I noticed a similar scheduling - CPU tasks were prioritized over GPU. Are your CPU tasks running with "high priority" ?
Resetting the project didn't help. I enabled detailed logging and found out, that it was a priority issue. Moreover, it scheduled 9 tasks on my 8 CPU threads...
I had a quite large queue, so I reduced it and aborted some of those CPU tasks (which were overdue anyway) and now it looks OK.
Seems the new BOINC betas have scheduling issues...
Bookmarks