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Thread: Core i7 LAUNCH CONFIRMED: 11/16

  1. #101
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    hey..I miss the days when you had to copy Glide.DLL over in games, not even to talk about different versions of glide. And each game more or less had its own GFX drivers

    Nomatter how you see DirectX. Its also been the saviour.
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  2. #102
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    I am interested in exchanging ideas on this topic, so, if you have something constructive to say, help yourself.
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  3. #103
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    Quote Originally Posted by Shintai View Post
    hey..I miss the days when you had to copy Glide.DLL over in games, not even to talk about different versions of glide. And each game more or less had its own GFX drivers

    Nomatter how you see DirectX. Its also been the saviour.
    you never have problem with it? 3Dmark + drivers for example ?
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  4. #104
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    Quote Originally Posted by Drwho? View Post
    you never have problem with it? 3Dmark + drivers for example ?
    I never had a game problem with DirectX. Let me put it that way.

    3Dmark and co. is simply too tainted and shady to consider. And they dont serve a purpose really.
    Last edited by Shintai; 10-18-2008 at 09:23 AM.
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  5. #105
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    Quote Originally Posted by Shintai View Post
    I never had a game problem with DirectX. Let me put it that way.

    3Dmark and co. is simply too tainted and shady to consider. And they dont serve a purpose really.
    I don t think you are representative then ... do you play? what games? what Graphic card?
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  6. #106
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    Quote Originally Posted by Drwho? View Post
    I don t think you are representative then ... do you play? what games? what Graphic card?
    8800GT, X1900GT before that. Mainly MMOs and a few RTS/Simulation like Spore. When I was alittle younger also FPS games. But in short, I never had an issue. Nor had any of my friends.

    This is ofcourse with no SLI/CF in mind.

    I would consider my friends and me a pretty good testing ground for DirectX/OpenGl. Since we download alot of games and try now and then. (Yes, its legal here).

    I just simply dont see the issues with "average joe" that doesnt use the latest beta drivers and such.
    Last edited by Shintai; 10-18-2008 at 09:47 AM.
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  7. #107
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    Quote Originally Posted by Drwho? View Post
    It is OK to disagree ,

    What do you think?

    Francois
    Well I think you got a point there. However I don't see how introducing a totally new architecture in this market is going to solve this. In fact, maybe, it will make it worse. Introducing a new way of programming for the GPU will only add to the diversity and incompatibility that is already there not make it disappear. Especially with the current state of things between the dominant computer companies right now. If a kind of honest dialogue would happen, between Intel, Nvidia and AMD, even VIA and most importantly Microsoft when Larabee will be entering the market some sort of cooperation towards a standard could be possible. But with the animosity and wars that are out there I fear that Larabee will only make the gaps even wider...

  8. #108
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    Quote Originally Posted by Katanai View Post
    Well I think you got a point there. However I don't see how introducing a totally new architecture in this market is going to solve this. In fact, maybe, it will make it worse. Introducing a new way of programming for the GPU will only add to the diversity and incompatibility that is already there not make it disappear. Especially with the current state of things between the dominant computer companies right now. If a kind of honest dialogue would happen, between Intel, Nvidia and AMD, even VIA and most importantly Microsoft when Larabee will be entering the market some sort of cooperation towards a standard could be possible. But with the animosity and wars that are out there I fear that Larabee will only make the gaps even wider...
    Well, and again, this is my personal opinion, I am not saying that Intel is commited to this, but I am myself convince that the Larrabee like cores are like 387, and to the long term, I ll do all i can to get this into the CPU ...

    if you remember well, 387 was a big debate, do I wanted to use the i80387 or the cyrix version ... the AMD version?

    http://www.chipdb.org/cat-387-112.htm
    http://www.chipdb.org/cat-387-306.htm
    http://www.chipdb.org/cat-287-945.htm (only 287) ...

    The solution later on was the 486DX (http://www.chipdb.org/cat-486-317.htm )

    Again, this is me, not intel ...
    it does make a lot of sense to stop the crazyness of many many chip, with incompatibility, time will tell, I ll put a lot of my time on this to convince the world

    I am starting here...

    of course, I can't speak about our internal discussion, so don't ask me, but this is where I want my PC to go. x86 is the only way to legacy.
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  9. #109
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    Quote Originally Posted by Drwho? View Post
    x86 is the only way to legacy.
    what makes you think that end users want to go to legacy?

    You guys are already late to the party... after CS4 is reasonable to expect that more and more apps will try to find a way to exploit GPUs via one or another "non-x86" approach...

