PCGH: Micro stuttering on multi GPU solutions
Quote:
With this thread in German 3D Center Forum, the whole things starts and reached almost any IT website. The summary of the thread creator: Although SLI allows higher frame rates, the perceived outcome is often not better than the lower framerates of a solo graphics card. Meanwhile, it is clear that not only (triple) SLI, but Crossfire is also concerned. And as we said in our testing of multichrome, S3 doesn't make it better than AMD / Ati and Nvidia.
Source (english):
http://www.pcgameshardware.de/?article_id=631668
At the end of the article there is a video showing NFS Pro Street and UT3 on a HD3870 X2 with both crossfire enabled and disabled. I have to admit the video smoothens everything a bit. The difference is much bigger when you see it with your own eyes. NFS becomes almost unplayable when running crossfire. On UT3 you can see the stuttering much better. Though the game runs 10 Fps slower without CF, it feels way more smooth.
SuperPI 1M runs are MUCH MORE IMPORTANT!!!
The lack of interest into this serious matter really makes clear how this community is driving into a totally wrong direction.
Thousands of threads about making SuperPI and 3DMark runs, but fewer and fewer about things that matter for stuff that computers are there for.
This is like spending most of you time tuning your car engine to produce the most possible RPMs in the garage, while not caring about the fact that it won't drive faster than a Fiat Bambino on the road.
It is really sad to witness such a waste! :mad: