http://www.tomshardware.com/news/fin...mit,34003.html

Timed demos can make it hard to judge an MMORPG. They're meant to be played for untold hours--how are you supposed to know if you'll want to invest that much time into a game within a few days? Square Enix has apparently decided you can't, as evidenced by the announcement that Final Fantasy XIV will no longer offer a 14-day free trial, and will instead let you play to your heart's content without having to worry about any timers.
There are a few restrictions on the free trial. Square Enix won't let you progress beyond level 35--the current level cap is 60--and will restrict you to the first 10 layers of the 200-layer Deep Dungeon. But you'll otherwise be allowed to explore Final Fantasy XIV as much as you would like, and if you decide that the game is worth paying for, you can transfer your character from the free trial into the full version of the game whenever you so desire.

Lifting the free trial's time limit is the latest example of Square Enix's commitment to Final Fantasy XIV. Those demonstrations started with Final Fantasy XIV: A Realm Reborn, which changed the game's story, engine, gameplay, and basically everything else; went on with Final Fantasy XIV: Heavensward, which added a new race, areas, classes, and gameplay while also raising the level cap to 60; and will soon continue with Final Fantasy XIV: Stormblood.