There really isn't just a section of the forum for generally xtreme stuff, so I ended up dumping it here.
Intel Q9550 (2.83 GHz@3.2 GHz)
4x 2 GB of DDR2-800 RAM
Gigabyte EP45-UD3P (I think....)
WD 250 GB 7.2krpm SATA
WD 36 GB 10krpm SATA
2x Hitachi 2 GB 7.2krpm SATA
OCZ Vertex 3 240 GB SSD SATA
BFG GTX260OC (I think)
case, power supply, optical drive, blah blah blah...
Anyways, so this is just a video that I just created where I am trying to spin a car model around.
It IS an actual production vehicle (or soon to be SOP'd). Please keep the car and the car company anonymous. But that is using semi-live (CGR) and partially live data (some of it will have the full geometric definition/specification, which others might still be CGRs).
The point of showing this is a) a very tiny snippet of what I do, and b) a kind of demonstration of "this is what engineers do" and perhaps, more importantly on this site, how computer hardware fairs when you literally, throw a car at it.
And I didn't even have the full vehicle completely loaded in yet. This is just MOST of it. (Even if I were to load more of it in, it would be really hard to observe the slowdowns because at that point, the CPU is desperately struggling to keep up.)
I couldn't get any sort of accurate part count because of the mix of live and semi-live models, but there's probably well over 10,000 as shown.