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Thread: [News] 480 Hz True Refresh Rate Monitor Spotted, Heralding a New Wave of Display Tech

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    [News] 480 Hz True Refresh Rate Monitor Spotted, Heralding a New Wave of Display Tech

    https://www.techpowerup.com/236131/4...f-display-tech

    A prototype true 480 Hz monitor has found its way to the hands of Blur Busters, who aptly tested whether or not that feature made their blur busting name irrelevant at some point in the future. The verdict? While 480 Hz refresh rates do offer a visible difference in step distances and blur reduction, things can be improved further. But we're talking about a refresh rate where most high-end monitors typically achieve 144 Hz - so 480 Hz is a totally different beast.

    While display tech has seen some interesting evolutions as of late (mainly the introduction of OLED displays and HDR technology (which seems to be facing some delays of its own), refresh rates have somewhat stagnated in recent times. A true 480 Hz refresh rate will surely get some users drooling over it, and justify yet another round of upgrades to your entire system - though of course, the usability of such a high refresh-rate monitor begins to dwindle as resolution increases (and frame rates necessarily decrease.) Let's see where this goes.

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    lol this just seems crazy to me.

    I get how 240 Hz has application in VR. How does this actually provide any noticeable benefit?
    Quote Originally Posted by Hans de Vries View Post

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    think of it like typing class today. wpm
    in the future your kids will have a IR led, brain interface input device, doing 480 operations per second or more, on screen. taught instead of typing in school. with that other tech they're working on, based around the MRI machine design, for disabled people then for everyone.

    can just imagine star craft matches in south korea then, 480 moves per second. on 480hz screens.
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    I don't really notice the difference between... say, 120hz and 144hz. Actually, anything north of 100-ish appears perfectly smooth to me. Maybe pigeons would be interested in this display technology, though.
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    pretty sure content , is at fault not the eyes, why its hard to tell over 100hz. guess we need huming birds to show the power of this display technology.
    if that IR displays strapped to heads doing MRI scans of brains, replaces the input device, games and content of games will increase in speed and even 480hz will appear slow. surely our eyes can observe it, just like near and far distance vision and weaknesses all depending on lifestyles of the time.
    our eyes will adapt and we'll want 4096hz displays before long when 480hz becomes normality.
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    No, it's the engineering trade-offs made in designing your eyes. The eye samples light over some finite time-period. Longer sampling time means there's more light energy coming in, so more light can be captured - so you get more light sensitivity, but at the expense of speed.
    Birds tend to have faster vision, but their light sensitivity is poor. Can't see anything when it gets even a little dark.
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    Am I the only one still chugging away at 60Hz?
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    Quote Originally Posted by iddqd View Post
    I don't really notice the difference between... say, 120hz and 144hz. Actually, anything north of 100-ish appears perfectly smooth to me. Maybe pigeons would be interested in this display technology, though.
    Yeah that's true for most people. They say ~100 Hz is where your eyes can't physically detect differences.

    I understand that VR needs high frame rates because half the frames go to each eye. That's why 240 Hz makes sense to me (120 Hz per eye). But I fail to see where 480 Hz really could be of any use beyond bragging to your friends about how much money you spent.
    Quote Originally Posted by Hans de Vries View Post

    JF-AMD posting: IPC increases!!!!!!! How many times did I tell you!!!

    terrace215 post: IPC decreases, The more I post the more it decreases.
    terrace215 post: IPC decreases, The more I post the more it decreases.
    terrace215 post: IPC decreases, The more I post the more it decreases.
    .....}
    until (interrupt by Movieman)


    Regards, Hans

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    Now a review of it would be great.

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    Quote Originally Posted by AliG View Post
    Yeah that's true for most people. They say ~100 Hz is where your eyes can't physically detect differences.

    I understand that VR needs high frame rates because half the frames go to each eye. That's why 240 Hz makes sense to me (120 Hz per eye). But I fail to see where 480 Hz really could be of any use beyond bragging to your friends about how much money you spent.
    90/100 and 144 feel very different, i cannot really say how but if my monitor changes refresh or turns free sync on (that lowers the fresh,) i can notice it is wrong.
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