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Thread: Nvidia GTX280/260 and 9800GTX/+ 177.39 Beta Driver with PhysX-Support

  1. #76
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    Quote Originally Posted by takamishanoku View Post
    ^^ First page check out UT3 benches.
    That level is like the Futuremark test, look at the score of the 9800GTX without PhysX. Also Cellfactor would be great. Using the same core for physics and graphics will end with less graphic perfomance in a GPU bound scenario like a game. If you use this function you're going to lose FPS, the question is how many. And the NV PR department won't tell you that
    Last edited by STaRGaZeR; 06-20-2008 at 03:05 AM.
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  2. #77
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    Quote Originally Posted by STaRGaZeR View Post
    Correct. The gains in that test in Vantage are meaningless since the GPU is doing almost nothing except calculating phisics. Show me a real game with PhysX support having the PhysX effects turned on without dropping framerate and then I will be impressed.
    Look at UT3, it destroys 4850 now

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  3. #78
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    Quote Originally Posted by STaRGaZeR View Post
    That level is like the Futuremark test, look at the score of the 9800GTX without PhysX. Also Cellfactor would be great. Using the same core for physics and graphics will end with less graphic perfomance in a GPU bound scenario like a game. If you use this function you're going to lose FPS, the question is how many. And the NV PR department won't tell you that
    Not necessarily, because GPU won't have to wait for CPU data to render
    Are we there yet?

  4. #79
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    Quote Originally Posted by wyemarn View Post
    Edited inf for 8800 GTS 512 G92. Only for Vista x64. I have no time to try it out so anyone can help to try out?

    Download PhysX http://file6.mydrivers.com/display/n...hysx_80612.zip

    Dowload Vista x64 177.39http://file8.mydrivers.com/display/n...39_vista64.zip

    Edited inf for Vista x64http://www.xtremesystems.org/forums/...1&d=1213959297

    Thanks.

    link to mod inf not working..
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  5. #80
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    Quote Originally Posted by takamishanoku View Post
    ^^ well then can you confrim that UT3 runs better? You've got a g92 card so a modded inf and you'll be sweet!
    Nope, the physx driver only works with those cards so far unless I'm mistaken. The driver itself works fine yes but not the physx driver I think but I will give it a try.
    Last edited by RPGWiZaRD; 06-20-2008 at 03:14 AM.
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  6. #81
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    Quote Originally Posted by RPGWiZaRD View Post
    Nope, the physx driver only works with those cards so far unless I'm mistaken. The driver itself works fine yes but not the physx driver I think but I will give it a try.
    i think it works, man look at this
    Are we there yet?

  7. #82
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    has anyone tried it with 9600GT?

  8. #83
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    http://rapidshare.com/files/12377294...cards.rar.html
    Working Vista x64 driver with moded .inf file for all cards
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  9. #84
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    Works with 35 driver ?
    don't have vantage...
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	physx.jpg 
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ID:	80714  
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  10. #85
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    can anyone test if you can use one of your GFX cards as dedicated physx card?
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  11. #86
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    Quote Originally Posted by nickless View Post
    http://rapidshare.com/files/12377294...cards.rar.html
    Working Vista x64 driver with moded .inf file for all cards
    Thanks for posting, downloading now

    EDIT: CPU score went to 27392 from 8324 (8800GT stock clocks)

    i haven't run the entire test, i will do it soon

    Ok, before these new drivers: P 5413 (GPU 4848 CPU 8324)

    Using the new drivers: P 6183 (GPU 4912 CPU 27678 )



    Last edited by Luka_Aveiro; 06-20-2008 at 04:38 AM.
    Are we there yet?

  12. #87
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    Quote Originally Posted by n!Cola View Post
    link to mod inf not working..
    I tried myself and it works. Its zipped and size is 8KB. Only for Vista x64 and 8800GTS G92.
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  13. #88
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    Now, then, a SLI configuration is more meaningful than it once was; as not both of the cards are being used to their maximum, so there's space for PhysX calculation as well without dropping any FPS.

  14. #89
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    wonder if ATI will add this to their cards... they can´t just stay and watch.

  15. #90
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    No Crysis no care amiright?

    Anyway, seriously now, these drivers will allow Nvidia to destroy ATI in benches, not really gameplay. Gameplay quality will be better on Nvidia no doubt, but I still haven't seen how it will impact performance. Don't see why everyone's going ape.

  16. #91
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    Quote Originally Posted by munim View Post
    No Crysis no care amiright?

    Anyway, seriously now, these drivers will allow Nvidia to destroy ATI in benches, not really gameplay. Gameplay quality will be better on Nvidia no doubt, but I still haven't seen how it will impact performance. Don't see why everyone's going ape.
    Easy up man, we are just talking about VANTAGE numbers.

    No one said so far this brings far more performance to games where Physx is used.

    In my POV, you have 2 ways:

    1- framerate decreases, because GPU is loaded with Pysx tasks;

    2- framerate increases because GPU doesn't depend on CPU physics calculations

    Then, even if your framerate lowers, but the game is still playable and much more enjoyable due to Physx, it's a win-win deal.



    Edit: about Crysis, i'll try this sys_physics_cpu=0 and see if it changes anything at all

    EDIT:2 no differences at all, at least that i could have noticed naked eye...
    Last edited by Luka_Aveiro; 06-20-2008 at 05:32 AM.
    Are we there yet?

  17. #92
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    From the documention, If there is more than 1 CUDA capable GPU in the system, there is an option to select either one of them for PhysX. In that documentation, GTX 280 is the primary GPU and 8800 GTS 512 is used for PhysX.
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  18. #93
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    Quote Originally Posted by wyemarn View Post
    From the documention, If there is more than 1 CUDA capable GPU in the system, there is an option to select either one of them for PhysX. In that documentation, GTX 280 is the primary GPU and 8800 GTS 512 is used for PhysX.
    I wouldn't mind adding an 8600GT or keep my 8800Gt to physics and get a GTX 260, if it was worthy...
    Are we there yet?

  19. #94
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    Quote Originally Posted by wyemarn View Post
    From the documention, If there is more than 1 CUDA capable GPU in the system, there is an option to select either one of them for PhysX. In that documentation, GTX 280 is the primary GPU and 8800 GTS 512 is used for PhysX.
    And you can do this with an Intel chipset based motherboad as far as i remember . CUDA doesn't care about SLI .

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    Quote Originally Posted by rbsmontemor View Post
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  21. #96
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    Quote Originally Posted by Stelios View Post
    And you can do this with an Intel chipset based motherboad as far as i remember . CUDA doesn't care about SLI .
    Exactly, and Vista can only have one branded Graphics Card driver, so no ATI GC rendering + an Nvidia GPU doing Physx
    Are we there yet?

  22. #97
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    I tried UT3 with hardware Physx. Both the physics map lags a lot and loading is much slower compared to normal maps. It it normal?
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  23. #98
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    Quote Originally Posted by wyemarn View Post
    I tried UT3 with hardware Physx. Both the physics map lags a lot and loading is much slower compared to normal maps. It it normal?
    I dont know man... Maybe it lags because that GPU can't handle physx + rendering?

    have you played the map before having hardware physx enabled?
    Are we there yet?

  24. #99
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    Quote Originally Posted by Luka_Aveiro View Post
    Edit: about Crysis, i'll try this sys_physics_cpu=0 and see if it changes anything at all

    EDIT:2 no differences at all, at least that i could have noticed naked eye...
    Crysis has it own physics designed by cryteck.
    Try UT3 or Cell Factor
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    And AMD is only a CPU manufactor due to stolen technology and making clones.

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    Do you know if "Grid" has physx support ???

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