Page 2 of 2 FirstFirst 12
Results 26 to 28 of 28

Thread: Galaxy Non-reference GTX285 2GB Benchmarked

  1. #26
    Xtreme Member
    Join Date
    Sep 2008
    Posts
    449
    Quote Originally Posted by BulldogPO View Post
    GTA is 90% CPU limited not GFX card.
    Also memory speed limited
    --lapped Q9650 #L828A446 @ 4.608, 1.45V bios, 1.425V load.
    -- NH-D14 2x Delta AFB1212SHE push/pull and 110 cfm fan -- Coollaboratory Liquid PRO
    -- Gigabyte EP45-UD3P ( F10 ) - G.Skill 4x2Gb 9600 PI @ 1221 5-5-5-15, PL8, 2.1V
    - GTX 480 ( 875/1750/928)
    - HAF 932 - Antec TPQ 1200 -- Crucial C300 128Gb boot --
    Primary Monitor - Samsung T260

  2. #27
    Xtreme Member
    Join Date
    Mar 2005
    Posts
    419
    Quote Originally Posted by STEvil View Post
    2560x1600 is almost twice the number of pixels as 1920x1200.

    Depending on texture compression algorithms and texture map sizes there may not be a huge difference between 1gb and 2gb cards.. would be interesting to see a 1gb 4870 vs 1gb 4850 at matching clocks along side some 1gb vs 2gb results though to see if memory bandwidth is causing issues for some things.
    twice the pixels mostly means more stress on the gpu and memory bandwidth than extra memory usage right?

    well just changing the clock speed of 4870 memory up or down dose show a difference so as long as the gpu can keep up more memory speed is better especially for running high res

  3. #28
    Xtreme Member
    Join Date
    Jun 2004
    Location
    south of heaven
    Posts
    434
    I can confirm that GTAIV runs out of mem on my EVGA GTX285 1GB even at 1920x1200 if played at high seettings. If EVGA comes out with a 2GB version of the card, I'm definitely stepping up.
    Asus P4C800ED P-M 730@2.8 7700Cu
    2X1GB OCZ - ATI X800XT AIW - OCZ PS 520W

Page 2 of 2 FirstFirst 12

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •