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Thread: Crysis Configs for CrossFire

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  1. #1
    Xtreme Enthusiast Kai Robinson's Avatar
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    Crysis Configs for CrossFire

    I've adapted the autoexec.cfg i was using for my 8800GT to my new 4850 crossfire setup, i get about 36fps on average.

    Try it out and see what you think guys!

    Code:
    con_restricted=0
    
    d3d9_TripleBuffering=1
    
    r_MultiGPU=1
    r_VSync=1
    r_FSAA=0
    r_UseEdgeAA=2
    r_SSAO_quality=1
    r_SSAO_amount=0.6
    r_SSAO_radius=1.3
    r_SSAO_darkening=0.7
    r_SSAO_downscale_ztarget=0
    r_TerrainAO_FadeDist=1
    r_HDRRendering=2
    r_HDRBrightOffset=15
    r_HDRBrightThreshold=20
    r_HDRlevel=1
    r_CoronaSizeScale=0.5
    r_TexturesStreaming=0
    r_ColorGrading=1
    r_ColorGradingDOF=1
    r_ShadowJittering=1.5
    r_ShadowBlur=3.0
    r_motionblur=5
    r_sunshafts=1
    r_WaterReflectionsQuality=3
    r_UsePOM=1
    r_GeomInstancing=1
    r_BeamsMaxSlices=200
    r_DetailDistance=12
    r_TexturesStreaming=0
    r_EyeAdaptationBase=0.15
    
    q_renderer=3
    q_ShaderPostProcess=2
    
    g_BattleDustEnable=1
    
    e_gsm_lods_num=5
    e_shadows_from_terrain_in_all_lods=0
    e_shadows_max_texture_size=768
    e_view_dist_ratio=80
    e_view_dist_ratio_vegetation=45
    e_view_dist_custom_ratio=150
    e_particles_lod=0.7
    e_vegetation_min_size=1.5
    e_water_ocean_fft=1
    e_detail_materials_view_dist_xy=4096
    e_detail_materials_view_dist_z=256
    e_lod_ratio=8
    e_terrain_lod_ratio=0.6
    e_vegetation_sprites_distance_ratio=1.7
    e_vegetation_static_instancing=1
    e_particles_thread=1
    e_cull_veg_activation=70
    e_max_entity_lights=20
    
    es_MaxPhysDist=250
    es_MaxPhysDistInvisible=30
    
    s_CacheSize=128
    ai_interestsystem=1
    
    sys_preload=1
    sys_physics_cpu=0

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    Xtreme Member Zigosity's Avatar
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    Crysis hates my 4850s.

    I get another 4 FPS when I enable the second card. It's nonsense.

    My average fps is hovering around 36-38 too, all settings on high, AA doesn't really make a difference. I think I already played with my config files, but I'll try this one when I get home, see if it makes a difference.

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    Xtreme Enthusiast Kai Robinson's Avatar
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    AA wont make a difference on that, simply as Parrallax Occlusion Mapping is enabled, so FSAA does bupkis.

    Crysis hates my 4850's as well, but i've noticed a slight increase with the 8.8 beta's, so it could be drivers.

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    Xtreme Enthusiast Kai Robinson's Avatar
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    Okay, 45 people have viewed this thread....does anyone have any feedback?

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    I refuse to participate in any debate with creationists because doing so would give them the "oxygen of respectability" that they want.
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    Xtreme Enthusiast Kai Robinson's Avatar
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    I'm somewhat disappointed with the lack of feedback guys, so much so, i'll post you something to dribble over:
    Attached Images      

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    Xtreme Addict Xello's Avatar
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    I'm gonna guess no one bothers with this game on crossfire

    I'm wondering what numbers dual 4870x2's will have.
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    Quote Originally Posted by Kai Robinson View Post
    I'm somewhat disappointed with the lack of feedback guys, so much so, i'll post you something to dribble over:
    I'm playing Crysis in DX10 with an ASUS 9800 GT Ultimate with the core clocked to 820mhz. I've been thinking about getting a 4870x2 although prices haven't come down enough...



