Core I7 920 4.2 ghz (21x200) 1.35 volts / Asus P6T / Corsair XMS 1333mhz @ 1600mhz / EVGA GTX 285 SSC (724 core/1634 shaders / 1508 mem) / Modified ThermalTake Armor
Swiftech Apogee, MCW-60, Swiftech 655, Black Ice GTX 360
I started a new thread in the right section so the mods are easily accessible.
http://www.xtremesystems.org/forums/...d.php?t=220607
I will update that thread with the OCP as soon as I have fixed the image.
"In mild doses, ethylene produces states of euphoria, associated with stimulus
to the pleasure centres of the human brain."
Intel benching: 3DMark Vantage: E69642, P37253, H30363, X22138
Swedish Overclocking Champion 2006 - Celeron Mobile 1400 @ 4243MHz - 203%
So, guys, yesterday I decided to put an end in a too-long-lasting process of stability searching. I added for testing Fur Bench and 06 3d mark. And, of couse, Warhead bench (for I still haven't installed original Crysis yet). The problem was: marks are running well, without mistakes, Warhead bench looped makes successfully about 30 cycles. But when starting running Warhead the game, crashes may happen in 1-2 hours: black screen and reboot.
I started with 756/1566/2916: fur bench forced system to reboot in 5 minutes; I set GPU 1 step lower - to 740, while shader domain and RAM were left without changes - successfully ran 30 minutes. Beign curious, I set Warhead-unstable value of shader - to 1584, and started furmark again - 10 minutes with no mistakes, after that a turn it off and switched to 3d mark 06. The frequencuies were 740/1584/2916; Fireflies forest ang Canyon flight looped to 15+15 cycles. Fireflies flew splendid, while flying ship droped system to reboot on the 13th run... After I set 740/1566/2916, Canyon flight ran 30 times with no mistakes.
So, hope, these are the final clock-values to my vanilla. Unfortunately, my sample appeared to be too poor overclocker
All hopes-only for Vmods
Last edited by inzer890; 03-11-2009 at 05:27 AM.
C2D E8400 473x9@4.25GHz (1.26v)
Swiftech ApogeeGT
Asus P5N32-E SLI (16.02 bios) vdroop pencil mod
EK-NF4 Rev. 1.1
Team XTreem Dark 1066@945MHz@5-4-3-8-1T(2.08v)
Gainward GTX285@756/1674/2916 (1.233v)
Tagan PipeRock BZ 900W
Tt Armor VA8003BWS
those of you hitting solid colors/other anomalities with my vmods..
check crotales ocp mod.. may be fix for
im hitting solid colors even on my unmodded ftw when pushed too far/great loads
i just 22ked my unmodded ftws ocp and as ive suspected.. ocp is a real mofo on the 285s especially @ air/even water.. though doesnt show its colors easy @ subzero temps
so whatever vgpu mod you guys go with.. several to go with.. if youre on air/water ocp mod is a must
thanks goes to crotale for the ocp mod
time to crank up vgpu
Last edited by NapalmV5; 03-13-2009 at 03:25 PM.
if you guys want higher mem.. ocp mod will take care of that too
ive gained 100mhz mem @ heavy load
you want lower temps? ocp mod will do that too
ive never been able to clock my ftw @ 1512 which would cause blank/black screens
here i am @ 1548 mem clock @ heavy load thanks to the ocp mod
overall 150+mhz mem gain @ heavy load @ stock air cooler
once again thanks crotale for the mod
Last edited by NapalmV5; 03-13-2009 at 04:35 PM.
"In mild doses, ethylene produces states of euphoria, associated with stimulus
to the pleasure centres of the human brain."
Intel benching: 3DMark Vantage: E69642, P37253, H30363, X22138
Swedish Overclocking Champion 2006 - Celeron Mobile 1400 @ 4243MHz - 203%
So, if I make OCP mod it will fix the problem in step #3 with 150 ohm VR, because when I did it for 1.28v it was impossible to bench with my old settings (black screens) before step #3 and I've removed 150ohm vr.
Now with step #1 and #2 I can pass Furmark @810/1836/1512 with 1.24 vcore, but I can't pass 3D06 with 1.23vgpu and 2.11vmem.
Also Vantage, Win7 x64, @783/1800/1512 - 1.24 vcore http://img243.imageshack.us/img243/6...8001512oc2.jpg
GPU is under water with MCW60 and RAM sinks with 120mm fan.
Also if I make the mods of crotale, have I to remove your mods step #1 and #2?
Last edited by nickless; 03-14-2009 at 01:52 AM.
|RIIIE||Xeon W3520#3845A935|EVGA GTX480||PC3 16000 Kingston HyperX 6GB||2x150GB WD VRaptor||WD6401AALS||HAF 932//CM 1250W||LenovoL220x||X-Fi Xtreme Music||Lycosa+Lachesis+Destructor+G27+P880|
WC-Loop1: CPU |EK-Supreme HF|Magicool Xtreme III||MCP355||MCRES| Loop2: VGA/NB| EK-FC480 GTX-Acetal / MCW30|MCP655|MCR220QP|MCRES|
What is the ultimate game/app for stability testing ( Furmark not included )
no more step 3 and even after ocp mod step 3 works better after step 2 is performed
but i still recommend step 1: the higher the vid bridging the higher the threshold
step 2 not necessary and only do it if you can/want to replace the vdiff resistor.. pencil is very unstable
at the moment i do not know how any of the steps affects crotales vgpu mod
if you dont want to find out.. go straight to crotales mod
ftw: 810/1620/1548 stable/sustained heavy loads/stock air cooling
ive pushed mem ~1577 but not sustain it
ocp mod lowered temps by at least 5 C
Wow. Huge thanks, crotale! That seems 2B the missing mod.
I'll try that out later as soon as I know what's stable for my CPU/RAM. Too bad I'd have to take out the card again (that means to remove the waterblock... dayum).
Last edited by Demo; 03-16-2009 at 10:00 AM.
With stock-cooling unmounted, I've been only able to make VMod step 1 - higher vid bridging. I used electric-conductive varnish, containing micro-particles of silver; russian manufacturers call it "Contactol".
Shifting to the most interesting - the results:
VGpu:
before: idle - 1.055v; Warhead benchmark - 1.166-1.168; Furmark - 1.168-1.170
after: idle - 1.068v; Warhead - 1.233-1.234; Furmark - 1.235-1.236
Vmem:
no changes: idle - 2.10; Warhead - 2.12-2.13; Furmark - 2.13-2.14
Clocks:
before: 740/1566/2916
after: 756/1674/2916
Shader domain appeared to be the most voltage-hungry. Current clocks please me much better, than vanilla.
Thanx, Napalm.
PS temperatures: +2/3 Celsius in Warhead; +6 in Furmark
C2D E8400 473x9@4.25GHz (1.26v)
Swiftech ApogeeGT
Asus P5N32-E SLI (16.02 bios) vdroop pencil mod
EK-NF4 Rev. 1.1
Team XTreem Dark 1066@945MHz@5-4-3-8-1T(2.08v)
Gainward GTX285@756/1674/2916 (1.233v)
Tagan PipeRock BZ 900W
Tt Armor VA8003BWS
I gained NOTHING from the OCP mod... memory, core or shader... I lowered the resistance to 15K... Do i need to lower further?
oh you`re not the only one my friend...
[SIGPIC][/SIGPIC]
^ may i suggest fixed resistor @ ocp mod? (10k resistor)
core/shader not so much but mem is the one mostly/greatly affected by the ocp mod
@ inzer890 your welcome
Last edited by NapalmV5; 03-20-2009 at 01:54 PM.
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