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Thread: The official GT300/Fermi Thread

  1. #26
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    read somewhere its not going to have hardware tesselation engine(s/w emulation instead), nvidia is behind again..

  2. #27
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    Quote Originally Posted by netkas View Post
    read somewhere its not going to have hardware tesselation engine(s/w emulation instead), nvidia is behind again..
    You read wrong, it's required as part of DX11.
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  3. #28
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    Quote Originally Posted by Helloworld_98 View Post
    anyone else noticed it doesn't say that is has DX11 support in those specs?
    Yep, not a peep about anything graphics related. Bad sign? Maybe.

    Quote Originally Posted by netkas View Post
    read somewhere its not going to have hardware tesselation engine(s/w emulation instead), nvidia is behind again..
    I presume you have extensive experience with tessellation and have good reasons for implying that a software implementation will be worse than fixed function hardware? I guess the fact that some of the leaders in tessellation research work for Nvidia doesn't matter.

  4. #29
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    "CoWA cores" sounds better. (Can of Whoop-Ass cores)

  5. #30
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    lol. Can of whoop-ass cores. That's great. "COWA Cores"
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  6. #31
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    Quote Originally Posted by Piotrsama View Post
    "CoWA cores" sounds better. (Can of Whoop-Ass cores)
    Haha. Could also call them CoWA-bunga cores.

  7. #32
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    Sign me up!

  8. #33
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    Quote Originally Posted by DilTech View Post
    You read wrong, it's required as part of DX11.
    DX11 requires tesselation engine, dx11 specs doesnt specify if it has to be hardware or software (using "cuda"-cores)

  9. #34
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    Looks like a beast card if true. Now all that matters is pricing.

  10. #35
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    Quote Originally Posted by netkas View Post
    DX11 requires tesselation engine, dx11 specs doesnt specify if it has to be hardware or software (using "cuda"-cores)
    If hardware isn't required, then you know as well as I do there's a good chance the developers won't code the games with ATi's tesselator in mind, right?

    We'll know soon enough.
    Quote Originally Posted by Leon2ky
    "dammit kyle what's with the 30 second sex lately?" "Sorry sweetie, I overclocked my nuts and they haven't been stable since"
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  11. #36
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    This is the final nail in Larrabee's coffin.
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  12. #37
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    Quote Originally Posted by Cybercat View Post
    This is the final nail in Larrabee's coffin.
    I doubt it, if the GT300 uses 512 SP's, they will be SIMD unless the die size is even bigger than rumours say and even then raytraced graphics and GPGPU work will be more optimized for larrabee than GT300 due to the fact that it's Intel and x86 is far more wide spread than nvidia's architecture.

  13. #38
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    Quote Originally Posted by Helloworld_98 View Post
    anyone else noticed it doesn't say that is has DX11 support in those specs?
    If you honestly believe nvidia will release their next gen GPU without support for DX11...

    Quote Originally Posted by Helloworld_98 View Post
    even then raytraced graphics and GPGPU work will be more optimized for larrabee than GT300 due to the fact that it's Intel and x86 is far more wide spread than nvidia's architecture.
    Apparently, Larrabee's vector cores are NOT x86.
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  14. #39
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    this can't be good for gamers if it's true

    Our appetite, however, has been whetted by what an NVIDIA bigwig had to say recently, commenting on the upcoming GT300 graphics processor as "more like a CPU than a GPU."

  15. #40
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    Quote Originally Posted by Helloworld_98 View Post
    I doubt it, if the GT300 uses 512 SP's, they will be SIMD unless the die size is even bigger than rumours say and even then raytraced graphics and GPGPU work will be more optimized for larrabee than GT300 due to the fact that it's Intel and x86 is far more wide spread than nvidia's architecture.
    Aaaargh!! Larrabee's vector units are not x86. Repeat it 100x until it sticks.

  16. #41
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    Quote Originally Posted by Helloworld_98 View Post
    I doubt it, if the GT300 uses 512 SP's, they will be SIMD unless the die size is even bigger than rumours say and even then raytraced graphics and GPGPU work will be more optimized for larrabee than GT300 due to the fact that it's Intel and x86 is far more wide spread than nvidia's architecture.
    GT300 has MIMD cores which work in MPMD mode.

  17. #42
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    This could be great for the high-end market like what NV intended for the GTX 260 and up (even though GTX 260 ended up plummeting in price to compete in the market) but how is it going to scale to smaller chips for the midrange and mainstream markets that really matter most? Last I knew NV was releasing mere DX 10.1 chips (GT21x) for the those markets. That's honestly where I'd be looking these days with little need for uber graphics power and ATi's Juniper seems more appealing. Damn you NV and your not doing full line refreshes. It worked fine with the undying G92 which remained competitive but I don't see how they'll fill the $150-200 market without a cut-down (not just disabled parts) GT300 chip.

  18. #43
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    3 billion transistors huh, i wonder how much longer it will be against the 5870...
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  19. #44
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    ^ to see who physically has the larger e-peen?
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    So many opinions and so few screenshots

  20. #45
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    Quote Originally Posted by Bobbylite View Post
    ^ to see who physically has the larger e-peen?
    lol...
    Are we there yet?

  21. #46
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    EVGA GTX 380 SuperEnlarged 3P33N edition !

    I can already see it coming...
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  22. #47
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  23. #48
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    Quote Originally Posted by ethomaz View Post
    Gt300 is going to be a monster, looks like I'll have to return these HD5870s

  24. #49
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    Bring... bring the amber lamps.
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  25. #50
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    looks like killer gpu we can see death of 5870 lol
    Last edited by eric66; 09-30-2009 at 01:12 PM.

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