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    Xtreme X.I.P. Cooper's Avatar
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    Im getting minor frames increase running Crysis on CF, though the max FPS reported by built-in benchmark rises alot



    That's Crysis 1.2.1, Vista x64 SP1, Cats 8.7

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    I am Xtreme disruptfam's Avatar
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    I'm so over crysis ...poor coding = fail
    Quote Originally Posted by skinnee View Post
    No, I think he had a date tonight...

    He and his EK Supreme are out for a night on the town!

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    Xtreme X.I.P. Cooper's Avatar
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    r_MultiGPU=1
    apart from that I don't see any setting in that config related to multiGPU

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    Xtreme Enthusiast Kai Robinson's Avatar
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    Well technically you could use it for SLI as well, or single card setups if you removed that r_multiGPU=1 line

    I had tweaked it for best IQ/Gameplay possible with CF. I was getting improvements using the 8.8 beta's but they were buggy, so i'll wait for the release versions and try again.

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    Xtreme Mentor Zytek_Fan's Avatar
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    There's something much more deep in the coding that makes SLI work well and CrossFire suck...
    "To exist in this vast universe for a speck of time is the great gift of life. Our tiny sliver of time is our gift of life. It is our only life. The universe will go on, indifferent to our brief existence, but while we are here we touch not just part of that vastness, but also the lives around us. Life is the gift each of us has been given. Each life is our own and no one else's. It is precious beyond all counting. It is the greatest value we have. Cherish it for what it truly is."

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    Xtreme Addict Xello's Avatar
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    Quote Originally Posted by Zytek_Fan View Post
    There's something much more deep in the coding that makes SLI work well and CrossFire suck...
    TWIMTBP
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    heres my autoconfig.cfg

    and i gota say my 9600gt looks a little better on this config than your screens

    your bump mapping doesnt look too good.

    and for those that care, Crysis Warhead Web site is live now, it will have a world exclusive video on friday
    http://crysiswarhead.ea.com/


    r_displayinfo=1
    con_restricted=0
    sys_spec_GameEffects = 3
    sys_spec_ObjectDetail = 3
    sys_spec_Particles = 3
    sys_spec_Physics = 3
    sys_spec_PostProcessing = 3
    sys_spec_Quality = 3
    sys_spec_Shading = 3
    sys_spec_Shadows = 3
    sys_spec_Texture = 3
    sys_spec_VolumetricEffects = 3
    sys_spec_Water = 3
    e_foliage_wind_activation_dist = 25
    e_max_entity_lights = 16
    e_obj_quality = 4
    e_particles_max_emitter_draw_screen = 32
    e_particles_quality = 4
    e_shadows_cast_view_dist_ratio = 0.8
    e_vegetation_sprites_distance_ratio = 1.5
    e_view_dist_ratio_detail = 30
    e_view_dist_ratio_vegetation = 45
    e_water_ocean_fft = 1
    e_water_tesselation_amount = 10
    es_DebrisLifetimeScale = 1
    g_battleDust_enable = 1
    g_breakage_particles_limit = 250
    g_ragdollDistance = 40
    g_ragdollMinTime = 15
    q_Renderer = 3
    q_ShaderFX = 3
    q_ShaderGeneral = 3
    q_ShaderGlass = 3
    q_ShaderHDR = 3
    q_ShaderIce = 3
    q_ShaderMetal = 3
    q_ShaderPostProcess = 3
    q_ShaderShadow = 3
    q_ShaderSky = 3
    q_ShaderTerrain = 3
    q_ShaderVegetation = 3
    q_ShaderWater = 3
    r_BeamsDistFactor = .05
    r_BeamsMaxSlices = 200
    r_ColorGrading = 1
    r_DepthOfField = 2
    r_DetailNumLayers = 2
    r_DynTexAtlasSpritesMaxSize = 32
    r_MotionBlur = 4
    r_ShadowJittering = 2.5
    r_SSAO_quality = 2
    r_SSAO_radius = 2
    r_sunshafts = 1
    r_TexAtlasSize = 2048
    r_Usepom = 1
    r_WaterReflectionsQuality = 3
    r_WaterUpdateDistance = 0.2
    Last edited by soundood; 08-15-2008 at 08:46 AM.

