As they say, there?s more than one way to skin a cat, and to borrow the colloquialism, there?s more than one way to bring hand tracking into VR. Most of the solutions we?ve seen either rely on cameras to track your appendages and digits, or like the Rift and Vive hand controllers (and the Vive Trackers), use a tracked device to determine where you hands and fingers are and then give you a facsimile of them in the VR environment. Finch VR, though, is taking a different approach with its ?Hands? controllers.
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