A couple of days ago, we had the pleasure of interviewing Kevin Floyer-Lea, Head of Programming at Rebellion. Kevin shared some new details with us about the tech features of the Asura Engine, its Multicore CPU capabilities, and the ?Obscurance Fields? setting (that most of you didn?t know for what it was responsible for). In addition, Kevin shared his thoughts on Mantle, DX12 (as well as DX11.2), a possible new Aliens vs Predator game and the advantages/disadvantages of self-publishing a PC game. Enjoy the interview after the jump!
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