http://img707.imageshack.us/img707/1...480sliidle.jpg
LOAD
http://img97.imageshack.us/img97/8459/gtx480sliload.png
HD5870
IDLE
http://www.geeks3d.com/public/jegx/2...rared_idle.jpg
LOAD
http://www.geeks3d.com/public/jegx/2...rared_load.jpg
HD5870 CF
IDLE
http://www.hardware.fr/medias/photos...IMG0027445.png
LOAD
http://img52.imageshack.us/img52/1130/img0027448.png
http://www.hardware.fr/articles/787-...x-480-470.html
Why is SLI idle so much higher?