    You will need to provide lots of ISV support and money (or both) to bend things in "legacy" way... I don't you are not capable of doing it, but you've proved once that EPIC size of the human and financial force can produce EPIC fail of something that's completely opposite to market trends... and right now it doesn't seams that market trend in this age of acceleration is towards the legacy!

    just mine 2 "personal" cents
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  10. #110
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    Quote Originally Posted by Nedjo View Post

    You guys are already late to the party... after CS4 is reasonable to expect that more and more apps will try to find a way to exploit GPUs via one or another "non-x86" approach...
    They really haven't exploited too much yet, all the acceleration is through OGL calls, not CUDA, hence it makes the interface look pretty and smooth, when generating that actual data that will be saved or printed... this is not done on the GPU.

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  11. #111
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    Quote Originally Posted by Nedjo View Post
    what makes you think that end users want to go to legacy?

    You guys are already late to the party... after CS4 is reasonable to expect that more and more apps will try to find a way to exploit GPUs via one or another "non-x86" approach...

    You will need to provide lots of ISV support and money (or both) to bend things in "legacy" way... I don't you are not capable of doing it, but you've proved once that EPIC size of the human and financial force can produce EPIC fail of something that's completely opposite to market trends... and right now it doesn't seams that market trend in this age of acceleration is towards the legacy!

    just mine 2 "personal" cents
    Remember that are talking to somebody who works for a Company that has the power of God. For all intents and purposes, in the tech world, they ARE God. They are perfectly capable of doing anything they choose. It's not a matter of IF...it's only a matter of *when*, and *how much*.

  12. #112
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    Quote Originally Posted by T_Flight View Post
    Remember that are talking to somebody who works for a Company that has the power of God. For all intents and purposes, in the tech world, they ARE God. They are perfectly capable of doing anything they choose. It's not a matter of IF...it's only a matter of *when*, and *how much*.
    please ... we are humans, and we try to follow the x86 legacy.
    I wish people do not look at us as a BOX with people inside, we are a group of people, like nvidia or any other company.
    I try to keep a Olympic spirit to the competition, and I expect the same from any other guys. At the end, the best solution will win, and I think it is the compatibility to the legacy that will be the best way for the consumers.

    CS4 is a nice step to use Blitters, it has nothing to do with CUDA, They start using the feature we were using on the amiga 15 years ago ... ou la la , what a revolution ;-) ... kidding!

    seriously, ATi has few years back some Avivo application, find them and try them on your new 4870x2 ... it does not work, but you can still boot Dos 3.21 on your phenom or Nehalem ...
    This is the main point i am trying to make, Legacy is required to live long in this industry.

    This is not going to get sloved in few minutes, neither in few years, but it is where we have to go, otherwise, one day, you ll end up with an nVidia game shop, and ATi one, and an intel one, a sony one, an apple one ... Welcome to the world of Consumer hostage of their special flavor of the PC ...
    We need competition, but we need it with Compatibility and legacy.

    Let's try to keep the Big money talk and business side a side, I want to speak about the right way to make PCs in the future, to free consumer from Drivers worries, and all of those kins of stuffs

    no?
    Last edited by Drwho?; 10-18-2008 at 01:09 PM.
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  13. #113
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    By the way, atleast here in Latvia Intel X58 Smackover boards are already available for sale at stock.

  14. #114
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    Quote Originally Posted by Kasparz View Post
    By the way, atleast here in Latvia Intel X58 Smackover boards are already available for sale at stock.
    ho ho ... if I was you, i will not buy .. can only be protos ... last BIOS and QA is still in progress.

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  15. #115
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    When the Asus boards come out, it will be time.

    Fire 'em up DrWho? we want the nda to be lifted on the nda lift date!

  16. #116
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    Quote Originally Posted by Drwho? View Post
    ho ho ... if I was you, i will not buy .. can only be protos ... last BIOS and QA is still in progress.

    Francois , how much time did it take for Nehalem validation ? IIRC , it taped out in late august/early sept 07.That's 13 months , is this correct ?
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  17. #117
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    Quote Originally Posted by Drwho? View Post
    ho ho ... if I was you, i will not buy .. can only be protos ... last BIOS and QA is still in progress.
    I won't. I know most bugs, few guys have samples around there. These Intel boards built by foxconn has always been....well, not good.
    For home usage i will get ASUS or Biostar. Most solid boards.

  18. #118
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    Quote Originally Posted by savantu View Post
    Francois , how much time did it take for Nehalem validation ? IIRC , it taped out in late august/early sept 07.That's 13 months , is this correct ?

    remember, we are removing the FSB and moving the QPI. QPI is much more complexe than Hypertransport, it toke a long time to design because it can manage memory coherancy, and this is very complexe.

    so, how long is a corporate secret, but we spend quite some time on validation.
    On the top of this, Nehalem has a band new PCU (Power controle Unit), power gating and Turbo, a much more efficent Hyperthreading.

    Validating 731 millions transistors plus the transistors of TYLERSBURG, it is a lot to look for in... more transistors and than hays in an hay stacks ...
    so, you think that looking for a needle in the hay stack is difficult? we have a scale 1000x more complexe here!

    so, it takes time, a lot of my co workers are very dedicated at this, that does explain a part of the price of the CPU
    I admire the people doing the QA, so much the check!

    for the 13th months, I don t know :-P
    Last edited by Drwho?; 10-18-2008 at 01:44 PM.
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  19. #119
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    Quote Originally Posted by Kasparz View Post
    I won't. I know most bugs, few guys have samples around there. These Intel boards built by foxconn has always been....well, not good.
    For home usage i will get ASUS or Biostar. Most solid boards.
    The final product will be awesome! I am tying this email with a proto ... remote desktoping in a Skulltrail ! hehehehe ... it looks very fine to me.

    There will be different flavor, for different taste ... all are nice.
    DrWho, The last of the time lords, setting up the Clock.

  20. #120
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    Well, if you can arrange a test sample, then sure i will be glad to test it out, but if i have to spend my money on product i will be using everyday, then hard to say nothing can beat ASUS and Biostar.
    Intel x38/x48 boards had HUGE problems, 50% of them died by saving bios settings after first boot. When i worked at retail shop some time ago, we stopped selling them. No PS2 is PITA too, i simply couldn't do anything without recognized usb mouse/keyboard. Overclocking headroom on overclocking board was almost nonexistant.

  21. #121
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    If we mention legacy for PC, would it be fair to draw parallels to the console world?

    No matter how open the conversations become between companies, they will all have their own path of getting to an efficient answer. IMHO there should be some kind of legacy bond, but not too strong else everyone ends up making essentially the same thing, and to some extent, that would limit innovation. I like seeing the different ways Intel, AMD, nV and ATI work :0

    Francois...may I ask- is there a "reason" for the QPI ceilings to be where they are? Do you expect them to improve with silicon revisions and as Intel gain experience with the architecture? 177-220max limit the "point" of an upgrade unless we all buy the QX.

    Thanks!

    Kenny
    Also- is the NDA/embargo lift date really a secret? I know it and I didnt have to sign any NDA to find out..
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  22. #122
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    As far as i know, i have been told that QPI wall with i920/i940 on Smackover board was around 215MHz. Also board/cpu failed to post over 1.8Vdimm. But we all know bios is bugged, board is early revision so we have long way to go.

  23. #123
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    Quote Originally Posted by saint-francis View Post
    What if you don't play video games at all? Does this mean you don't need a fast processor? Sometimes encoding a video can take 24 - 48 hours with a modern core 2 quad. If that could be brought down even by a couple ours it's a big improvement. If all you use you computer for is to browse the web you don't need a beefy processor or an account on xtremesystems.
    Good post

    I agree, when I was in my film class I would of killed for one of these processors, epically since there was a limited amount of computers in the class and limited amount of time on them, and limited amount of time till your film/project was due and I hated sitting there waiting for stuff to get done. If the school had a few i7's we would of been some happy students.
    Last edited by drizzt5; 10-18-2008 at 02:06 PM.
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    with great MHZ comes great responsibility
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  24. #124
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    To the lecacy discussion (if I got everything correct, because my english is too rusty):
    Legacy seems to be the best way. Today we have CPUs capable of 0,4 teraflops? And right next to it sits a processor which does 1 teraflop like a charm, idling, eating power for nothing. I'd like to see system, which is fully aware of the capabilities of each part it consists of, to feed each component with tasks, that runs best on them.

    to general Nehalem:
    Hoping to see Nehalem is not slower in less-threaded games than current wolfdales, if it is, shame on you, Intel. And I like to see lower idle power consumption than equivalent Penryn quad.

  25. #125
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    Quote Originally Posted by pajaa View Post
    To the lecacy discussion (if I got everything correct, because my english is too rusty):
    Legacy seems to be the best way. Today we have CPUs capable of 0,4 teraflops? And right next to it sits a processor which does 1 teraflop like a charm, idling, eating power for nothing. I'd like to see system, which is fully aware of the capabilities of each part it consists of, to feed each component with tasks, that runs best on them.

    to general Nehalem:
    Hoping to see Nehalem is not slower in less-threaded games than current wolfdales, if it is, shame on you, Intel. And I like to see lower idle power consumption than equivalent Penryn quad.
    Intel's current penryn based quad cores are capable of around 0,1 TeraFLOPS, not the 0,4 you mentioned.
    About power consumption, my guess would be that it will be lower on Nehalem because Nehalem has been greatly improved in this respect and this is also what the PCU (Power controle Unit) is all about.
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