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    Xtreme Member y2kbos's Avatar
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    Quote Originally Posted by Zytek_Fan View Post
    There's something much more deep in the coding that makes SLI work well and CrossFire suck...
    Maybe its the hardware and the fact Sli is better.

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    Quote Originally Posted by y2kbos View Post
    Maybe its the hardware and the fact Sli is better.
    Fail.

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    Xtreme Mentor Zytek_Fan's Avatar
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    Quote Originally Posted by y2kbos View Post
    Maybe its the hardware and the fact Sli is better.
    CrossFire scales A LOT better than SLI.
    80 to 100%+ scaling infact. Compare to SLI's usual maximum of 60%
    "To exist in this vast universe for a speck of time is the great gift of life. Our tiny sliver of time is our gift of life. It is our only life. The universe will go on, indifferent to our brief existence, but while we are here we touch not just part of that vastness, but also the lives around us. Life is the gift each of us has been given. Each life is our own and no one else's. It is precious beyond all counting. It is the greatest value we have. Cherish it for what it truly is."

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    Xtreme Addict Xello's Avatar
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    Quote Originally Posted by y2kbos View Post
    Maybe its the hardware and the fact Sli is better.
    While that's a well thought out, concisely expressed argument, that clearly took alot of your time and effort to come up with, comments like that can only lead to comments like this:

    Quote Originally Posted by Zytek_Fan View Post
    CrossFire scales A LOT better than SLI.
    80 to 100%+ scaling infact. Compare to SLI's usual maximum of 60%
    Which in turn leads to comments like the original. Which in turn lead to... Getting this yet?

    So it's best off not to start it in the first place.
    Last edited by Xello; 08-16-2008 at 01:14 PM.
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    Quote Originally Posted by Zytek_Fan View Post
    CrossFire scales A LOT better than SLI.
    80 to 100%+ scaling infact. Compare to SLI's usual maximum of 60%
    Quote Originally Posted by y2kbos View Post
    Maybe its the hardware and the fact Sli is better.
    this is all irrelevant, if you do not include the game you are talking about, the game in question we are talking about is crysis.

    Crysis doesnt scale at all well on either hardware, until you start to use much higher resolutions. the 4870 in x-fire shows a 3-5 frame increase over a single card,

    and Nvidia's effort seems to be a little better, but not much

    so for someone like me that games on 1400 x 900 TFT, and plays crysis as my only game, then neither hardware in x-fire or SLI is an option for me

    a single gpu solution would be the answer, maybe a single 4870 or a GTX280

    its all about what its for, rather than what they do, if you get my meaning

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    I used the natural mod and CC lvl4 or what ever that other mod people have been using is. Benchmark wise I can score 55FPS, ingame I get say around 40-45FPS. No other tweaks done to the game. No way I could score this using 1 card never tried a single card but might give it a whirl one day.
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    Xtreme Enthusiast Kai Robinson's Avatar
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    Tried using the CCC configs, they just looked pants to me, so i went back to my original config. The Natural Mod looks good though - nighttime is clear rather than washed out.

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    It almost makes me want to say, "Crysis scales better on 9800GX2s than it ever did with SLI", but I won't. The fact is, I realize we have a ton of SLI fanboys here, as well as their apologists.

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    Registered User melanko's Avatar
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    Crysis is old news.

    Good for benching, not for actual gameplay.

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  24. #24
    Xtreme Enthusiast Kai Robinson's Avatar
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    In YOUR opinion. I *like* playing it. It's fun. Sometimes you need to set aside anything cerebral and just mow down a field of angry dudes.

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    I refuse to participate in any debate with creationists because doing so would give them the "oxygen of respectability" that they want.
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    Quote Originally Posted by Kai Robinson View Post
    In YOUR opinion. I *like* playing it. It's fun. Sometimes you need to set aside anything cerebral and just mow down a field of angry dudes.

    roger that

    enemy has a bunker, Echo 5

    i gota say i love it when theres a heavy scirmish going on, and i bullet in there in a jeep, and run them down.

    the look you get from your team who was fighting is pricless, you know the 'ok what now look'

    for me, its my only game

    my last only game was Jedi knight 2 (jedi outcast) multi-player, i plyed that for 7 years.

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