Fine, just remember that such a benchmark won't tell you how good your video card will be for running Crysis.
In my opinion, benching just the number crunching part of a GPU is equally insane as benching just the FPU in the CPU.
Simply put CPU has other units which may improve its performance for other uses (for example SSE as used in DivX encoder), and GPU has other units which may limit its performance for other uses (number of ROPs, TMUs, etc, which determine actual game performance).
What I am trying to say is that I am not sure we really need yet another benchmark with relative instead of absolute performance numbers.
What we also don't need is the CUDA mp3 encoder (and Linux only mind you) but NVIDIA still organized a contest.
mp3 encoding is ridiculously fast on a CPU already, disk I/O is the bottleneck -- it would be much better if they organized a contest for x264 encoder on a GPU or even better wrote one themselves and open-sourced it.
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