Single GPU or multi-card setup? That's a question we face every time we start a System Builder Marathon series or evaluate the worth of a flagship GPU.
Do you want a just one high-strung racehorse or a pair, trio, or quartet of draft horses? Can a team of inexpensive cards perform the work of a pricier one and still come in at a lower cumulative cost?
Welcome to Groundhog Day. Due to recurring forum questions and direct requests by our readers, we decided that it's time to go beyond the usual performance-oriented benchmarks of CrossFire- and SLI-based systems, and shed some light on the underlying principles. Frame rates in and of themselves do not necessarily translate into a high-quality experience.
Yes, we're going to tackle the issue of micro-stuttering, which seems to keep so many sensitive eyes from investing in multiple cards running in concert. We'll also look at the scaling of two, three, and four GPUs. Where is the benefit? And at what point is actual added value really realized, or is churning out high (but ultimately useless) frame rates a self-defeating exercise? As we're sure you can imagine, at some point, the pursuit of performance can become a money pit and a power hog. At the same time, we've seen multi-card setups yield incredible value.
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