Erm, NO. You're dead wrong. If the game is not multithreaded the maximum utilization you'll EVER see with a quad is 25% (asuming 0 background utilization).
The game IS multithreaded, but maybe:
1. It's a bad implementation.
2. The game doesn't need any more CPU. And at the resolutions we play here at XS the game is 100% GPU limited, so are you expecting a fully loaded quad?
And watch out that language, specially if you're wrong.
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