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Thread: Our GPU2 Results! / HOW TO INSTALL

  1. #26
    Nerdy Powerlifter
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    Quote Originally Posted by twiggy View Post
    Anyone having problems with Vista 32bit? I for the life can't get any drivers to install and work besides 174.55 which still bogs at 30 sec/frames on a 88gts 512mb! My other 8800gts does 15-16 sec/frames, same drivers, same clocks just on XP64. When I try the 177.35 with the modded inf it does nothing at all. It says it installs but it defin doesn't work right and everything says no drivers installed.
    Sounds like you have the wrong .inf file? I have vista x64, so I don't know about vista 32. After it installs (177.35) does it say no changes were made? If that's thats what happens, you have the wrong .inf file.
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  2. #27
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    -q6600 @ 3.6ghz
    -8800gts g92 512 OC'd
    -Vista Ultimate 64
    -175.16, updated 177.35 w/ modded .inf
    -Stock (650/1625/972), OC'd (784/1960/1013)
    -5644.8 ppd
    You must [not] advance.


    Current Rig: i7 4790k @ stock (**** TIM!) , Zotac GTX 1080 WC'd 2214mhz core / 5528mhz Mem, Asus z-97 Deluxe

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  3. #28
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    Quote Originally Posted by Synthetickiller View Post
    Sounds like you have the wrong .inf file? I have vista x64, so I don't know about vista 32. After it installs (177.35) does it say no changes were made? If that's thats what happens, you have the wrong .inf file.
    Could be. I tried a couple diff links but to no avail. I'll get it going right at some point.

  4. #29
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    will it work on vista 64 with the 175.16 driver? Im to lazy to try new drivers..i like the 175.16's for my games.

    it seems to be working, but entering team number for XS does not show up in the Viewer..says Team:running now

    donor: core is not

    what gives here?

    it is going through the WU though, fairly quickly on my 8800GTS
    ~

  5. #30
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    Quote Originally Posted by strange|ife View Post
    will it work on vista 64 with the 175.16 driver? Im to lazy to try new drivers..i like the 175.16's for my games.

    it seems to be working, but entering team number for XS does not show up in the Viewer..says Team:running now

    donor: core is not

    what gives here?

    it is going through the WU though, fairly quickly on my 8800GTS
    I believe that means it isn't running. Open up the log file and see if the % is going up or if it is just ending right away.

  6. #31
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    It's telling you it's not running, Does the WU happen to be Test protien A?

    Use the power of your CPU and GPU to contribute to science! Become a member of one of the most competitive teams in the world of distributed computing, help find cures for diseases and various other charitable scientific causes. It's as simple as running a program! Go visit the World Community Grid and Folding at Home Forums for more information on these projects. CRUNCH 'N FOLD!

  7. #32
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    still cant get this damn thing to work. here is my log file.

    PHP Code:
    07:50:03] *------------------------------*
    [
    07:50:03Folding@Home GPU Core Beta
    [07:50:03Version 1.05 (Thu Jun 12 15:39:34 PDT 2008)
    [
    07:50:03
    [
    07:50:03Compiler  
    [
    07:50:03Build hostamoeba 
    [07:50:03Preparing to commence simulation
    [07:50:03] - Looking at optimizations...
    [
    07:50:03] - Created dyn
    [07:50:03] - Files status OK
    [07:50:03] - Expanded 42191 -> 246249 (decompressed 583.6 percent)
    [
    07:50:03Called DecompressByteArraycompressed_data_size=42191 data_size=246249decompressed_data_size=246249 diff=0
    [07:50:03] - Digital signature verified
    [07:50:03
    [
    07:50:03Project5001 (Run 1, Clone 65Gen 39)
    [
    07:50:03
    [
    07:50:03Assembly optimizations on if available.
    [
    07:50:03Entering M.D.
    [
    07:50:09mdrun_gpu returned -1
    [07:50:09Going to send back what have done.
    [
    07:50:10logfile size5446 info=5446 bed=25 hdr=1
    [07:50:10] - Writing 5984 bytes of core data to disk...
    [
    07:50:10Done5472 -> 1995 (compressed to 36.4 percent)
    [
    07:50:10]   ... Done.
    [
    07:50:10
    [
    07:50:10Folding@home Core ShutdownUNSTABLE_MACHINE
    [07:50:13CoreStatus 7A (122)
    [
    07:50:13Sending work to server


