So I have the latest version of afterburner and rtss everything is fine but I have the problem osd is oversaturated in hdr10 games.
here are the relase from latest rtss for this issue

Added power user oriented profile switch, allowing enabling HDR specific color space conversion for On-Screen Display in D3D11/D3D12 HDR applications. This profile switch can be used to correct On-Screen Display appearance when it looks too dim in scRGB HDR applications or oversaturated in HDR10 applications

i cant figure out how to activate it any help is appreciated.