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Thread: The Fermi Thread - Part 3

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    Well the GTX 470 does not seem bad but only when you OC it and when you OC a GTX 470 it will eat much more. Now if you think about the 25% or so OC needed to reach GTX 480 performance level and the amount of PSU power needed it might not be a bad idea given you have a strong enough PSU.

    Alternatively if you think your PSU cant handle a OCed GTX 470 just get a 5870 its as simple as that, as far as temps go i have a open case since 6 years and dont plan on changing it.
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    Quote Originally Posted by saaya View Post
    correction, id go for a 3d display as soon as theres one that can do 200hz... 100hz per eye is enough...
    i just came back from the cinema seeing the dreamworks 3d dragon movie and... wow... as soon as the camera moved, even at a slow pace, the whole scene began to flicker and everything blurred.
    some scenes made my eyes water, and not cause they were emotionally touching lol
    Haha I am going to watch this movie in an hour and now I will only look for flickers and blurred scenes

    as for the ones here pointing at 3D as an nvidia exklusive feature - well I saw it on Cebit and just found it not really great. it's one of thoose things the PR and management get's wet about while the fanboys follow them blinded and the rest of the world just feels like beeing put into the desert by marketing when they figure how rarely it is supported / implemented currently and which technical issues there are still to be solved.
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    Quote Originally Posted by saaya
    sof pulled a fermi on all of us !!!

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    Quote Originally Posted by ElSel10 View Post
    Don't forget AvP, and there are probably others that slip my mind.
    uh... avp... you think people will buy new hw to play avp? idk...

    Quote Originally Posted by ElSel10 View Post
    the trailers of Metro look amazing and I will be getting it as soon as I get my 480 so I can experience it with full DX11 graphics and PhysX.
    you sound exactly like that nvidia pr guy on twitter

    idk, what ive seen from metro so far looks nice, but i really dont get what the game does with all the hw performance... cause it really doesnt look 20fps @ 1680x1050 in dx11 with max details good

    Quote Originally Posted by blindbox View Post
    Sorry for the OT. Saaya, that's from AVIRA Free-AV 10, isn't it? Your avatar, I mean. I had a good laugh at that as well
    yeah, wtf right?

    Quote Originally Posted by ajaidev View Post
    Alternatively if you think your PSU cant handle a OCed GTX 470 just get a 5870 its as simple as that, as far as temps go i have a open case since 6 years and dont plan on changing it.
    why 5870? a 5850 is 25% cheaper and whatever a 5870 can do, a 470 can too

    Quote Originally Posted by SoF View Post
    Haha I am going to watch this movie in an hour and now I will only look for flickers and blurred scenes
    dont worry, you dont have to look for them, there is no way to NOT see them... please check though if they use active shutter glasses as well now in germany, that would be interesting. the glasses here have a infra red style transparent red plastic thing right between your eyes. well, i guess they are acrive shutter glasses cause they are heavier (batteries inside) and have this infra red thing input diode.

    if your glasses are passive, please lmk if it flickered a lot as well or not... maybe its the glasses that were causing me a headache there... litereally

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    metro sucks, but Just Cause 2 wins massively. I just love that game and I would love the water animation if I had a Nvidia card. Even without it the game looks fantastic and runs (mostly) smoothly despite the incredible draw distance.
    Has anyone really been far even as decided to use even go want to do look more like?
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    Quote Originally Posted by iTravis View Post
    Thanks for good laugh!
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    Quote Originally Posted by iTravis View Post

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    Hey METRO 2033 is not that bad. The weapons look a little pointy and boxy but the game itself is somewhat interesting and the graphics is not bad. Watch some in-game videos on youtube, there are some really beautiful scenes...
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    Quote Originally Posted by Apokalipse View Post
    See, I just don't understand this. How is 470 or 480 a better purchase against a 5850, 5870 or 5970?
    i think i would rather have a gtx 470 than either a 5870 or 5850.

    When you look at things such as minimum frame rates and tessellation performance, it makes me think that you would be better off with it for future games.

    now was it worth waiting 6 months for, no, but now that it's here, it's certainly a valid option.
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    Quote Originally Posted by grimREEFER View Post
    i think i would rather have a gtx 470 than either a 5870 or 5850.

    When you look at things such as minimum frame rates and tessellation performance, it makes me think that you would be better off with it for future games.

    now was it worth waiting 6 months for, no, but now that it's here, it's certainly a valid option.
    +1. Exactly my reasoning.
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    @iTravis.... nice link... lol'd...

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    Quote Originally Posted by grimREEFER View Post
    i think i would rather have a gtx 470 than either a 5870 or 5850.

