Dam thats impressive. If true I guess I will have to buy an AMD product.
If this is true . Would SLI G80 be competitive to 1 R600? I read the G80 info and its 125 shaders. But keep in mind that 64 R600 unified shaders = is 192 shaders.
If this is true Its going to be a massive performer. How much $$$$$$$$$$$$$$$$$$$$.
If it's as fast as the specs look, nvidia is BEYOND screwed...
no, they are SUPER screwed lmao!!!
if the nvidia g80 has 700+ transistors, ur talking about a heat output of over w 350 watts!!!
jeez that means it will need to take in more than 450watts a card...
new psus wont work that well
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Dam thats impressive. If true I guess I will have to buy an AMD product.
If this is true . Would SLI G80 be competitive to 1 R600? I read the G80 info and its 125 shaders. But keep in mind that 64 R600 unified shaders = is 192 shaders.
If this is true Its going to be a massive performer.
but its unified remember that, so it can have 16 pipes and 176 pixel shaders, or 176 pipes and 16 shaders
__________________ My Rig: <-Stock cooled
Core i7 920(stock cooling until I find more money for my watercooling parts) @ 160x21(3360mhz), 1.15vcore
Gigabyte X58 UD4P
OCz Platinum 1600 3x2GB
Cooler Master HAF 932
Cooler Master 600W Modular
MSI 4890OC at 950/1050 until I put this under water + over volt)
2x Seagate 160GB HDDS(raid 0)
2x Seagate 120GB HDDs(raid 0)
Integrated Audio(Fking X-Fi XtremeMusic broke on me )
Samsung SyncMaster 712N(primary monitor)
Samsung SyncMaster 175v(second monitor)
WTF that can't be right, GDDR4 at 2.5 GHz??
With so much bandwidth I wonder if its even necessary to have 1024 Mb, that will just be pushing the price sky high, 512Mb would more that beat Nvidias 7xxMb in performance anyway.
On a sidenote, if this is true, yes Nvidia is in some dookie
WTF that can't be right, GDDR4 at 2.5 GHz??
With so much bandwidth I wonder if its even necessary to have 1024 Mb, that will just be pushing the price sky high, 512Mb would more that beat Nvidias 7xxMb in performance anyway.
On a sidenote, if this is true, yes Nvidia is in some dookie
???
gddr4 is tested to be able to go to 3ghz (1.5ghz ddr)
1225mhz is nothing!!!
__________________ My Rig: <-Stock cooled
Core i7 920(stock cooling until I find more money for my watercooling parts) @ 160x21(3360mhz), 1.15vcore
Gigabyte X58 UD4P
OCz Platinum 1600 3x2GB
Cooler Master HAF 932
Cooler Master 600W Modular
MSI 4890OC at 950/1050 until I put this under water + over volt)
2x Seagate 160GB HDDS(raid 0)
2x Seagate 120GB HDDs(raid 0)
Integrated Audio(Fking X-Fi XtremeMusic broke on me )
Samsung SyncMaster 712N(primary monitor)
Samsung SyncMaster 175v(second monitor)
They talk about free 4xAA but apparently they don't take the eDRAM approach, so it isn't necessarily free 4xAA but rather so much ram so fast that 4xAA can be considered free, from what I understood
As it stands at the moment, from looking at specs, nVidia has no chance. There are SO many variables though, like if ATi has enough stock or not, and weather or not they can keep up with supply and demand. They should be able to though, given the fact that AMD owns them now and should be able to provide the neceserry materials, and funds to make things happen quickly. It also depends on how much heat this will put out, power consumption, real-world benching, drivers, etc.
And all of that source is portable, except for this tiny kernel that you can (provably: I did it) re-write totally from scratch in less than a year without having /any/ prior knowledge.
-Linus Torvalds
it all depends on the gpu! 700= transistors is alot of space and nvidia could have something up their sleve. and if the r600 has 64 shaders and the nvidia has 128 then i think it is an even match or mabye even in nvidias favor because 128 shaders is a lot of power!!!!!!!!! and there is no point to having so much unused bandwith. so only time will tell if all this bandwith is a waste. looks to be a beast tho
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Dam thats impressive. If true I guess I will have to buy an AMD product.
If this is true . Would SLI G80 be competitive to 1 R600? I read the G80 info and its 125 shaders. But keep in mind that 64 R600 unified shaders = is 192 shaders.
If this is true Its going to be a massive performer. How much $$$$$$$$$$$$$$$$$$$$.
Where are you getting your numbers from... 1 unified shader can't have 3 unified shaders tied to it. If it only has 64 unified shaders, it'll be just that..only 64 unified shaders. With a 500 million transistor die size, 192 shaders is a physical impossibility.
Either way, it sounds like ATi isn't out of the fight yet, but NVidia is going to get the christmas shoppers money either way.
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Quote:
Originally Posted by Leon2ky
"dammit kyle what's with the 30 second sex lately?" "Sorry sweetie, I overclocked my nuts and they haven't been stable since"
I think people are drawing the 192 number in the fact that the R580 has 16 pixel pipelines and 48 shaders. So they naturally assume to multiply the number by 3 to get number of total unified shaders? Just a thought......
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And all of that source is portable, except for this tiny kernel that you can (provably: I did it) re-write totally from scratch in less than a year without having /any/ prior knowledge.
-Linus Torvalds