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Thread: AMD Mantle update...

  1. #226
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    Quote Originally Posted by Mechanical Man View Post
    Wtf, nobody was talking about crossfire. You cant just quote someone talking about oranges and start talking about shovels ffs.
    You quoted two sentences, "frame pacing" is the issue he stated which is mostly a crossfire/sli issue. This is what the English speaking world calls 'context'.

  2. #227
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    Quote Originally Posted by Iconyu View Post
    You quoted two sentences, "frame pacing" is the issue he stated which is mostly a crossfire/sli issue. This is what the English speaking world calls 'context'.
    Yeah pls u do. READ WHAT HE QUOTED, HE QUOTED ME IN THE FIRST PLACE! So u do learn what CONTEXT means. Also, not answering on behalf of others is good too.. it dont make u look so stupid many times.
    Last edited by Mechanical Man; 01-17-2014 at 01:59 PM.

  3. #228
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    Quote Originally Posted by Mechanical Man View Post
    I find it odd, that nobody is speaking about minimum fps at all. I expect Mantle to up minimum fps on high end machines, even tought maximum to be about the same. Basically, what i expect is. Mantle will enable more games to be playable with AMD APU's and games have more smoother fps profile for high end cpus & cards (less drops and better minimum fps). I dont see anyone losing there. I do hope nVidia dont be too arrogant and atleast really tries to negotiate with AMD to enable Mantle on nVidia GPU's too. That would benefit us all.
    Quote Originally Posted by SKYMTL View Post
    I actually want to know if AMD's frame pacing can be easily carried over into Mantle apps. If that doesn't happen, minimum FPS or not, the experience will be a disaster at higher framerates.
    Quote Originally Posted by Mechanical Man View Post
    [/B]
    Based on what?
    Quote Originally Posted by Mechanical Man View Post
    Yeah pls u do. READ WHAT HE QUOTED, HE QUOTED ME IN THE FIRST PLACE! So u do learn what CONTEXT means. Also, not answering on behalf of others is good too.. it dont make u look so stupid many times.
    I thought the chain of conversation was pretty easy to follow, you said improved low frame rates on "high end machines" could make it smoother, he said at high frame rates without frame pacing that smoothness could disappear. Then you asked him why, and because he wasn't online and I made the mistake of thinking you actually wanted the answer I told you...

    However you seem upset, I'll let you calm down.

  4. #229
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    Quote Originally Posted by Iconyu View Post
    I thought the chain of conversation was pretty easy to follow, you said improved low frame rates on "high end machines" could make it smoother, he said at high frame rates without frame pacing that smoothness could disappear. Then you asked him why, and because he wasn't online and I made the mistake of thinking you actually wanted the answer I told you...

    However you seem upset, I'll let you calm down.
    Well, u see. i was not speaking about crossfire. If SKYMTL mean crossfire, its his job to correct himself. High end is not crossfire. Its those 500?+ eur cards with 300?+ cpus. I was speaking about hoping mantle would do it better for those builds. That is why I asked where does SKYMTL base his opinion.

  5. #230
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    i am not 100% sure but i don't think frame pacing is api specific.


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  6. #231
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    Quote Originally Posted by Mechanical Man View Post
    Well, u see. i was not speaking about crossfire. If SKYMTL mean crossfire, its his job to correct himself. High end is not crossfire. Its those 500?+ eur cards with 300?+ cpus. I was speaking about hoping mantle would do it better for those builds. That is why I asked where does SKYMTL base his opinion.
    Both statements have sound reasoning, frame pacing isn't a problem on single card systems his statement in no way contradicts your statement. From my point of view he was just extrapolating on your thoughts, he doesn't need correct himself because he isn't wrong, just like you're not wrong to consider a decent CPU and a high end GPU the basis for a high end gaming PC.

    Where you are wrong is in stating that crossfire is somehow above high end, if someone has 30" display, then a single card isn't going to meet the performance needed for smooth gameplay. Saying multicard rendering isn't high end makes it sound like an extravagance but if the owner needs it and can afford it, it's just another requirement.

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    actually a single 290/290x is fine for the most part at 2560x1600 (30"), given you can make a few compromises like bumping FSAA down a notch.

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    AMD's Mantle API: how it works and why PC developers will adopt it

    Since the fall, we?ve heard some eyebrow-raising claims about Mantle, AMD?s new API (application programming interface). The numbers being tossed around in terms of performance-gain seem almost hard to believe, with Battlefield 4 running up to 45% faster via Mantle over DirectX.

    It seems too good to be true, so we talked with AMD?s Robert Hallock. He explained how AMD have been able to achieve these kind of results with their API, and why he thinks it has such a strong case for being adopted as a standard. If he?s right, Mantle could spell huge changes for how games are made, and what kind of performance PC gamers can expect from their own machines.
    Read much more at PCGames
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  9. #234
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    Quote Originally Posted by STEvil View Post
    actually a single 290/290x is fine for the most part at 2560x1600 (30"), given you can make a few compromises like bumping FSAA down a notch.
    I honestly find AA isn't even all that necessary at higher resolutions.
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  11. #236
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    Quote Originally Posted by [XC] Lead Head View Post
    I honestly find AA isn't even all that necessary at higher resolutions.
    some games seem to need it a lot more than others

    for mantle to be getting such big gains it makes you think microsoft has lost all interest in optimizing dx these days and has been happy for the performance difference between pc and console to be smaller
    i wonder what dx12 might bring will they try to improve it or does microsoft think they have the pc gaming market and dont even have to try anymore
    Last edited by dasa; 01-18-2014 at 07:33 PM.
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  12. #237
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    Quote Originally Posted by [XC] Lead Head View Post
    I honestly find AA isn't even all that necessary at higher resolutions.
    Depends on distance from screen I guess.

