http://www.guru3d.com/news-story/pro...this-year.html

Today, in a new post on Xbox Wire, head of Xbox, Phil Spencer, confirmed that Project Scorpio will be officially unveiled at E3 2017.

I?m proud of the progress made with Project Scorpio and what it will mean for the creators who fuel the passion of gamers around the world. On behalf of everyone at Team Xbox, thank you for your continued passion and support. We?re excited to unveil Project Scorpio and the amazing game experiences it powers at E3 this June.
Microsoft has revealed fresh new tech specs about its upcoming upgraded Xbox One console, Project Scorpio. According to a new report from Digital Foundry, the console's specs are beyond what we've seen in the current console generation. Scorpio was able to run a Forza Motorsport demo at 60 FPS in seemingly native 4K, with graphical settings at an "Xbox One-equivalent" level. In terms of specs, the console boasts a 1 TB hard drive, as well as 12 GB of GDDR5 memory--the same type of RAM contained in the PlayStation 4, though Sony's device only contains 8 GB. That 12 GB is split into two portions: 8 GB is accessible to developers, while 4 GB is reserved for system use. That's an increase over Xbox One's 8 GB overall memory, which was split the same way into portions of 5 GB and 3 GB, while GDDR5 represents a speed increase over Xbox One's DDR3 RAM. The biggest way performance has been boosted over the current-gen Xbox One S is the GPU (graphics processing unit). Up from 12 compute units at 914MHz, we now have 40 cores running at 1172MHz. Cores and clock speeds don?t mean everything, so you?re not getting ten times the performance here.

But what you are getting is impressive 4.6x performance multiplier. This opens up a huge number of possibilities for developers, with ultra-high-resolution textures and 4K resolutions now a core part of the game development process.
For PC gamers who want a rough comparison to a GPU currently in the wild, the 6TFLOPs (trillion floating point operations per second) figure bandied around when the Scorpio was announced is roughly akin to Nvidia?s GTX 1070, a card that can handle 1440p and UHD gaming at a push. But there?s much more to graphics power than TFLOPs, and consoles are always much more efficient at making use of hardware than PCs.