http://www.tomshardware.com/news/six...tem,33427.html

Sixa opened pre-orders for a limited first run of its Rivvr Wireless VR upgrade kit. Sixa?s wireless VR solution leverages the company?s proprietary streaming technology to compress the VR signal for Wi-Fi transmission. Rivvr?s range is limited only by your Wi-Fi signal.

Wireless VR was a big theme on the CES 2017 show floor. No less than four companies showed up to the Las Vegas Convention Center with wireless solutions for VR HMDs. TPCast, which partnered with HTC to launch an officially endorsed Vive upgrade system, announced North American availability of its solution. DisplayLink revealed wireless VR technology it plans to license to HMD makers for second generation HMD designs. KwikVR announced a 5GHz wireless system that works with the Rift and the Vive and promises ?less than 12ms? of additional latency. And Sixa had its Wi-Fi-based Rivvr wireless solution on hand for demos.

Sixa made bold claims about Rivvr?s capabilities that, frankly, left us a bit skeptical. Rivvr?s website states that the wireless system introduces ?no latency,? is ?easy to setup,? and offers ?100% compatibility for all modern VR headsets,? including the Oculus Rift, HTC Vive, and more. Rivvr supposedly achieves this feat over a standard Wi-Fi connection, which is a hard pill to swallow. If it were possible to stream VR experiences effectively over Wi-Fi, surely the engineers at Oculus, Valve, and HTC would have figured it out by now.