    When you look at things such as minimum frame rates and tessellation performance, it makes me think that you would be better off with it for future games.

    now was it worth waiting 6 months for, no, but now that it's here, it's certainly a valid option.
    I preordered a GTX 470 for the minimum framerates and amazing performance @ 1920X1200 w/ AA + AF among other reasons. Firstly, I fold, and we've all see the Folding@home performance. Secondly, Fermi looks prepared to really shine with future DX11 titles (tessellation, as you say). The best part, though, is that Fermi is brand new, so we'll see some nice performance gains from future driver releases. Those types of gains are long gone for Cypress. Unless, of course, ATI decides to intentionally butcher IQ settings for better benchmarks.

    For my part I know nothing with any certainty, but the sight of the stars makes me dream.

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    Quote Originally Posted by iTravis View Post
    hahaha hilarious!

    Quote Originally Posted by annihilat0r View Post
    metro sucks, but Just Cause 2 wins massively. I just love that game and I would love the water animation if I had a Nvidia card. Even without it the game looks fantastic and runs (mostly) smoothly despite the incredible draw distance.
    really? idk... it seems way too cartoony for my taste... the way you can jump and fly around... its way beyond maximum strength in crysis ^^
    i found it too much of a 90s style hit n run + gta like game...

    Quote Originally Posted by TurboDiv View Post
    Hey METRO 2033 is not that bad. The weapons look a little pointy and boxy but the game itself is somewhat interesting and the graphics is not bad. Watch some in-game videos on youtube, there are some really beautiful scenes...
    yeah not bad for sure... but its not pretty enough for the hw perf it needs imo... and the gameplay doesnt seem all that fun from what ive seen... is there a demo?

    Quote Originally Posted by grimREEFER View Post
    i think i would rather have a gtx 470 than either a 5870 or 5850.

    When you look at things such as minimum frame rates and tessellation performance, it makes me think that you would be better off with it for future games.

    now was it worth waiting 6 months for, no, but now that it's here, it's certainly a valid option.
    id rather say, neither one of them is going to be very good in future games that really use dx11 and hence use tesselation

    http://www.pcgameshardware.de/aid,74.../Test/?page=13
    even on a gtx480 metro 2033 is BARELY playable at 1680x1050 with max details... 26fps average and 22 minimum
    and thats a 2010 game... buying a gtx470 because its going to be future proof in dx11 games is nonsense imo...
    Last edited by saaya; 04-05-2010 at 05:41 AM.

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    Quote Originally Posted by SoF View Post
    Haha I am going to watch this movie in an hour and now I will only look for flickers and blurred scenes

    as for the ones here pointing at 3D as an nvidia exklusive feature - well I saw it on Cebit and just found it not really great. it's one of thoose things the PR and management get's wet about while the fanboys follow them blinded and the rest of the world just feels like beeing put into the desert by marketing when they figure how rarely it is supported / implemented currently and which technical issues there are still to be solved.

    Well love it or hate it, here are a few facts :

    1/ Though not perfect by any means, 3D Vision was acclaimed almost everytime it got reviewed.

    http://www.guru3d.com/article/nvidia...vision-review/
    http://www.legitreviews.com/article/889/1/
    http://www.pcper.com/article.php?aid=656
    http://www.tomshardware.com/reviews/...ereo,2121.html
    http://www.overclockersclub.com/revi...dia_3d_vision/
    http://www.firingsquad.com/hardware/...on/default.asp

    ...

    2/ 3D Vision has been available for more than a year. There is more and more compatible hardware (24 inch screens and all the 3D TVs coming this spring/summer), and the list of games supported is nowhere as bad as you make it sound (i would definitely have agreed if you were talking about PhysX though) :

    http://www.nvidia.com/object/3D_Vision_3D_Games.html

    3/ ATI has just implemented the technical possibility of 3D stereoscopic gaming into Catalyst 10.3, but real world benchmarks remain to be seen.

    Perhaps i am missing something here, so if there is a possibility to play in S3D with my CrossFired HD 5770's, tips are welcome. 3D Vision is one of the two reasons why i am switching to GTX 470.

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    A 5770 CF is more powerful than a single GTX 470 and you will get higher FPS in game which support CF. As for the 3D question the Nvidia 3D Vision is more of a certificate that the game will work with the nvidia hardware in question.

    ATi's approach on the other hand is a two sided one, you must understand Nvidia uses a active system for 3D display something that is both expensive and also produces good results. ATi's has its fingers in both pots active as well as passive, you can expect DDD's Stereoscopic approach to be close/above to Nvidia's system and iZ3D on the other hand is more passive and would offer less quality than either Nvidia 3D or DDD's Stereoscopic approach.

    EDIT: Forgot to include a link

    http://www.mtbs3d.com/index.php?opti...iews&Itemid=76

    This is a good review of all the 3 systems but do not take it to seriouslly since this is of 2009 and there are bound to be improvements in both systems after 10.3.
    Last edited by ajaidev; 04-05-2010 at 08:45 AM.
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    Always no test with gtx470 in SLI ? Incredible !

