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Thread: GTX 465 Preview released

  1. #26
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    Quote Originally Posted by Jowy Atreides View Post
    ...your bias?

    The 480 selectively wins by the greater margin but the 5870 also wins a close percentage.
    Is that really bias?

    I think your reading into things too much.

    Saying something is more expensive and performs betters is not a compliment, it's a very logical assumption. It's simply saying a relationship which typically exist between products of varying prices.

    E.g A nikon d300 cost more than a nikon d80 but has better image quality. Does a person have bias for the nikon D300 all of a sudden now? A 980x is faster than a 1090T but costs more, does that statement show bias for Intel? It simply a true statement, it doesn't really show bias unless the person was lying, in which case it could be also trolling.

    Saying the 5970 is faster than a gtx480, but cost more is hardly a compliment towards the 5970 because due to the price, it should assumed to be faster. I don't think anyone would call this bias.

    However responding the way you did to a rather harmless statement does show some bias.
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  2. #27
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    I'd prefer seeing both run with defaut settings as that's what most ppl use...
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  4. #29
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    I just noticed NE has a ton of the 465's in stock, not that interesting of a card to me but maybe somebody is interested...

    http://www.newegg.com/Product/Produc...CE&PageSize=20
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  5. #30
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    Quote Originally Posted by highoctane View Post
    I just noticed NE has a ton of the 465's in stock, not that interesting of a card to me but maybe somebody is interested...

    http://www.newegg.com/Product/Produc...CE&PageSize=20
    Oh Schnapp, Just cause 2 is included.....BUY! BUY! BUY!
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  6. #31
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    Here in Europe the prices are between 275 and 344 euros

  7. #32
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    PNY GTX 465 - $287.55 :Total"

    http://www.newegg.com/Product/Produc...82E16814133323

    HIS HD5850 - $289.99 "Total"

    http://www.newegg.com/Product/Produc...-330-_-Product

    Humm so you have $2 to decide which one to buy. I would imagine that a OCed GTX 465 "700mhz" would have a hard time around a OCed HD5850 after all 5850's are also great overclockers. At stock GTX 465 will most likely come under the performance of 5850.

    I am very interested in this cards overclocked performance 700mhz or so. This would really be a card that can help nvidia get some market share back.
    Coming Soon

  8. #33
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    Quote Originally Posted by kromosto View Post
    this is really bad but actually not bad as lost's final
    agreed

    352sps and around the same perf as a gtx275/gtx285 with 240sps... so it was true then... efficiency def is shaite for gf100... much bigger die, much more transistors... same performance...

    i hope gf104 will have the efficiency of gt200...

    DAMN... nvidia really needs to up the TMU power lol... i didnt know a gtx275 could outperform a gtx480 in some scenarios :o
    http://www.xbitlabs.com/articles/vid...gtx-465_4.html

    too bad xbitlabs didnt include a 5770 and 5830, guess we will have to wait for the official review

    and yeah, i wonder how well those cards will oc on water and with vgpu mods...
    a 465 on water at 950mhz could be really sweet and would probably come close to a 480 at stock...
    but then again, a 470 can get there on air from what ive seen so... hmmm
    too expensive id say... for 200-250$ this would be very good-good, but close to 300$... def get a 470 instead or a 5850...
    or a 5770 for half the price maybe?
    its slower, yeah, but how much? 20%? and its fast enough for 90% of games, so...
    Last edited by saaya; 05-29-2010 at 11:33 AM.

  9. #34
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    Quote Originally Posted by saaya View Post

    DAMN... nvidia really needs to up the TMU power lol... i didnt know a gtx275 could outperform a gtx480 in some scenarios :o
    http://www.xbitlabs.com/articles/vid...gtx-465_4.html
    "We enable the DirectX 11 mode for graphics cards that support it."

    I think you are comparing DX10 to DX11 results...

  10. #35
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    He is talking about performance of a GTX 465 vs a GTX 285 in DX 10, GTX 285 usually comes on top. While the number of sps is much bigger for the 465.

  11. #36
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    A higher number of SPs is only one very small piece of the performance puzzle.

