Can anyone elaborate?
I see it is 32 bit, so now that macro-ops fusion is enable in 64bit this should give a boost of a couple percent to nehalem in contrast to C2D in realworld 64bit code. Thus they'd be at least eqal in FPU/ALU tests I guess.
Why is nehalem faster in the GPU tests, does anyone know? (it seems they also make us of the CPU?)
Are there any 3dmark experts here? :D
Could someone compare nehalem with penryn:
http://ocxtreme.org/forumenus/showth...?t=3978&page=7 (link
used to work)
Nehalem 3,2ghz, 9800 GTX+ default
memory IIRC: tripple channel 800mhz (7-7-7-21)
scores 62781 in 3dmark01.