from what I understand, the default shader speed on 8800 cards is 1200 for gts and 1350 for gtx models
using nbitor and nvflash, I tested the effect of increaing this to 1450 on a 8800 gtx
system setup is as follows
P5B Deluxe wifi
E6600 running at 400 x 9 w/ 4/5 mem ratio
xfx 8800 gtx running at default speeds and default voltage
results in 3dm06
sm2 = 4830
sm3 = 4926
score 11,221
with shader at 1450
sm2 = 4921
sm3 = 5031
score 11,401
aquamark
default 201,602 ran 3 times in a row with same result
w/ shader at 1450 201,727...202,088...201,962 (3 times in a row)
I don't believe that rivatune or atitool touches the shader clock
So , please check it out and let us know your results
from what I understand, 1500 is the limit (as per Nvidea), but who knows?
Possibly the lower clocked gts can benefit more from this!!...
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