  12. #37
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    Quote Originally Posted by saaya View Post
    agreed

    352sps and around the same perf as a gtx275/gtx285 with 240sps... so it was true then... efficiency def is shaite for gf100... much bigger die, much more transistors... same performance...

    i hope gf104 will have the efficiency of gt200...

    DAMN... nvidia really needs to up the TMU power lol... i didnt know a gtx275 could outperform a gtx480 in some scenarios :o
    http://www.xbitlabs.com/articles/vid...gtx-465_4.html

    too bad xbitlabs didnt include a 5770 and 5830, guess we will have to wait for the official review
    xbitlabs needs to hire someone who knows something about graphics. texturing in gf100 is much more efficient. besides the shader instruction to texture fetch ratio has increased a lot so having more shaders is more important. games have moved away from being pure texture/pixel fillrate tasks. that's why a lot of measurements/benchmarks have become irrelevant.

    they also need to show which cards are running in dx10 and dx11 mode. the 275 is not that fast in dx11 mode iirc.

  13. #38
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    Quote Originally Posted by Florinmocanu View Post
    He is talking about performance of a GTX 465 vs a GTX 285 in DX 10, GTX 285 usually comes on top. While the number of sps is much bigger for the 465.
    no hes right, i overlooked that the 275 was in dx10 mode... still, you barely see a difference between dx10 and dx11 modes, so seeing a 275 outperform a 480 is really amazing...

    Quote Originally Posted by SKYMTL View Post
    A higher number of SPs is only one very small piece of the performance puzzle.
    really? then what are the major pieces if sps are only a small piece?

    Quote Originally Posted by Chumbucket843 View Post
    xbitlabs needs to hire someone who knows something about graphics. texturing in gf100 is much more efficient. besides the shader instruction to texture fetch ratio has increased a lot so having more shaders is more important. games have moved away from being pure texture/pixel fillrate tasks. that's why a lot of measurements/benchmarks have become irrelevant.
    i trust them... a few years back the same guys who still do the reviews today wrote their own little benchmarks to meassure texturing and shader performance, so if they say its texturing limited i trust them... and if its not texturing performance then what else is holding gf100 back?
    and what benchmarks becoming irrelevant are you talking about? they are using up to date games to compare performance... how is that not relevant?
    if texturing in gf100 is so efficient then how come its only as fast as a gt200 if not slower in texturing limited instances? maybe the real problem is the memory controller and how they manage the bandwidth and it ends up showing most when it comes to texturing intense situations?
    either way, from what i can see gf100 seems to NOT be efficient when it comes to texturing... there are several games that clearly show it...

    Quote Originally Posted by Chumbucket843 View Post
    they also need to show which cards are running in dx10 and dx11 mode. the 275 is not that fast in dx11 mode iirc.
    yeah they should have colored the graph differently or added a bigger note to it, they mentioned it but its easy to overlook...

    still, like i said, most people wont be able to tell which is the dx10 and which is the dx1 mode in grid, so this is quite interesting... dx11 doesnt necessarily make the game look better...

  14. #39
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    I don't agree with you guys. Saaya is right.

    In crysis warhead, GTX 285 = 31 fps average, GTX 465 is 29.

    Also, in Dirt 2, DX 9 mode for example, GTX 285 comes also on top.

    In Metro 2033, in DX 10 mode, the difference is just 1 fps, with min fps higher for the GTX 285.

    ASUS GTX 285 TOP DirectX 10

    metro2033 Frames: 6323 - Time: 231673ms - Avg: 27.293 - Min: 15 - Max: 54
    ASUS GTX 465 DirectX 10

    - metro2033 Frames: 6400 - Time: 227293ms - Avg: 28.157 - Min: 13 - Max: 58
    and 240 vs 352 sps is a big difference. This is just bad efficiency, there is no denial.

    Check the results from this thread to see the facts.

    http://www.xtremesystems.org/forums/...d.php?t=252748
    Last edited by Florinmocanu; 05-29-2010 at 11:43 PM.

  15. #40
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    I thought it was neat how the new high end chip with almost half of it disabled basically matches the previous high end chip

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