Wow, it looks like Nvidia may have pulled it off. I was surprised by the gains made by these new drivers, especially in Doom III 0_0!
The review was done using the 4800+ from AMD, and a 7800GTX.
BTW, review is in german.
Review
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Wow, it looks like Nvidia may have pulled it off. I was surprised by the gains made by these new drivers, especially in Doom III 0_0!
The review was done using the 4800+ from AMD, and a 7800GTX.
BTW, review is in german.
Review
sigh.... another very good reason to get a gtx instead of r520xt....
I'm sure ATI may come up with drivers of their own that exploit dual core to some degree..Quote:
Originally Posted by One_Hertz
There was some talk about multithreaded games blunting the impact of these multithreaded drivers though..
Oh well, we'll just have to wait and see. Games that use alot of vertex processing (like Doom III shadows) seem to benefit from these drivers the most.
Well first off Dual Core CPUs have little more bugs in them then I would like to have. So I think I'll stick with single core FX-57 that I'm going to be getting soon. There fast enough, and there is no reason to use dual core unless under heavey loads with rendering, but even then who wants to render a movie or photoshop while playing Counter-Strike: Source or Battlefeild 2?
Anyways nice find though, and I guess it's good to know that someone is useing the dual core, so when it is needed they will have everything worked out.
wtf are you talking about dual core with bugs... now ive hear everything .....
Quote:
Originally Posted by Noxious020189
yeah lol where are you pulling that info from?
Colds to list just one cause I'm in class...They have little bugs in the where if they get to cold that they do somthing that I cant remember when Im at home I will try and find the article
almost every .90 amd cpu has cold bug they cant boot @ at really low sub zero temps but that affects single and dual cores that is the only bug....
btw carfax if you can read that or writte the guys of that website tell them to try higher resolution with the candy eye ON to see if the drivers helps a lot or notwith sli 7800gtx runing low res is stupid imo
I didn't know that all AMDs had that bug but no that is not the olny one I read on...I can't remember anymore at the moment but if you dont find them by the time I get home I will try if I'm not busy with essays...
wow yeah in doom3 thats sweet
I don't speak German. However, they weren't using the 7800GTX in SLI. It was a single card.Quote:
Originally Posted by leviathan18
Also, the 1280x1024 bench was done in high quality mode with 4xAA, so it wasn't exactly low res.
The one thing I wish they would have done, is to use a 4000+ for comparison.
well if it is just 1 is ok... pretty nice fps you can gain with that driver for dual core and you are right a 4000 would be better in the comparission
Why are all the high quality settings so much lower in terms of peformance on the SMP drivers? :stick:
EDIT: Wow.... that is a heck of a jump for in-game-scenerios
http://www.hardwareoc.at/Forceware-G...p/Geforc12.GIF
^^ Is that right? Because that is almost as much as it would normally get in SLI :slobber: I really hope that ATi can come up with a similar technology as soon as possible
now who says the dual core is not for gamers ???? is like having another 7800gtx
I suppose but Im still somwhat suspect. Lets see what members here get once the drivers become availableQuote:
Originally Posted by leviathan18
Bugs in dual core huh? I believe you have been misinformed, the chips are working remarkably well. Unless you have some data?Quote:
Originally Posted by Noxious020189
In addition to the pair you already have in SLI! :woot:Quote:
Originally Posted by leviathan18
http://downloads.guru3d.com/download.php?det=1181
i'll get bench em all, and do a comparo with far cry, doom3 and any others.
I think the reason why Doom III gets such a large boost with these drivers is because it uses so much vertex processing; mainly for shadows.Quote:
Originally Posted by Sentential
Thats part of how these drivers increase performance; by offloading vertex processing to the second cpu core so that it can be executed in parallel with the GPU.
Nice gains in some places, but the performance bug under "quality" mode is annoying...
Looking good for the future. Multi-threaded drivers + multi-threaded games means quad-core CPUs will offer immediate gains for gaming. :eek:
the performance bug is only in the 3dmarks though..in everything else it looks to be fine.
Well, from what I've heard, the multithreaded drivers will not work as well with multithreaded games because with multithreaded games, the second core will be in use by the game itself and not just be idling; therefore less processing power will be free to help the GPU with vertex processing.Quote:
Originally Posted by Cybercat
**EDIT** Whoops, I just realized you said "quad-core" and not dual core. Yeah, with quad core, more stuff can be offloaded to the CPUs by the drivers, along with the regular multithreaded game optimizations :cool:
I doubt quad core will be available to gamers until late 2007 or early to mid 2008 though.
