Results 1 to 25 of 560

Thread: AMD Mantle update...

Threaded View

  1. #11
    Xtreme Enthusiast
    Join Date
    Oct 2012
    Posts
    687
    Quote Originally Posted by Hornet331 View Post
    yeah it has nothing to do with except that this is exactly the same thing as mantle does, reducing driver overhead and giving the developers easier times in optimize there games/applications.

    Hey and its not like OGL hasn't already been mentioned and compared to mantle over a dozen times in this thread.
    You REALLY think that, if OpenGL allowed such low level to the metal coding AMD would even bother with this whole mantle thing ?

    If someone thinks logically, only real answer is, no.So, it must mean that AMD could not get same results with OpenGL.

    Also as for GCN 1.0 optimizations, to me it looks its right there, not as stellar as GCN 1.1 but still , with a weak cpu you will see gains.

    Last edited by vario; 02-11-2014 at 02:13 PM.
    Intel 5960X@4.2Ghz[Prime stable]@4.5 [XTU stable] 1.24v NB@3.6ghz Asrock X99 Extreme 3 4x8GB Corsair Vengeance@3200 16-17-17
    Sapphire nitro+ VEGA 56 Samsung SSD 850 256GB Crucial MX100 512GB HDD:WD10TB WD:8TB Seagate8TB

Bookmarks

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •