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Thread: Wii U specs

  1. #26
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    Quote Originally Posted by Hornet331 View Post
    No not really nintendos platform still sells like mad, hell even the recently launched larger 3DS sells double the units per week then the vita. The first and biggest problem of the vita was "no games", just like the ps3 in the start. Also you seriously implying a touch device comes even closely to a real button/dpad.. yeah..
    While phone gaming eats somewhat into the mobile gaming share, thats usually for the "ultra" casual stuff where you don't need proper input controls anyway.

    Also capcom you favorite company... uhn....
    Agreed. Agreed. And agreed.

    I will not be giving my money to Capcom anytime soon.

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    Xtreme Addict paulbagz's Avatar
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    WiiU will sell massively just like the Wii did.

    Most Wii/Nintendo fans like myself will buy it just because Nintento has finally caught up with the rest of the world lol (HD, better internet gaming, new controllers etc).

    The thought of AAA Nintendo Titles receiving the same features that most standard 360/PS3 games get is mind boggling.

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    Xtreme Member dasa's Avatar
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    dx10 only is a real disappointment if true as is only 512m ram considering how cheap it is but then nintendo has typically been more into cartoon style rather than detailed textures
    unigine heaven shows just how much difference tessellation can make and with minimum performance hit when used properly
    current games mostly just use tessellation to round things off rather than add geometry detail as its quick and easy to do then they can advertise the game as using tessellation
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    Xtreme Addict GoldenTiger's Avatar
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    Quote Originally Posted by dasa View Post
    dx10 only is a real disappointment if true as is only 512m ram considering how cheap it is but then nintendo has typically been more into cartoon style rather than detailed textures
    unigine heaven shows just how much difference tessellation can make and with minimum performance hit when used properly
    current games mostly just use tessellation to round things off rather than add geometry detail as its quick and easy to do then they can advertise the game as using tessellation
    The Wii U has 2gb of RAM, 1gb devoted to system/OS, 1gb devoted to gpu/graphics.

    I'm going to repost my thoughts from another forum on the Wii U, as they fit here well:

    Quote Originally Posted by GoldenTiger
    It has some good-looking exclusives, better-than-all-other-consoles-by-a-large-margin horsepower, a nice-looking tablet controller + motion controls, and tons of first-party exclusives that are basically always good coming/at launch, not to mention free online play, TiVo/NetFlix/Hulu Plus/Amazon Video integration, etc.

    Good-looking exclusives include Bayonetta 2, Rayman Legends, ZombiU, Tank Tank Tank!, Nano Assault Neo, Pikmin 3, New Super Mario U (mario-world style), The Wonderful 101, NintendoLand (which is bundled for the Deluxe), etc., Lego City Undercover, Monster Hunter 3 is I think exclusive.... many are into that.

    They also have some strong 3rd-party cross-platform games like Marvel Avengers, Black Ops 2, Arkham City, Ninja Gaiden 3 (not sure if it's exclusive?), Toki Tori 2, Darksiders 2, Assassin's Creed 3, and others.

    Overall it looks like a strong launch-window lineup with more to come... the thing will have more than enough horsepower for the cross-platform games coming over the next year, and will have superior experiences on most thanks to raw horsepower as well as potential boosts from the tablet controller if it gets integrated well.

    Add in forthcoming "obvious" titles like a new Zelda, new 3d Mario, Mario Kart, Metroid, etc. and it's a no-brainer to me as a hardcore PC gamer.

    All for about the same price as an X360 with Kinect, same if you count online play (XBL Gold card for a year)... I can't see why anyone would want a 360 at this point with Wii U around the corner.

    I'm selling my Wii and 360 shortly... .
    Quote Originally Posted by GoldenTiger
    Considering the Wii U is running, apparently, Black Ops 2 at 1080p 60fps, while the 360 is upscaled 640p or at best 720p, which is under half the resolution.... I think it is safe to say the Wii U is quite a bit stronger than the 360, despite not knowing all of the specs yet. I have heard estimates from 50 percent through 150 percent more powerful. In the end, what matters is it has the chops for next gen titles.... And it seems it should be fine running xbox 720 titles unless Microsoft releases a 600+ dollar beast. Which, frankly, I don't see happening..... I think the Wii U is being severely underestimated.
    Also of note, is that virtually everywhere is sold out of Deluxe bundle pre-orders in the U.S. Walmart got a few extra now but other than that they've been completely gone since last night... I saw a couple of Kmart units flicker in-stock briefly (I guess from cancelled/bounced card pre-orders) but they showed out again quickly after. The eBay values are already hitting hundreds in profit . Others like Toys R Us, Gamestop, Target, Frys, etc. all have been done with for awhile as well.
    Last edited by GoldenTiger; 09-16-2012 at 08:16 PM.

  5. #30
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    I wouldve pre-ordered if I wasnt saving for a new 'puter. It seems you cant go wrong with a first gen nintendo console. No blowing up: YROD, RROD or revisions that take features out and make them smaller so their not so ugly and hot.

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    Quote Originally Posted by endlesszeal View Post
    I wouldve pre-ordered if I wasnt saving for a new 'puter. It seems you cant go wrong with a first gen nintendo console. No blowing up: YROD, RROD or revisions that take features out and make them smaller so their not so ugly and hot.
    Well, with the Wii they did remove gamecube compatibility and the motion plus was an add-on.
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    Xtreme Addict paulbagz's Avatar
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    Quote Originally Posted by gumballguy View Post
    Well, with the Wii they did remove gamecube compatibility and the motion plus was an add-on.
    Wii removed GC compatibility? =/

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    Quote Originally Posted by paulbagz View Post
    Wii removed GC compatibility? =/

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    Strange, I'm pretty sure that the Wii is the only slot loader to take two sizes of disc, I thought that it was the WiiU that lost GC compatibility.

  9. #34
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    lets face it, 360 and ps3 don't run games at 1080p, wii u does and by the time 4k tvs are affordable there will be new consoles anyway.
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    Quote Originally Posted by gumballguy View Post
    Well, with the Wii they did remove gamecube compatibility and the motion plus was an add-on.
    As other have said, the Wii is fully capable of playing Gamecube games, and with a little bit of modding (not hacking hardware) you can even play Super Nintendo and Game Boy Advance games on the Wii.
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    Quote Originally Posted by naokaji View Post
    lets face it, 360 and ps3 don't run games at 1080p, wii u does and by the time 4k tvs are affordable there will be new consoles anyway.
    i own 3 games that run at 1080p on my ps3
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    Quote Originally Posted by WeaponX View Post
    Sorry, not impressed, I'll wait for the next REAL consoles...
    Half-Life 3 will be a Valve's first Steam-Box exclusive as it fills the gap that MS and SONY leave with their lack luster efforts.
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    Quote Originally Posted by Manicdan View Post
    i own 3 games that run at 1080p on my ps3
    His point was the majority of titles don't render at 1080 and this would be true. Many PS3 titles don't even render at 720 natively for that matter - even the CoD series runs at 1024x600 on PS3 and 360)

    It remains to be seen though how many new gen titles will run at 1080 on the Wii U though, Call of Duty hardly counts (ie Unreal 4 - and I wouldn't hold my breath ) Honestly 720 with 4xAA will often be adequte given current average display sizes along with viewing distance and it would provide more balanced performance to rendering cost in most cases. I'd much rather see things running at 60fps at 720 and AA than 1080 with sketchy performance but will shall see if developers agree or not.

    As far as the Wii Gamecube compatibility comments, its the cheap $129 Wii Sku that removed backwards compatibility. The others do so just fine.
    Last edited by Chickenfeed; 09-18-2012 at 06:14 AM.
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  14. #39
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    i think we will see alot of games running at 1080p and smooth. keep in mind that many nintendo titles are cartoony in design. mario cart for one would probably look great without having to throw in high res textures or insane polygon counts. super smash bros is a rather small map and high levels of detail would hardly slow that down. if we try to compare games that you see across all titles, those usually look the worst cause they put so little effort in perfecting them for each set of hardware. however lets compare CoD to metal gear solid. they are very similar in how they should look, but one uses twice the resolution and still runs good.
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    Quote Originally Posted by Iconyu View Post
    Strange, I'm pretty sure that the Wii is the only slot loader to take two sizes of disc, I thought that it was the WiiU that lost GC compatibility.
    Yes, the Wii supports GC games and peripherals. The Wii U doesn't support either, but there maybe converters that allow you to use the GC controller for it. TBH, there isnt really a good game on GC that isnt ported or has a sequel to the Wii/U. Best of all, the Wii U allows everything to be transfer from the Wii such as VC games or WiiWare.

    Anyway, to those who say "Wii U sucks. Its weak and just now catching up to the PS3 and XBOX 360." LMK when either console has sold 90 million units.

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    does the wii u up convert wii games? wouldn't that make it the best console.
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    Quote Originally Posted by initialised View Post
    Steam-Box
    So people still believe that hilarious rumor...

    A hypothetical steambox has to run windows, since no one will buy a with linux console that only has one AAA title and that is not even exclusive. And if it runs windows MS has a word to say there.

    You maybe see such a thing when linux gets a wider audience and more important games.

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    Quote Originally Posted by Manicdan View Post
    i think we will see alot of games running at 1080p and smooth
    I hope at least 1st party titles do. Sadly lowering the resolution is the easiest way to a) increase performance and b) make up for shoddy optimizations

    Until developers become comfortable with the Wii U I expect to see some corners cut, as was the case with every other console generation. Consoles seem to take a good 2-3 years until the they really start to shine.

    All said and done though this might be the first Nintendo console I take a second look at since my good old 64. I really like Nintendo's first party stuff but I really hated the Wii for the wiimotes and the subpar capabilities.
    Last edited by Chickenfeed; 09-18-2012 at 01:14 PM.
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    Xtreme Addict paulbagz's Avatar
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    I'm hoping that Conduit 3 could be "Halo" for the Wii U.

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    Xtreme Addict GoldenTiger's Avatar
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    Quote Originally Posted by Greg83 View Post
    does the wii u up convert wii games? wouldn't that make it the best console.
    My projector does . Having an HDMI input to it would be even better than the component cables from the Wii...

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    Xtreme Member kam03's Avatar
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    The Wii U does more then 1080p at 60 fps. Black Ops 2 was running at full HD plus the tablet controller screen at the same time all at 60 fps. The tablet screen is easily 854 x 480 (WVGA) so that's 2774x1560 @ 60fps on BO2.
    Last edited by kam03; 09-18-2012 at 04:53 PM.
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    Quote Originally Posted by kam03 View Post
    The Wii U does more then 1080p at 60 fps. Black Ops 2 was running at full HD plus the tablet controller screen at the same time all at 60 fps. The tablet screen is easily 854 x 480 (WVGA) so that's 2774x1560 @ 60fps on BO2.

    Gotta add the two resolutions, not multiply... (1920x1080) + (854x480) = 2,483,520 pixels. 2774x1560 = 4,327,440 pixels, which is not the same . It's actually the ~2.5 million number. Your point of course, stands though .

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    Quote Originally Posted by Iconyu View Post
    Strange, I'm pretty sure that the Wii is the only slot loader to take two sizes of disc, I thought that it was the WiiU that lost GC compatibility.
    I thought they removed the joystick ports when they brought out the black models?

    My wii is an old white one, which still has the controller ports and compatibility.
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    I got one of the first Wii's in Australia and it has the ports etc ;O

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    Xtreme Member kam03's Avatar
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    Quote Originally Posted by GoldenTiger View Post
    Gotta add the two resolutions, not multiply... (1920x1080) + (854x480) = 2,483,520 pixels. 2774x1560 = 4,327,440 pixels, which is not the same . It's actually the ~2.5 million number. Your point of course, stands though .
    Indeed, anything to help the end user understand xD lmao!
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