    I play at 2560x1600 and AA is a must for me. Perhaps something will change with 4K displays...
    Quote Originally Posted by dasa View Post
    for mantle to be getting such big gains it makes you think microsoft has lost all interest in optimizing dx these days
    DX hasn't really been updated for quite a while.

    Besides, you have to remember that Mantle only shows large gains in CPU-limited scenarios...
    Last edited by zalbard; 01-19-2014 at 03:07 PM.
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    Thief system specs reveal Mantle support and DirectX 11 lovelies
    With Square Enix?s take on the Thief series just around the corner the publisher has released the game?s system specs. The bulk of it is your usual fare of graphics cards this and RAM that but where the list is a little surprising is the number of AMD specific technology the game supports and the hard drive space the game requires.
    Just around the corner is February 25, read much more at PCGamesn plus all the sub-links
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    I've never played any of the Thief series. Are they any good.

  15. #240
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    Looks like we don't have to worry about High End PC's and Mantle:



    Crossfire without a CPU bottleneck is pretty devastating.

    We might even see that PCIe bottleneck we keep hearing about.

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    A PCIe bottleneck would be a strange and wonderful thing to have.
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    The big question is... What's in Johan's machine?

    I am so pumped for this, it sounds pretty awesome.
    Last edited by Craftyman.; 01-21-2014 at 05:05 AM.
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  18. #243
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    Quote Originally Posted by Craftyman. View Post
    The big question is... What's in Johan's machine?

    I am so pumped for this, it sounds pretty awesome.
    I think the most important is not the FPS but feeling. lag between mouse and eyes are very important.

  19. #244
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    Quote Originally Posted by zalbard View Post
    Besides, you have to remember that Mantle only shows large gains in CPU-limited scenarios...
    I wonder how close that will make the AMD A10-Series A10-7850K performance when using a gtx780ti vs 4570\4670k if overclocking
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    Here it comes.................!

    http://vr-zone.com/articles/mantle-p...yed/70627.html

    Sorry guys, not this week. I know, I'm mad too. We still have the Starswarm demo slated for January. We don't know the status of that one yet, hopefully it comes with Catalyst 14.1. I'd guess the Mantle patch for BF4 would be in the first week of February. They just finished the patch last week maybe (presumed from the tweets), and now they're just watching it behave.

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    Quote Originally Posted by blindbox View Post
    Here it comes.................!

    http://vr-zone.com/articles/mantle-p...yed/70627.html

    Sorry guys, not this week. I know, I'm mad too. We still have the Starswarm demo slated for January. We don't know the status of that one yet, hopefully it comes with Catalyst 14.1. I'd guess the Mantle patch for BF4 would be in the first week of February. They just finished the patch last week maybe (presumed from the tweets), and now they're just watching it behave.
    Multiple *credible* sources are pointing to this week.
    http://forums.overclockers.co.uk/sho...postcount=3247
    Originally Posted by motown_steve
    Every genocide that was committed during the 20th century has been preceded by the disarmament of the target population. Once the government outlaws your guns your life becomes a luxury afforded to you by the state. You become a tool to benefit the state. Should you cease to benefit the state or even worse become an annoyance or even a hindrance to the state then your life becomes more trouble than it is worth.

    Once the government outlaws your guns your life is forfeit. You're already dead, it's just a question of when they are going to get around to you.

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    Quote Originally Posted by LordEC911 View Post
    Multiple *credible* sources are pointing to this week.
    http://forums.overclockers.co.uk/sho...postcount=3247
    Well, Mantle driver is not the same thing as BF4 patch is it?

  23. #248
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    Quote Originally Posted by Picao84 View Post
    Well, Mantle driver is not the same thing as BF4 patch is it?
    Not sure why it couldn't be bundled with the patch.
    Originally Posted by motown_steve
    Every genocide that was committed during the 20th century has been preceded by the disarmament of the target population. Once the government outlaws your guns your life becomes a luxury afforded to you by the state. You become a tool to benefit the state. Should you cease to benefit the state or even worse become an annoyance or even a hindrance to the state then your life becomes more trouble than it is worth.

    Once the government outlaws your guns your life is forfeit. You're already dead, it's just a question of when they are going to get around to you.

  24. #249
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    Quote Originally Posted by LordEC911 View Post
    Multiple *credible* sources are pointing to this week.
    http://forums.overclockers.co.uk/sho...postcount=3247
    Im really hoping so. Bring it on.

  25. #250
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    Quote Originally Posted by LordEC911 View Post
    Multiple *credible* sources are pointing to this week.
    http://forums.overclockers.co.uk/sho...postcount=3247
    Thanks!
    Also confirmed from DICE, Johan Andersson on Twitter

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