    So the results are so good that they want us to buy only gtx480 ?

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    Quote Originally Posted by ajaidev View Post
    *snip*
    Stereoscopy is the illusion of depth, not the method

    so N3D vision and DDD is shutter glasses = active

    and IZ3D is polarized = passive
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    iZ3D does support shutter glasses and 120Hz displays with the new driver.

    So game support for ATI is extended to the whole iZ3D list, while you can use 120Hz LCDs with Mini-DIN and shutter glasses.

    Only problem is that it's quite confusing for initial setup, and 3D ready LCDs still suck at large.
    Quote Originally Posted by radaja View Post
    so are they launching BD soon or a comic book?

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    Quote Originally Posted by Helloworld_98 View Post
    Stereoscopy is the illusion of depth, not the method

    so N3D vision and DDD is shutter glasses = active

    and IZ3D is polarized = passive
    I know that's why i said DDD and N3D is on similar performance plane..

    Quote Originally Posted by Macadamia View Post
    iZ3D does support shutter glasses and 120Hz displays with the new driver.

    So game support for ATI is extended to the whole iZ3D list, while you can use 120Hz LCDs with Mini-DIN and shutter glasses.

    Only problem is that it's quite confusing for initial setup, and 3D ready LCDs still suck at large.
    Did not know that thanks, very interesting where its heading so fast
    Coming Soon

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    Quote Originally Posted by ajaidev View Post
    A 5770 CF is more powerful than a single GTX 470 and you will get higher FPS in game which support CF. As for the 3D question the Nvidia 3D Vision is more of a certificate that the game will work with the nvidia hardware in question.

    ATi's approach on the other hand is a two sided one, you must understand Nvidia uses a active system for 3D display something that is both expensive and also produces good results. ATi's has its fingers in both pots active as well as passive, you can expect DDD's Stereoscopic approach to be close/above to Nvidia's system and iZ3D on the other hand is more passive and would offer less quality than either Nvidia 3D or DDD's Stereoscopic approach.

    EDIT: Forgot to include a link

    http://www.mtbs3d.com/index.php?opti...iews&Itemid=76

    This is a good review of all the 3 systems but do not take it to seriouslly since this is of 2009 and there are bound to be improvements in both systems after 10.3.
    From how you post, you make it sound like ATI has something to do with these competitors, but when I look at the website. They both just look like companies trying to sell 3d product regardless of the videocard you have.

    ATI has nothing to do with these guys as all these 3d test were done on gtx 285s.
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    Quote Originally Posted by tajoh111 View Post
    From how you post, you make it sound like ATI has something to do with these competitors, but when I look at the website. They both just look like companies trying to sell 3d product regardless of the videocard you have.

    ATI has nothing to do with these guys as all these 3d test were done on gtx 285s.
    That review was a demonstration of the tech evolved, these both companies are middleware for ATi and as such are very important. ATi has to support these guys if they expect anything from them, its like saying bullet and ATi are not connected at all.



    I also wrote that the review was of 2009 and that enhancements would have been made on both platforms "DDD & iZ3D" on ATi...
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    Quote Originally Posted by ajaidev View Post
    That review was a demonstration of the tech evolved, these both companies are middleware for ATi and as such are very important. ATi has to support these guys if they expect anything from them, its like saying bullet and ATi are not connected at all.



    I also wrote that the review was of 2009 and that enhancements would have been made on both platforms "DDD & iZ3D" on ATi...
    http://www.mtbs3d.com/index.php?opti...iews&Itemid=76

    The newest games are still using gtx 285.

    http://www.ddd.com/about/about_history.html

    They say nothing about an ATI partnership. This is more along the lines of AMD has no 3d solution so they are going to attach themselves freely to anything that out there because they are too lazy to develope a 3d technology themselves. These company have been around alot longer than that slide

    There is nothing on either website to indicate they are being supported by AMD in anyway or partnered. The likelihood that 3d works comparably well on both AMD and NV hardware on comparable hardware shows that this has as much input and support from AMD and NV.

    This is more of a software company trying to sell software. They are not really being supported by the hardware companies themselves.

    The 3D vision initiative is alot different, they are actually putting money and driver support for NV cards. Additionally, they are leveraging themselves to get their games optimized for 3d vision.

    From your reasoning, NV is both supporting a Closed support and Open support since DDD and iz3d both work on their cards along with NV 3d vision.
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    Look at the thermi:

    480
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    480 SLI
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    HD5870 CF
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    http://www.hardware.fr/articles/787-...x-480-470.html
    Last edited by Nintendork; 04-05-2010 at 12:47 PM.
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    Why is SLI idle so much higher?
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    Quote Originally Posted by Trigger5521 View Post
    Why is SLI idle so much higher?
    Having an extra card generates more heat, plus the airflow is typically reduced for the secondary card because of the fan's proximity to the primary...
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