Where did you get it from???Quote:
Originally Posted by stone_cold_Jimi
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Where did you get it from???Quote:
Originally Posted by stone_cold_Jimi
According to froogle these things are starting to flow into the market...
http://froogle.google.com/froogle?q=...Search+Froogle
Mine only has two holes (well and a third one right next to one of these), it's rather like a GF4 mounting...Quote:
Originally Posted by FUGGER
Any news on this? I'm trying order a custom full-cover block for my PhysX - an OC util would be an excellent accessory... :DQuote:
Working still on obtaining the overclocking utility.
Last time AGEIA said there will be no 256MB cards for a while, despite their original claims, due to the lack of application to use it (and, I guess, for the sake of easier support during the rough first few months. ;)Quote:
128MB and 256MB versions perform exactly the same currently, card only uses 128MB. This is being fixed.
Well, none of the 'real' shops list it in stock... and $300+ shipping? :eek: Heck, mine was $250 (plus some extra for my accountant who ordered an XPS instead of a cheaper Dimension ;)) from Dell...Quote:
Originally Posted by Negative Design
Quote:
Originally Posted by FUGGER
that will be great fugger :toast:
Seconded. :toast:Quote:
Originally Posted by cupra
BTW CellFactor demo is available via AGEIA's website - but it crashes on 32-bit machines here and won't install at all on x64 ones. :( Where's that AGEIA support?
Quote:
Originally Posted by T2k
That demo requires a PPu to run could this be the start of future games, just like earlie days when you needed a 3dfx card to run a game.
Ocuk has them for sale right now mine should be on its way :D
Quote:
Originally Posted by T2k
I stand corrected lol.
the demo can be played without the ppu but it aint pretty :(
Looks great and runs fine without one. :)
Mine gets really-really HOT. How is everybody else's Physx card?
We took it out of an always-open Antec mid-tower case and minutes later it still burned our fingers.
wow, one thing that bothers me about these cards is the lack of a temperature diode as well as a throttable fan. For the price of these cards I really think they could have afforded the pennies it would have taken to bulk order and incorporate a temperature diode so we at least know how these things are running temperature wise. There are more than a handful of monitoring programs out there that could have monitored that diode to the end user. The tray icon that is installed with the kit could have had a tab for temperature readout as well. With that being said when the card isn't in use or gets above a certain threshold in temperature the fan should be throttable either by itself or changeable from the end user to offset noise vs. heat when need be. I think its really lacking having these two things missing from a $300 card that really doesn't do much out of the box not to mention makes every system suffer fps wise when the card is in use.
Overclockers co uk. It arrived today. CellFactor demo downloaded, Ghost Recon 3 just posted from Play, I'm about good to go. :DQuote:
Originally Posted by ugp
It aint pretty ? Check out a friend of mine ;) Sorry the low res, it's because of the size...Quote:
Originally Posted by Negative Design
ftp://ftp.ua.pt/incoming/Helix/PACK%...FACTOR%202.zip
Yep, I'm building my new rig and this is the main reason I've got not only a TR-3 3.5" thermo LCD unit for my new Lian-Li V1000B Plus but another L.I.S 2 Premium 5.25" VFD unit - I want not only performance and silence but safety as well.Quote:
Originally Posted by cantankerous
Well, it's in and I've been playing the CellFactor demo - it's pretty damn awesome tbh, real "next level" graphics and all (kind of FEAR++). Heh, if you play it, get the psi boost syringe and go gaga mental lol. Anyway, first hardware obs...
Heat. I don't know how hot the Physx card gets, but my 7800GTs run about 20C hotter than otherwise. There is some serious data getting thrown around the system - I had one total lockup in the first 10 minutes of playing, but it was fine after a reboot, played on for about 25 minutes. I really want them to put a temp diode on the Aegia though.
Like the anandtech review said, there's a stop-frame effect as things explode in game; I don't know if that's a game programming thing or if the PCI bus just can't handle the load. Anyway, Ghost Recon 3 should arrive this week, I'll see how a finished game behaves.
You mean GRAW? Uh, that's just a joke, seriously. Physx is not involved in anything but simply produces some extra effect particles - exactly what doesn't matter at all. :( Apart from this GRAW has no AA whatsoever - currently looks impossible due to its retarded engine - but also doesn't allow you to scale higher than 1280 if you don't have the latest VGA... clearly a totally :banana::banana::banana::banana:ed up game, I'd frikkin fire the person who made these idiotic decisions. :(
When I learned these things (try the demo), I gave up my preordered copy at Gamestop - I don't need another $50 crap to collect the dust on my shelf...
Retarded engine, or you simply have insuffecient hardware? :D Before you get defensive, realize that GRAW is an X360 port which uses a more advanced GPU than what we use in computers. The engine implements MRT, Multiple Render Targets, and deferred lighting. I believe DX10 will use this technology more extensively. AA is possible in GRAW, but it'd bring a quad-SLI system to its knees using today's standard of GPU technology.Quote:
Originally Posted by T2k
FEAR and Quake 4 do the same thing. If you have insufficient hardware, it won't let you choose settings that probably won't run well. Quake 4 requires a 512mb to run 1600x1200 or Ultra quality with 256mb card, FEAR gives you a warning if you go above 1600x1200 and use AA. If you feel up to the challenge of proving them wrong, go edit the config. I had to get my 1680x1050 and 1.6:1 ratio working. At least GRAW lets you choose whatever ratio you like. Think of it as a way of preventing people using the wrong resolution on the wrong monitor. Do you know how many people use 1280x1024 (5:4) on 4:3 CRTs? :nono:Quote:
Originally Posted by T2k
Would anyone with a PPU mind testing <a href="http://pp.kpnet.fi/andreasm/physx/">this.</a> I used fraps to see my fps, and my 2600+ AXP gets 1 fps with physics on and ~55 fps with physics off. :p:
It's pretty plain-looking, but it has a huge number of boxes.
"d3dx9_29.dll not found"
Also, with SLI on, my fonts have gone blobby exactly halfway down the screen :(
Idk why it can't find it itself, but search for d3dx9_29.dll in your Windows\System32 folder and copy&paste it in the bin folder with the .exe. I get 55spf (seconds per frame :D)
If you get the "d3dx9_29.dll not found" error you might need to update your directx to the <a href="http://www.microsoft.com/downloads/details.aspx?FamilyId=2DA43D38-DB71-4C1B-BC6A-9B6652CD92A3&displaylang=en">april 2006 version.</a>
Is that without a PPU? If it is, I guess it's time to ditch my trusty AXP for a A64X2 :)Quote:
Originally Posted by ULJarad
EDIT: Doh, I need to learn how to read. :D
I have all the updates and d3dx9_29.dll was in the x\System32 folder, it just wasn't reading it. Copying d3dx9_29.dll to the x\bin solved the problem.Quote:
Originally Posted by lolomfgkthxbai
I actually have an Opteron 170 now. 4400+ died, RIP.Quote:
Originally Posted by lolomfgkthxbai
FRAPS yields (2.5 minute run, shot one ball from starting position and waited - performance slowly got better)
2006-05-10 03:31:11 - cubewall
Frames: 638 - Time: 150633ms - Avg: 4.235 - Min: 1 - Max: 6
There's now a new version which includes a script that copies the missing file from c:\windows\system32 to the bin directory. But try reinstalling directx with microsoft's web installer first. As for the SLI problem, I'm not sure what the cause is, does a reboot fix it? :(Quote:
Originally Posted by stone_cold_Jimi