Quad core opties will be the first quad core processors, and they will be hella expensive!
well yeah but that's with dual cores. I was talking about quad cores in the second part of my post. With quad cores you've got two CPUs working both threads from the driver, and the other two working both threads from the game, so nothing's really getting cluttered with too much work.Quote:
Originally Posted by Carfax
Yeah, it is a long wait, but it's still pretty exciting. I mean usually when you add more cores they aren't utilized until much later, but now with drivers and games both being dual-threaded, future CPUs will probably have immediate benefits to offer gamers.Quote:
Originally Posted by Carfax
Hey Cybercat, I realized what you said and I edited my post ;)
so did I :p:
Don, can you make sure to include a BF2 benchmark in this as well. That is one of the most popular games now.Quote:
Originally Posted by don_vercetti
Rumor is that BF2 is fuxored with these new drivers because of the shadow bug. They are beta however, so the final release should re-fix the problem.Quote:
Originally Posted by cooter
Very nice. Could you please post yr results in XS Review thread.Quote:
Originally Posted by don_vercetti
Thank you.
P.S. you`ll be the first one there with his own review.
Would be nice to prove this either way. I may try out these new drivers if i get a chance.Quote:
Originally Posted by Carfax
i haven't got BF2, sorry. Not a big fan of online shooters.
Shall i run all tests at 1024x768 and 1600x1200? AA and AF on both.
I'll bench;
Far Cry
Doom 3
CS:S
Fear SP Demo
Unreal Tournament 2004 (since it likes CPU, should like this)
3dmark01, 03, 05 (default only)
Any others? Just installing all these games that i haven't used for ages, then i'll get to work.
that is very nice you have cs s ut 2004 and doom III and you dont like online shootter xD
try that resolutions perhaps 1600x1200 without AA or AF because you only have 1 7800gt
Fear SP Demo would be very interesting.
well CS:S came with hl2, doom3 is an SP game and ut...well i cannot deny, but i fell in love with the original, and this was also good.
Latest benchemall crashed on me, getting an older version.
i agree with the 1600x1200 full AA & AF. If possible how about the BF2 Demo. I feel there is enough people that play it to give it a shot.
ok but ill hav to download it, and im on 512k. So wait until tomorrow for that.
I am guessing 90% of that performance gain is because the shadows are not being rendered...
I have not tried but supposedly this shadow bug is prevalent in most if not all games...
Wait, so shadows don't work with the 81.26s? WTF is that? LOL.
Otherwise the performance looks GREAT!! AQ3 performance is way up as well.
Anyway, if I'm not mistaken, a very simplistic way to look at this update is that one processor takes care of the game and another processor takes care of the driver. I bet the gains are even more noticable in SLI.
Couldn't the performance boost come from new driver enhancements instead of dual core? Why didn't they bench single core vs dual core with the same driver?
So what am i looking at? The same FPS except in D3, which looks like a freak score.
Well, I've uninstalled, DriverCleaner'ed, and reinstalled the new drivers 3 times and have consistently NOT been able to reproduce that article's performance boost. I did get a 4fps boost in Doom3, to 86.9 from 82.8 (amounting to about a 5% boost) but nothing dramatical like the 20%-ish stuff they got. Even so, not too shabby, right? ;)
Just so you know, I was also not benching at the 1024/1280 resolution they tested at: I run at 1920x1200 with a 7800GT.
Anybody else test them yet?
Well it would be nice if you told us WHAT PROCESSOR you are using... uhh...Quote:
Originally Posted by ErikaeanLogic
Did you do this test on an X2? If so, maybe these drivers only boost the GTX series...
At that high of a resolution you may be gpu limited...Quote:
Originally Posted by ErikaeanLogic
indeed.Quote:
Originally Posted by Plywood99
Damn, nobody with a dual core rig has tested these drivers yet?
oh, sorry;)Quote:
Originally Posted by J-Mag
I'm using a 3800+ X2 @ 2.7GHz.
What's this shadowbug I've heard about? Shadows are corrupt or don't display or something?
Using the CPU to calculate shadows. And here I thought UltraShadow was some advanced tech. Well that's certainly one way of outperforming ATI in some games.
Does it look the same though?
1 7800GT should be fine with 1600x1200 res and AA and AF :toast:Quote:
Originally Posted by leviathan18
19x12 is definatly going to be GPU limited.
Try 12x10 and 16x12 (or their widescreen equivalents)
also it seemed that AA and AF made the gains even larger...
some image quality screens would be excellent as well
I'm already switched over to the new drivers, not going to bother going back to test resolutions I don't game at;)Quote:
Originally Posted by Arkangyl
Well I`m sure you got pretty nice setup there.
But we need those tests to proove the actual increase os dual-core with this driver.
So pretty please make some test for fellow guys here.
Thank you.
