http://hexus.net/tech/news/software/...ions-schedule/
Deep Learning:
- Wednesday, 9:30-10:30 AM | Introduction to Deep Learning
- Wednesday, 11:00-12:00 PM | Zoom, Enhance, Synthesize! Magic Image Upscaling and Material Synthesis using Deep Learning
Graphics sessions:
- Monday, 10AM-5PM | Advanced Graphics Tech Day
- Wednesday, 3:30-4:30 PM | Watch Dogs 2 - PC Version Success Story with NVIDIA
- Wednesday, 5:00-6:00 PM | DirectX 12 Case Studies
- Thursday, 2:00-2:30 PM | Adding photo mode to your game with NVIDIA Ansel
- Thursday , 3:00-3:30 PM | NVIDIA Aftermath: A new way of debugging crashes on the GPU
- Thursday, 4:00-5:00 PM | NVIDIA GameWorks Animation Technologies in Unreal Engine 4
- Thursday, 5:30-6:30 PM | Real-Time Rendering Advances from NVIDIA Research
- Friday, 10:00-11:00 AM | NVIDIA Vulkan Update / Vulkan GPU Work Creation
- Friday, 11:30-12:00 PM | How to Stream Your Game to Millions with GeForce NOW
- Friday, 1:30-2:30 PM | The Witness on Android - Post Mortem
Compute sessions:
- Thursday, 10:00-11:00 AM | D3D Async Compute for Physics: Bullets, Bandages, and Blood
- Thursday, 11:30-12:30 PM | Game Physics on the GPU with NVIDIA PhysX 3.4
VR sessions:
- Wednesday, 12:30-1:30 PM | Photogrammetry for Games; Art, Technology and Pipeline Integration for Amazing Worlds
- Friday, 12:15-1:15 PM | Accelerating your VR Games with VRWorks
- Friday, 3:00-4:00 PM | VR Best Practices: Putting the fun in VR Funhouse
Bookmarks