
Originally Posted by
tajoh111
I think the ideal for developers is Directx 11.1 to be dead and developers have to only deal with a low level API and have to program only for it. As it is now, developers have to code for both directx 11.1(this they have to do) and a mantle version. Considering that Dice has been working on mantle before BF4 release till now and even now it is still very beta, there seems to be considerable work done for each game that uses it. No one wants to work for free, particularly when the only hardware that supports it makes up the minority share compared to Nvidia based cards + pre GCN hardware.
Some developers were asking for it, but not all. And even if they wanted it, it doesn't mean they will work for nothing.
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