I tryed these quick with BF2, and they suck big time. I went from 85-100fps to 25-35fps and the shadows are just wacked. They jump all over as you walk by something casting one. I didn`t bother to run any benchs, I saw the horrible performance in the only gfame i`m playing right now, so I rolled back to the 78.01s, and yeah I have a dual core and 7800s in SLI.
I'm not having any of those issues in bf2. Did you use DriverCleaner to dump all traces of the old drivers before installing the new ones? BTW, what are you using to determine fps in bf2?Quote:
Originally Posted by Rukee
If this was directed at me I can oblige you.:)Quote:
Originally Posted by Cooper
I'll run various AA/AF configs at 1024 and 1280 in Doom3. Can anybody tell me how to run a BF2 bench?
If you could make those tests it`d be great.
But we need a comparison between single-core and dual-core with equivalent clocks with this new driver.
The drivers have been confirmed to be buggy. Lots of stuff aren't rendered, which is where the huge performance increase comes from.
Confirmed by who? In the thread over at Futuremark, a user with a 4800+ setup claimed that there was no image quality loss between this new set, and the previous one he had in Doom III; but there was a performance boost.Quote:
Originally Posted by Shadowmage
There's been similar reports over at Anandtech forums aswell.
<<< Dual Core and 7800GTX.. if someone can PM me how they would want the benches to be run.. i really only bench with AQ3,3dMark and SPi so im not familiar with benching through games.
however i have the following games.
FarCry,Bf2,DoomIII,CS:S,HL2 so if someone would like me to contribute with a GTX i'd be more than happy i just need to know how
Yes I did, and I use fraps for fps in game.Quote:
Originally Posted by ErikaeanLogic
Okay, so here is a comparison between the WHQL 78.01 and beta 81.26 NVidia drivers. The following were constant between all tests:
Athlon64 X2 3800+ @ 2700MHz
2x1GB Crucial Ballistix PC4000 @ 270fsb, 3-3-3-7
BFG 7800GT OC @ 485/1200
74GB WD Raptor (system and apps)
Doom3 for all demos using the "timedemo demo1 1" command
8x Anisotropic Filtering
High Quality setting in Doom3
Ready?
Reso/AA/78.01/81.26
1024/no/101.2/106.6
1024/2x/100.8/105.8
1024/4x/94.5/98.2
1280/no/99.6/104.4
1280/2x/92.9/96.0
1280/4x/75.2/76.9
1600/no/91.2/94.4
1600/2x/78.4/80.0
1600/4x/57.0/57.5
1920/no/84.5/86.7
1920/2x/69.6/70.6
1920/4x/48.9/49.3
So, I have to say that even I was a bit surprised. The fact that there is a fairly uniform 2-5% increase across the resolutions seems counterintuitive to me. Also, I must have uninstalled and reinstalled the 78.01 and 81.26 drivers 3 times the day of the 81.26 release and got a 4fps difference at 1920/noAA and only got a 2fps diff tonight, so that's a bit confusing, too. I don't see the 20-40% increase in Doom3 fps, which didn't surprise me. I don't notice much of a difference in video quality between the two driver sets so I can't figure out what all the fuss is about there. Anyway, I hope that this helps:)
Any driver that "Exploits Dual Core" is simply using the processor to do the work the card(s) should be doing, one of the reasons I'm not a fan of Nvidia. Just look at some '01 results and you will see how inefficient an Nvidia card is compared to ATI, they use alot more system power while doing the same things.
How about some single core vs dual core benches using different drivers? That's the only way to prove that there are actual dual core tweaks, which I'm still skeptical of.
As ErikaeanLogic's benches show, the low res gains are the same as the high res gains. If it really had dual core tweaks, low res gains should be higher since the CPU is the bottleneck in that situation.
this is really interesting to me.. can someone direct me in a way to figure this out.. as stated above im DualCored and GTX'd...
any games that you'd like to see it tried on???? also should i use FRAPS? or an actual benchmark.. i can test with AQ3.. but there is no way for me to validate since the ARC is down....
I tryed them again and got horrible results, BF2 has blue mountains, and the shadows are just wacked. They jump around for some things, like this tank, but notice the jeep doesn`t have one. Also some bushes flash back and forth like between two colors or something. The 78.01 are fine and the shadows are normal.
http://img.photobucket.com/albums/v6...-25shadows.jpg
http://img.photobucket.com/albums/v6...emountains.jpg
People, just remember these are ALPHA drivers! Not even beta, but alpha (according to Nvidia PR). The final revision will be much better assuredly..
I dont know if its already posted or not but VR-Zone also has done new driver testing. Its going good with these drivers.
Yeap they didQuote:
Originally Posted by harshal
But... I haven`t found anything good there.