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10-12-2006, 02:49 PM
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#1
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Xtreme Workhorse
Join Date: Apr 2005
Location: The Netherlands
Posts: 4,490
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ATI`s R600 News Thread
Quote:
R600, codename: Pele
True 512-bit memoryinterface (Nvidia G80 = 384-bit)
1024 MB GDDR4 mem 2,5GHz effective, bandwidth 160GB/s (G80 = 86GB/s)
80nm
Free 4xAA
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Expected launch time: 1Q 2007
Original source
Last edited by Cooper; 10-12-2006 at 02:51 PM.
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10-12-2006, 02:52 PM
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#2
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Xtreme Enthusiast
Join Date: Dec 2002
Posts: 910
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if its true its a beast.
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10-12-2006, 02:59 PM
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#3
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Xtreme Enthusiast
Join Date: Apr 2005
Posts: 986
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Free 4xAA is tastety.
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10-12-2006, 02:59 PM
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#4
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Xtreme Addict
Join Date: Oct 2004
Location: Ottawa, Canada
Posts: 2,353
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hmm looks a little too good, can it really be ~50% fasterer than G80?
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10-12-2006, 03:07 PM
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#5
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I am Xtreme
Join Date: Aug 2003
Location: Cherry Hill, NJ
Posts: 8,356
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If it's as fast as the specs look, nvidia is BEYOND screwed...
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10-12-2006, 03:10 PM
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#6
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Banned
Join Date: Oct 2005
Posts: 1,556
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Dam thats impressive. If true I guess I will have to buy an AMD product.
If this is true . Would SLI G80 be competitive to 1 R600? I read the G80 info and its 125 shaders. But keep in mind that 64 R600 unified shaders = is 192 shaders.
If this is true Its going to be a massive performer. How much $$$$$$$$$$$$$$$$$$$$.
Last edited by Turtle 1; 10-12-2006 at 03:12 PM.
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10-12-2006, 03:10 PM
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#7
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Xtreme Cruncher
Join Date: Sep 2006
Location: Norway
Posts: 585
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This card will be a monster folding beast and a hell of a good video card
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10-12-2006, 03:11 PM
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#8
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Xtreme Enthusiast
Join Date: Jul 2006
Posts: 800
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Quote:
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Originally Posted by afireinside
If it's as fast as the specs look, nvidia is BEYOND screwed...
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no, they are SUPER screwed lmao!!!
if the nvidia g80 has 700+ transistors, ur talking about a heat output of over w 350 watts!!!
jeez that means it will need to take in more than 450watts a card...
new psus wont work that well
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10-12-2006, 03:11 PM
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#9
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Xtreme Addict
Join Date: Oct 2005
Posts: 1,954
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Quote:
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Originally Posted by Turtle 1
Dam thats impressive. If true I guess I will have to buy an AMD product.
If this is true . Would SLI G80 be competitive to 1 R600? I read the G80 info and its 125 shaders. But keep in mind that 64 R600 unified shaders = is 192 shaders.
If this is true Its going to be a massive performer.
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Holy crap! 192 shaders Oo!
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10-12-2006, 03:12 PM
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#10
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Xtreme Enthusiast
Join Date: Jul 2006
Posts: 800
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Quote:
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Originally Posted by fhpchris
Holy crap! 192 shaders Oo!
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but its unified remember that, so it can have 16 pipes and 176 pixel shaders, or 176 pipes and 16 shaders
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10-12-2006, 03:12 PM
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#11
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Xtreme Enthusiast
Join Date: Mar 2005
Posts: 522
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WTF that can't be right, GDDR4 at 2.5 GHz??
With so much bandwidth I wonder if its even necessary to have 1024 Mb, that will just be pushing the price sky high, 512Mb would more that beat Nvidias 7xxMb in performance anyway.
On a sidenote, if this is true, yes Nvidia is in some dookie
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10-12-2006, 03:13 PM
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#12
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Xtreme Enthusiast
Join Date: Jul 2006
Posts: 800
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Quote:
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Originally Posted by Dimitriman
WTF that can't be right, GDDR4 at 2.5 GHz??
With so much bandwidth I wonder if its even necessary to have 1024 Mb, that will just be pushing the price sky high, 512Mb would more that beat Nvidias 7xxMb in performance anyway.
On a sidenote, if this is true, yes Nvidia is in some dookie
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???
gddr4 is tested to be able to go to 3ghz (1.5ghz ddr)
1225mhz is nothing!!!
__________________
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 <-Stock cooled
Core i7 920(stock cooling until I find more money for my watercooling parts) @ 160x21(3360mhz), 1.15vcore
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OCz Platinum 1600 3x2GB
Cooler Master HAF 932
Cooler Master 600W Modular
MSI 4890OC at 950/1050 until I put this under water + over volt)
2x Seagate 160GB HDDS(raid 0)
2x Seagate 120GB HDDs(raid 0)
Integrated Audio(Fking X-Fi XtremeMusic broke on me  )
Samsung SyncMaster 712N(primary monitor)
Samsung SyncMaster 175v(second monitor)
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10-12-2006, 03:15 PM
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#13
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Xtreme Enthusiast
Join Date: Mar 2005
Posts: 522
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Quote:
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Originally Posted by rpg711
???
gddr4 is tested to be able to go to 3ghz (1.5ghz ddr)
1225mhz is nothing!!!
