( Ongoing updates )
Pahncrd's Oblivion Enhanced Edition - Rage3D Discussion Area
( Ongoing updates )
Pahncrd's Oblivion Enhanced Edition - Rage3D Discussion Area
Last edited by Neilsouth; 06-17-2009 at 03:22 PM.
see above
Last edited by Neilsouth; 06-17-2009 at 03:22 PM.
Maybe I'll give it a try. My major issue with oblivion was that combat was so poorly done.
So what mods have you put together to form this larger mod?
For my part I know nothing with any certainty, but the sight of the stars makes me dream.
..
rofl at the screenshots
i also like where it says:
- Breasts that softly bounce when moving
maybe i'll give it a try - tomorrow.
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You were paid to sabotage my exams, huh?
Ha! I saw through your disguise!!
Just modders, riiight
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Excellent I think I'll give this a try...
Dark Star IV i5 3570K | Asrock Z77 Extreme4 | 8GB Samsung 30nm | GTX 670 FTW 4GB + XSPC Razer 680 | 128GB Samsung 830 Apogee HD White | 140MM UT60/120MM UT45/120MM ST30 | XSPC D5 V2
Old Dupe
Last edited by Neilsouth; 06-02-2009 at 02:57 AM.
Very nice speeds on the torrent
(which is especially good here as it's 12GB)
Dark Star IV i5 3570K | Asrock Z77 Extreme4 | 8GB Samsung 30nm | GTX 670 FTW 4GB + XSPC Razer 680 | 128GB Samsung 830 Apogee HD White | 140MM UT60/120MM UT45/120MM ST30 | XSPC D5 V2
Please read the updated install instructions in this thread , thankyou
Last edited by Neilsouth; 06-02-2009 at 03:44 AM.
old
Last edited by Neilsouth; 06-17-2009 at 03:22 PM.
WOW
The game looks so much better.
Indeed and it plays so much better aswell , what with correct leveling , new monsters e.t.c
FOV MOD Instructions have now been added to those that want a better fov with good monitors
Old
Last edited by Neilsouth; 06-17-2009 at 03:23 PM.
So, what mods have you combined in this mod? I can tell you've used the GUI mod and various texture and LOD texture mods. Looks very similar to my setup from the screenshots.
For my part I know nothing with any certainty, but the sight of the stars makes me dream.
..
Oblivion.esm
Francesco's Leveled Creatures-Items Mod.esm
Francesco's Optional New Items Add-On.esm
Francesco's Optional New Creatures Add-On.esm
CM Partners.esm
Oscuro's_Oblivion_Overhaul.esm
Mart's Monster Mod.esm
TamrielTravellers.esm
FCOM_Convergence.esm
Cybiades.esm
HorseCombatMaster.esm
DLCShiveringIsles.esp
Francesco's Optional Chance of Stronger Bosses.esp
Francesco's Optional Chance of Stronger Enemies.esp
Francesco's Optional Chance of More Enemies.esp
Francesco's Optional Leveled Guards.esp
Francesco's Dark Seducer Weapons Patch.esp
FCOM_Francescos.esp
FCOM_FrancescosItemsAddOn.esp
FCOM_FrancescosNamedBosses.esp
Fran Armor Add-on.esp
_darker_nights.esp
Enhanced Water v2.0 HD.esp
IlluminationWithin.esp
Book Jackets Oblivion.esp
Book Jackets DLC.esp
CM_Better Wine.esp
DLCHorseArmor.esp
DLCOrrery.esp
DLCVileLair.esp
DLCMehrunesRazor.esp
DLCSpellTomes.esp
Reznod_Mannequin_HD[Eng].esp
DLCThievesDen.esp
Francesco's More Wilderness Life.esp
Francesco's Optional Dungeon Chest Loot.esp
Francesco's Optional Dungeon Chest Locks.esp
Francesco's Optional House Chest Loot.esp
Francesco's Optional New Adventurers.esp
Francesco's Optional Vendor Tweaks.esp
Francesco's Optional Leveled Quests.esp
Francesco's Optional Leveled Arena.esp
ExnemRuneskulls.esp
FCOM_ExnemRuneskulls.esp
Bob's Armory Oblivion.esp
FCOM_BobsArmory.esp
Loth's Blunt Weapons for Npcs.esp
FCOM_LothsBluntWeapons.esp
Oblivion WarCry EV.esp
FCOM_WarCry.esp
Oscuro's_Oblivion_Overhaul.esp
FCOM_Convergence.esp
FCOM_EntropicOrderRebalance.esp
FCOM_RealSwords.esp
FCOM_SaferRoads.esp
FCOM_NoReaversInGates.esp
FCOM_NoAdventurersInGates.esp
Mart's Monster Mod - Gems & Gem Dust.esp
Mart's Monster Mod - Hunting & Crafting.esp
TamrielTravellers4OOO.esp
TamrielTravellersItemsNPC.esp
FCOM_TamrielTravelers.esp
