http://www.tomshardware.com/news/sta...ort,33955.html

?Years ago we stated our intention to support DX12, but since the introduction of Vulkan which has the same feature set and performance advantages this seemed a much more logical rendering API to use as it doesn't force our users to upgrade to Windows 10 and opens the door for a single graphics API that could be used on all Windows 7, 8, 10 & [sic] Linux. As a result our current intention is to only support Vulkan and eventually drop support for DX11 as this shouldn't effect [sic] any of our backers.?