:banana::banana::banana::banana:. That really sucks. Quite disappointed with ASUS too, since this is a ROG MATRIX card.
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:banana::banana::banana::banana:. That really sucks. Quite disappointed with ASUS too, since this is a ROG MATRIX card.
I hope it doesn't mean anything in gaming.
If it's in the BIOS, maybe the memory timings? Lightman mentioned that scaling down the memory clock drops down the results as well. I haven't tested downclocking the memory myself. I'll try it...
Hmmm...
Your R9 290 results.
http://i.imgur.com/6MRadQcl.jpg
My R9 290x results.
http://i.imgur.com/2AM2Vytl.jpg
I feel utterly defeated.
Here's mine. ASUS R9 290x ROG something.
http://i.imgur.com/2AM2Vyt.jpg
Here's the problem. http://www.displayport.org/products-database/?products_category%5b%5d=cables-connectors&products_manufacturer=
There's very few of them. And a lot of manufacturers claim...
I hope it doesnt suffer from the DP cable woes. I bought two DP cables, disassembled them, found out that it's not following spec. Only a single GND cable is connected, and pin 20 was passed through....
Interestingly, AMOLED is catching up, very fast. I didn't notice this review. http://anandtech.com/show/8258/evaluating-samsungs-qhd-amoled-displays
Sorry, could you explain what delta E is? I was thinking that many people would want accurate colour correction, if given a choice, and as far as I know, on the 1080p AMOLED phones by Samsung, the...
microSD and AMOLED is why I stuck with Samsung. These advertised storage doesn't matter when you can slot in a 128 GB microSD into your phone. Hell, you can even use an SDCard to microSD adapter for...
We're only about 2 months into the Mantle beta: February and March. That's not terribly long yet for complex code. Plus, they've already given an estimate for the public SDK, which is later this year.
Just to add, Microsoft probably paid AMD for DX12 to be based on Mantle. Johan of DICE seems to be implying that DX12 has a lot of Mantle integrated. Hey, doesn't this mean that engine devs doing...
Holding off from DK2. I got a DK1 and it really taught me how high my standards are.
Tested has a really good advice: buy with your friends.
I definitely agree with you on him derailing the thread. That reminded me of Particle's sig.
I like how AMD put things that are beta on beta. At least they're admitting some driver versions simply...
What the hell? He wasn't even talking about Mantle. His comments was not focused on Mantle at all. All he said is, if you're gaming, you should buy a similar-priced intel CPU because it offers better...
Tried the 14.2 update. I see about 10% more fps on my 7850 on BF4 with details on medium (with 14.1, my fps was worse with Mantle). Disappointingly, as pointed by someone else on another forum (can't...
It really depends on whether Epic/Crytek wants to pay Eidos/Cloud Empirium to backport it or not. That said, there's still the maintenance part of it which is true.
Interestingly, Tim Sweeney (as...
What about this, from that same site? See year by year. Hmm, 1.8% increase in discrete shipments seems to be an awfully small increase when the R9 290x has been out of stock many many times. Has AMD...
kuroikenshi, okay, but doesn't this mean UE3 and CryENGIUNE will support Mantle? I'm not entirely sure what you're trying to tell me here. What you just said doesn't stop my question from being a...
If Thief and Star Citizen is going to support Mantle, wouldn't this mean that Unreal Engine 3 and CryENGINE will be supporting Mantle?
I answered you as well as of above (sorry for being edit-happy). GCN 1.0 works well with Mantle for reducing CPU overhead, contrary to your belief.
Perhaps, but do you have any numbers for GCN 1.0 coupled with a weak GPU and compared direct3d and Mantle against each other to back that up? All the reviews I see on the Internet are on 290x. In my...
Simple, DICE optimized it more towards GCN 1.1 than GCN 1.0. Heck, DICE themselves said it's not optimized for 7xxx. So you're questioning something that has been answered.
People have been reporting stutters with Mantle on BF4 which seems to indicate memory issues, that could be remedied by dropping the texture quality. It doesn't seem to be a separate issue since Star...
No OSD can be displayed on Mantle because it doesn't run on the DX API. Overlays require DX to work. It's also why all sorts of streaming program that relies on hooking to DirectX doesn't work...