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I see, sounds nice but I still think 1024 is just too expensive and unnecessary since it will perform so fast anyway.
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10-12-2006, 03:15 PM
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#14
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Xtreme Enthusiast
Join Date: Apr 2004
Posts: 701
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Quote:
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Originally Posted by rpg711
???
gddr4 is tested to be able to go to 3ghz (1.5ghz ddr)
1225mhz is nothing!!!
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Agreed especially since x1950s already have 1Ghz GDDR4.
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10-12-2006, 03:18 PM
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#15
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Xtreme Enthusiast
Join Date: Mar 2005
Posts: 522
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They talk about free 4xAA but apparently they don't take the eDRAM approach, so it isn't necessarily free 4xAA but rather so much ram so fast that 4xAA can be considered free, from what I understood
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10-12-2006, 03:19 PM
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#16
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I am Xtreme
Join Date: Apr 2005
Location: Upstate, NY
Posts: 5,659
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Quote:
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Originally Posted by flopper
if its true its a beast.
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Doesn't look to good for nVidia now does it
As it stands at the moment, from looking at specs, nVidia has no chance. There are SO many variables though, like if ATi has enough stock or not, and weather or not they can keep up with supply and demand. They should be able to though, given the fact that AMD owns them now and should be able to provide the neceserry materials, and funds to make things happen quickly. It also depends on how much heat this will put out, power consumption, real-world benching, drivers, etc.
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Last edited by NickS; 10-12-2006 at 03:29 PM.
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10-12-2006, 03:30 PM
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#17
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Xtreme Addict
Join Date: May 2006
Location: Herbert's House in Family Guy
Posts: 2,401
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u know i might jsut wait for this, as my GeForce 7800GTX SLI is not doing too bad even for the graphic intense games like Oblivion
but ATI + intel dont really have any future in multi GPU as RD600 will probably be the last chipset ATI will make for intel.
haha dimitriman, i have links to that picture in ur avatar :P even videos
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10-12-2006, 03:30 PM
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#18
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YouTube Addict
Join Date: Aug 2005
Location: In textbooks
Posts: 17,737
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looks like the competition between nVidia and ATi isn't dead yet
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10-12-2006, 03:36 PM
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#19
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Xtreme Cruncher
Join Date: Apr 2006
Posts: 2,348
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it all depends on the gpu! 700= transistors is alot of space and nvidia could have something up their sleve. and if the r600 has 64 shaders and the nvidia has 128 then i think it is an even match or mabye even in nvidias favor because 128 shaders is a lot of power!!!!!!!!! and there is no point to having so much unused bandwith. so only time will tell if all this bandwith is a waste. looks to be a beast tho
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10-12-2006, 03:41 PM
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#20
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Stop...Ban-Hammer Time!
Join Date: May 2005
Posts: 3,349
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Quote:
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Originally Posted by Turtle 1
Dam thats impressive. If true I guess I will have to buy an AMD product.
If this is true . Would SLI G80 be competitive to 1 R600? I read the G80 info and its 125 shaders. But keep in mind that 64 R600 unified shaders = is 192 shaders.
If this is true Its going to be a massive performer. How much $$$$$$$$$$$$$$$$$$$$.
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Where are you getting your numbers from... 1 unified shader can't have 3 unified shaders tied to it. If it only has 64 unified shaders, it'll be just that..only 64 unified shaders. With a 500 million transistor die size, 192 shaders is a physical impossibility.
Either way, it sounds like ATi isn't out of the fight yet, but NVidia is going to get the christmas shoppers money either way.
__________________
Quote:
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Originally Posted by Leon2ky
"dammit kyle what's with the 30 second sex lately?" "Sorry sweetie, I overclocked my nuts and they haven't been stable since"
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10-12-2006, 03:47 PM
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#21
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Xtreme Member
Join Date: May 2005
Location: Sweden
Posts: 135
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2 of these, a kentsfield, rd600 and 4gig d9-ram and I'm set.
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10-12-2006, 03:47 PM
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#22
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Xtreme Enthusiast
Join Date: Mar 2005
Posts: 522
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Quote:
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Originally Posted by theteamaqua
u know i might jsut wait for this, as my GeForce 7800GTX SLI is not doing too bad even for the graphic intense games like Oblivion
but ATI + intel dont really have any future in multi GPU as RD600 will probably be the last chipset ATI will make for intel.
haha dimitriman, i have links to that picture in ur avatar :P even videos
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post some vid;s, haven't seen many yet :P
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10-12-2006, 03:48 PM
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#23
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Xtreme Enthusiast
Join Date: May 2003
Location: Randolph, NJ
Posts: 959
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I think people are drawing the 192 number in the fact that the R580 has 16 pixel pipelines and 48 shaders. So they naturally assume to multiply the number by 3 to get number of total unified shaders? Just a thought......
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10-12-2006, 03:49 PM
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#24
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YouTube Addict
Join Date: Aug 2005
Location: In textbooks
Posts: 17,737
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Quote:
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Originally Posted by ettis
2 of these, a kentsfield, rd600 and 4gig d9-ram and I'm set.
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yeah for about a year, then you'll have to upgrade again
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10-12-2006, 03:50 PM
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#25
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Banned
Join Date: Oct 2005
Posts: 1,556
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Quote:
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Originally Posted by rpg711
but its unified remember that, so it can have 16 pipes and 176 pixel shaders, or 176 pipes and 16 shaders 
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You the man . and you are correct
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