FCOM_DiverseGuardUnity.esp
FCOM_BobsGuardUnity.esp
FCOM_HungersUnitySI.esp
Mart's Monster Mod - Shivering Isles.esp
Fransfemale.esp
OOO-WaterFish.esp
HeartOftheDead.esp
DLCFrostcrag.esp
Knights.esp
Mart's Monster Mod - Knights.esp
Cybiades.esp
CybiadesDungeon.esp
xuldarkforest.esp
xulStendarrValley.esp
xulTheHeath.esp
XulEntiusGorge.esp
xulFallenleafEverglade.esp
xulColovianHighlands_EV.esp
xulChorrolHinterland.esp
xulBeachesOfCyrodiilLostCoast.esp
xulBravilBarrowfields.esp
xulLushWoodlands.esp
xulAncientYews.esp
xulAncientRedwoods.esp
xulCloudtopMountains.esp
xulArriusCreek.esp
xulPatch_AY_AC.esp
xulRollingHills_EV.esp
xulPantherRiver.esp
xulRiverEthe.esp
xulImperialIsle.esp
_burning_kvatch.esp
FCOM_UnofficialFranArmorAddon.esp
Harvest [Flora].esp
Harvest [Flora] - Shivering Isles.esp
Harvest [Flora] - DLCVileLair.esp
Harvest [Flora] - DLCFrostcrag.esp
GrimbotsSpellTomes.esp
SupremeMagicka.esp
SM_ShiveringIsles.esp
SM_DLCSpellTome.esp
SM_OOO.esp
SM_MMM.esp
SM_AbsorbRestoration.esp
SM_EnableRestoreEnchanting.esp
SM_NoPoisonLevitationEffects.esp
SM_EnchantStaff.esp
SM_Scrolls.esp
SM_SigilStone.esp
Better Hand to Hand.esp
Deadly Reflex 5 - Timed Block and 250% damage.esp
DeadlyReflex 5 - Combat Moves.esp
SM_DeadlyReflex.esp
Kobu's Character Advancement System.esp
Francesco's Slower skills x1.5.esp
_darker_dungeons.esp
Francesco's 10 days respawn time - 1-16 day lenght rescale.esp
Mart's Monster Mod - Resized Races.esp
Bashed Patch, 0.esp
EVE_StockEquipmentReplacer4FCOM.esp
fadingtorches v1.3b.esp
darker nights for shivering isles.esp
Arena_Capacity_Crowds-5845.esp
xulBrenaRiverRavine.esp
GM's Deadly Oblivion Overhaul Lite.esp
EVE_KhajiitFix.esp
EVE_KnightsoftheNine.esp
EVE_ShiveringIslesEasterEggs.esp
EVE_StockEquipmentReplacer.esp
EVE_StockEquipmentReplacer for OOO.esp
EVE_StockEquipmentReplacer4MMM.esp
FOV Modifier.esp
No psychic guards v1.2.esp
Thats everything not including the plugins listed in the mod manager!
My goodness. Have you manually removed all conflicts, or did you just place the .esp's in logical order in the mod manager as to not override settings of former .esp's?
For my part I know nothing with any certainty, but the sight of the stars makes me dream.
..
Looks nice, but I do wonder how it will perform here. My previous "mod" oblivion (roughly 15GB) had most texture packs + QTP3 Redimized but I had too much stuttering (with rig in my sig).
How does this compilation perform?
||
I tried it and it seems to run somewhat better than my own version (probably due the stutter remover). I don't like dead reflex though, and the new level system is far to complicated for my likings.
I'll remake my own game after I reinstall my OS, and use some of your mods. Is that your full list of mods on post #17 btw? minus the omods obviously?
||
screen shots look the same to me :/
"Cast off your fear. Look forward. Never stand still, retreat and you will age. Hesitate and you will die. SHOUT! My name is…"
//James
The screenshots don't look any different to me, but last i played i was maxing it out with 64xQ AA and some random high-res texture mod from somewhere.
If i ever look at it again i'll have to try this though
OT- What i love is a certain place in Fallout 3, called Oasis, has green and trees and stuff, really reminded me of Oblivion. Or more accurately, made me think of how good TES 5 could look
Last edited by Xello; 06-03-2009 at 11:03 AM.
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I'll give it a shot. But I think the much smaller selection of mods that I used to run looked better. Especially the water and sky.
"If the representatives of the people betray their constituents, there is then no resource left but in the exertion of that original right of self-defense which is paramount to all positive forms of government"
-- Alexander Hamilton
thanks for the share...
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