boot clipping through the ground has nothing to do with DX10 or physics.. imho.
And, for the record, I think the technology used to achieve certain effect in game is poor metric of comparison. There are many many games which were very successful using "old" technology.
And, there are considerable number of visually impressive games that utterly failed. Afterall, the wow factor of spectacular visual imagery wears off pretty quickly when you're frustrated by the controls, ackward gameplay, lack of objectives or direction, and plot that kills braincells faster than beer.
Bookmarks