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Thread: Farcry 2: GDC 2008: Tech Demo Walkthrough, 720P

  1. #1
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    Farcry 2: GDC 2008: Tech Demo Walkthrough, 720P

    Farcry 2 GDC 08 demo

    part 1
    http://www.gametrailers.com/player/30927.html

    part 2
    http://www.gametrailers.com/player/30936.html

    not sure if its posted. tried searching, found nothing on this...

    also not sure how the console version affects the PC version ... in gameplay, graphics, texture ... etc

    http://blog.ubi.com/farcry2/

    How will the console versions affect the release date? (posted by Portchyboy)

    --We are making one game for all platforms. PC being the main one, Xbox 360 and PlayStation 3 being the others. But it’s not just any port: it’s the same game, and as of today, the console development has caught up with the PC.


    How will console version look like compared to pc? (posted by Andrey992)

    --The console versions will hold up to the quality benchmark established with the PC version and redefine console graphical excellence. The truth of the matter is that Far Cry 2 on console is far from being a simple port; it is its own distinctive custom configuration with a very unique artistic pipeline; and this truly shows.
    Last edited by Philip_J_Fry; 02-21-2008 at 10:05 PM.
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  2. #2
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    Very STALKER-esque.

  3. #3
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    thanks

    amazing Game

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    Awww?
    Vegetation doesn't grow in-game?
    I'm sure everyone would be just thrilled to sit around and watch as grass grows.
    :p
    You were not supposed to see this.

  5. #5
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    Next up, real-time wind erosion.

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  6. #6
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    It looks brutal!

  7. #7
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    Quote Originally Posted by aMp View Post
    Next up, real-time wind erosion.
    How about real-time weapon-change?

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    Quote Originally Posted by aMp View Post
    Next up, real-time wind erosion.
    wow, that'd be so awesome!

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    Quote Originally Posted by largon
    Awww?
    Vegetation doesn't grow in-game?
    I'm sure everyone would be just thrilled to sit around and watch as grass grows.
    :p
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    it's better have blood and gore dammit

  11. #11
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    id like to knoe what gfx card they used for the demo....game play looks very smooth
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    Can't wait to play this game. I hope it runs better than Crysis.

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    If this game gets as much hype as crysis did, then I think I'm going to go kill somebody.

    What a pile of story lacking graphics come first crap.

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    One of the best features of this game.............No HUD. I will be sooooo happy not to have my screen cluttered up by maps and ammo information.
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    Crysis 2 had better surpass this level of quality, AND match it in story. If not, then I may be heasitant.


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  16. #16
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    Quote Originally Posted by KoHaN69 View Post
    How about real-time weapon-change?
    Now we all know that can only be acomplished with 8 cores. Or is it seven?

  17. #17
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    Some-what stalkerish definitely.

    Now if only stalker came out on cry-engine2 with at least a few bugs less... zomg would happen. If a CONTINUATION of stalker came out in cry-engine2..eee.
    *Edit* Branches snapping off blowing in the wind zomg seks.
    Last edited by n-sanity; 02-22-2008 at 05:06 PM.
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  18. #18
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    If wind effects braches, I sure to god hope it will effect bullets, for a change!

  19. #19
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    Quote Originally Posted by Rock&Roll View Post
    One of the best features of this game.............No HUD. I will be sooooo happy not to have my screen cluttered up by maps and ammo information.
    That can be done in most games via console. And I'm quite sure the HUD was just hidden in this demo.
    You were not supposed to see this.

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