Es un photo espectacular!!! (hope I got that right)
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What's your fan running at? I think that some of the failures are a result of the heat from the GPU causing some of the memory chips to overheat.
My CPU was running at 3.3GHz though... yours looks to be a bit quicker. :)
Heres my feeble score to compare it too, 4662 Mhz I7 980, 1000 Mhz GTX 560 tis:
http://3dmark.com/3dm11/2300377
P9849 :(
I'm never ramping my CPU that high again, so wont get any better, its on 4.4 Ghz @ 1.35v for 24/7.
Ha, target score for my hardware - P8700, thats funny :D
My current PB with cpu at gaming clocks and my gaming rams in:
P10713
http://3dmark.com/3dm11/3029687
:D
Deleted.
Mine wont even pass at +180 all the time, its right on the edge, +170 is pretty stable.
Im running 3D11 right now and +180 just dropped gpu drivers again.
:(
OK new PB at +170:
P10862
http://3dmark.com/3dm11/3035620
Edit: Bettered again
P10937 http://3dmark.com/3dm11/3035660
Edit: I did it ... cracked 11k...
P11080 http://3dmark.com/3dm11/3035720
:D
Got bored since my third 680 isn't in to run my 3x FW900 setup so I tested one FW900 at 2560x1600 with each applicable game having all settings maxed.
http://i119.photobucket.com/albums/o...02560x1600.jpg
The most VRAM use I saw in BF3 was 1930 MB, Crysis 2 was 1971 MB, and the most in Skyrim was 2028 MB, all with no slow-downs with the 680's. The other games were well under 2GB usage.
I am not sure if the limit on the 8x/8x PCI-E 2.0 slots were hurting the 680's more than the 3GB 580's but the 680's in SLI only ended up an average of 24% faster than the 580's. A bit lower than I was expecting.
There was an anomaly that I reproduced having over 100% scaling in 680 SLI Skyrim. If you include that result, SLI scaling is a perfect 100%. If you exclude that result and go off the other four games, the SLI scaling is 90%. Still pretty darn good. As for the reason Skyrim was scaling so incredible in SLI, might be a driver issue with single card as in both instances the GPU's were at max utilization.
^^ AA enabled?
I still feel this is a highly tuned mid range card rather than a high end offering, it seems to lack the muscle of a high end card even though it does produce the results, maybe its the narrow headroom it has when compared to the 7970. BF3 results like these tell the story though:
http://www.pcgameshardware.de/aid,87...e/Test/?page=6
:)
PcCI2iminal's - Geforce GTX680 OC SLI Surround 5760x1080
http://www.youtube.com/watch?v=-EGI9...ture=autoshare
double.. sorry! :D
If you look at the Fermi generation, the GTX *70 and GTX *80 were GF 1*0 parts while the GTX *60 is a GF1*4 part. I think this may have been planned as a GTX 660, not even GTX 670 Ti.
This will probably irritate fanboys from both camps, but both companies deserve a bit of a knuckle-rapping. As good as Tahiti is, AMD got caught with their pants around their ankles this round, and Nvidia took full advantage by raping the customer. Look at the GTX 680, if you ignore performance there's nothing about it which screams high-end SKU. Four phase power, dual 6-pin power connectors, a PCB basic enough to have been designed by a first year engineering student. I can imagine the conversation at Nvidia:
Engineering: Behold, here's the GK104, a true successor to the 8800GT 512MB :D
Marketing: Holy :banana::banana::banana::banana:, look at that performance! Do you KNOW what we can sell this for?
Engineering: $299? It's a mid-range card?
Marketing: So? $499 :banana::banana::banana::banana::banana:es!