    [07:50:13] + Attempting to send results
    [07:50:13] + Results successfully sent
    [07:50:13Thank you for your contribution to Folding@Home.
    [
    07:50:17] - Preparing to get new work unit...
    [
    07:50:17] + Attempting to get work packet
    [07:50:17] - Connecting to assignment server
    [07:50:17] - Successfulassigned to (171.64.65.20).
    [
    07:50:17] + News From Folding@HomeGPU folding beta
    [07:50:18Loaded queue successfully.
    [
    07:50:18] + Closed connections
    [07:50:23
    [
    07:50:23] + Processing work unit
    [07:50:23Core requiredFahCore_11.exe
    [07:50:23Core found.
    [
    07:50:23Working on Unit 00 [June 20 07:50:23]
    [
    07:50:23] + Working ...
    [
    07:50:23
    [
    07:50:23] *------------------------------*
    [
    07:50:23Folding@Home GPU Core Beta
    [07:50:23Version 1.05 (Thu Jun 12 15:39:34 PDT 2008)
    [
    07:50:23
    [
    07:50:23Compiler  
    [
    07:50:23Build hostamoeba 
    [07:50:23Preparing to commence simulation
    [07:50:23] - Looking at optimizations...
    [
    07:50:23] - Created dyn
    [07:50:23] - Files status OK
    [07:50:23] - Expanded 41814 -> 246249 (decompressed 588.9 percent)
    [
    07:50:23Called DecompressByteArraycompressed_data_size=41814 data_size=246249decompressed_data_size=246249 diff=0
    [07:50:23] - Digital signature verified
    [07:50:23
    [
    07:50:23Project5001 (Run 5, Clone 70Gen 20)
    [
    07:50:23
    [
    07:50:23Assembly optimizations on if available.
    [
    07:50:23Entering M.D.
    [
    07:50:29mdrun_gpu returned -1
    [07:50:29Going to send back what have done.
    [
    07:50:30logfile size5447 info=5447 bed=25 hdr=1
    [07:50:30] - Writing 5985 bytes of core data to disk...
    [
    07:50:30Done5473 -> 2001 (compressed to 36.5 percent)
    [
    07:50:30]   ... Done.
    [
    07:50:30
    [
    07:50:30Folding@home Core ShutdownUNSTABLE_MACHINE
    [07:50:33CoreStatus 7A (122)
    [
    07:50:33Sending work to server


    [07:50:33] + Attempting to send results
    [07:50:34] + Results successfully sent
    [07:50:34Thank you for your contribution to Folding@Home.
    [
    07:50:38] - Preparing to get new work unit...
    [
    07:50:38] + Attempting to get work packet
    [07:50:38] - Connecting to assignment server
    [07:50:38] - Successfulassigned to (171.64.65.20).
    [
    07:50:38] + News From Folding@HomeGPU folding beta
    [07:50:38Loaded queue successfully.
    [
    07:50:39] + Closed connections 
    it seems it gets the WU attempts to start it, says my machine is unstable, sends results and starts over again.

    im back on stock clocks by the way. maybe i should reformat?
    -TJ07
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    -Intel 80GB SSD gen.2
    -WD 6400AAKS Raid 0


  8. #33
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    nope isnt working

    will need to get the modded drivers..will do it this weekend
    ~

  9. #34
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    Yesterday, I installed GPU2 on my folding rig. Had some problems getting it to play nice with my dual SMP clients. I think I have that resolved - but the performance is pretty bad running alongside the dual SMPs (about 434 ppd), so it looks like I need to do some tweaking.

    This morning, I got it up and running on my main rig.
    I will leave the SMP client offline for today and see how it goes, but for now I'm getting 4,233 PPD with no O/C on my GPU. Pretty good!

    "[crunching is] a minor service to humanity as a side effect of our collective hardware fetish" - Blauhung

  10. #35
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    -Athlon 64 5000+ BE @ 3.2ghz
    -8800gt 512
    -Vista Ultimate 64
    -177.35 w/ modded .inf
    -Stock (600/1500/900), OC'd (735/1837/1000)
    -5292 ppd

    Might overclock some even more since this seems to not be as sensitive as atitool

  11. #36
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    Quote Originally Posted by twiggy View Post
    Anyone having problems with Vista 32bit? I for the life can't get any drivers to install and work besides 174.55 which still bogs at 30 sec/frames on a 88gts 512mb! My other 8800gts does 15-16 sec/frames, same drivers, same clocks just on XP64. When I try the 177.35 with the modded inf it does nothing at all. It says it installs but it defin doesn't work right and everything says no drivers installed.

    Rig thats working right.

    Q6600@3.2ghz
    8800GTS 512mb
    XP64
    174.55
    670/972/1675 stock, just shaders OC'ed to 2ghz
    5644 PPD
    Uninstall Nvidia drivers,reboot,security mode,driver cleaner,copy moddef inf to the extracter folder,install,reboot be happy

  12. #37
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    Is the servers down again? Bastages.

  13. #38
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    Quote Originally Posted by twiggy View Post
    Anyone having problems with Vista 32bit?
    YEP! I have Vista 32-bit

  14. #39
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    With GPU2 I can push my GPU much higher then in games and stuff without artifacts showing up 2016PPD it's good for a 8600GT right?

  15. #40
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    Quote Originally Posted by DMH View Post
    With GPU2 I can push my GPU much higher then in games and stuff without artifacts showing up 2016PPD it's good for a 8600GT right?
    That's about what I'm getting. I'm getting 2116.80 ppd atm. Crunching for WCG at the same time.
    GPU is running at 66*c. I could probably go higher on the clocks. Maybe a volt mod is in order. I need some potentiometers.

    Until I get a new card that is. I'm wanting a gtx 280, but I'm going to wait for the price to go down and bugs to be worked out a bit if any.

    EDIT: BTW, what are your clocks?
    Last edited by Gamekiller; 06-20-2008 at 08:24 AM.

  16. #41
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    Quote Originally Posted by Gamekiller View Post
    That's about what I'm getting. I'm getting 2116.80 ppd atm. Crunching for WCG at the same time.
    GPU is running at 66*c. I could probably go higher on the clocks. Maybe a volt mod is in order. I need some potentiometers.

    Until I get a new card that is. I'm wanting a gtx 280, but I'm going to wait for the price to go down and bugs to be worked out a bit if any.

    EDIT: BTW, what are your clocks?
    Hit 2116.8ppd (40sec.) myself... took me 823Mhz though. Are you using the 177.35 drivers?
    Official ORB bottom feeder.

  17. #42
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    Quote Originally Posted by Gamekiller View Post
    That's about what I'm getting. I'm getting 2116.80 ppd atm. Crunching for WCG at the same time.
    GPU is running at 66*c. I could probably go higher on the clocks. Maybe a volt mod is in order. I need some potentiometers.

    Until I get a new card that is. I'm wanting a gtx 280, but I'm going to wait for the price to go down and bugs to be worked out a bit if any.

    EDIT: BTW, what are your clocks?
    Now I'm getting 2065,17 PPD, the card clocks are 715.5/1678/864(core/shader/mem),the card is at 50ºC,what are your clocks?
    I'd also would like to go to a GTX280 but it's too expensive,maybe an GTX260 or a HD4870 with it's 1.2(I don't know if it's GigaFlop or Petaflop) and if it works with GPU2
    Quote Originally Posted by DrJay View Post
    Hit 2116.8ppd (40sec.) myself... took me 823Mhz though. Are you using the 177.35 drivers?
    You needed that much core?I'm doing that with only 666Mhz but with my shaders at 1782Mhz,you we're able to push 823Mhz from your 8600GT or you are using a 8600GTS?
    Last edited by DMH; 06-20-2008 at 10:31 AM.

  18. #43
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    Quote Originally Posted by DMH View Post
    You needed that much core?I'm doing that with only 666Mhz but with my shaders at 1782Mhz,you we're able to push 823Mhz from your 8600GT or you are using a 8600GTS?

    Yeah, the card is a GTS. Maybe its because I'm not using the 177.35 drivers??

    Also got to 39sec / frame but that took 850Mhz.
    Official ORB bottom feeder.

  19. #44
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    Quote Originally Posted by DrJay View Post
    Yeah, the card is a GTS. Maybe its because I'm not using the 177.35 drivers??

    Also got to 39sec / frame but that took 850Mhz.
    I'm in 40sec/frame with 715.5/1728/864 but I'm using a GT only so those core clocks are unreachable to me
    If I knew somebody who could voltmod the card since at these speed the card is at 50ºC with an VF-900
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  20. #45
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    I'm running 177.35 drivers.

    Speeds: 690/1700/850 (core/shad/mem)

    XtremeSystems BF3 Platoon - Any XS member is welcome.

  21. #46
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    Shaders are the only thing that needs to be OC'ed.

  22. #47
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    Quote Originally Posted by twiggy View Post
    Shaders are the only thing that needs to be OC'ed.
    Really I can decrease my core speed so that my shaders go up alot?
    Perhaps 650/1800?
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  23. #48
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    Quote Originally Posted by twiggy View Post
    Shaders are the only thing that needs to be OC'ed.
    I found that core played a good roll in mine.

    Memory, not so much.

    XtremeSystems BF3 Platoon - Any XS member is welcome.

  24. #49
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    Forget about got an error at 666/1782,maybe another day I'll try at 650/1782
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  25. #50
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    Intel Q9450 @3.4
    eVGA 9800 GTX at Stock
    177.39 with physics support
    -Vista 32 Bit Premium
    GPU Client @ 6550PPD
    SMP Client @ 2400PPD
    Total Near 9000PPD

    I have affinity set so that SMP runs on 3 cores and GPU runs on the other core.

    I should be getting +10000 PPD by tomorrow because of the PS3 and a few other computers.

    I could not get any other NVIDIA driver to install properly with this card. I was very happy to see 177.39 install and FOlding start to work properly.

    Last edited by spider_d; 06-20-2008 at 12:45 PM.

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