"GRAY AREA" IS THE TEXTURE that the filter is being applied to!
There should be a mandatory intelligence test before granting people Internet access, and it should require an IQ of at least 120. Forums would then be a much better place without all those two-digit-IQ trolls.
EDIT:
I got an advice via PM to stay calm -- I appreciate it, I have toned my post down a bit, and I am doing my best not to lose temper, but it is really hard to tolerate people who know nothing about the subject yet feel invited to comment with authority.
Split screen render of anisotropic filtering as a final proof:
Scale 1.0x (default):
http://img19.imageshack.us/img19/681...ghqualityv.png
Scale 0.5x (banding even more obvious):
http://www.abload.de/img/5870tmuvsalu0.5xsduj.png
For uninitiated, left side is rendered by ATI HD 5870, right side is how it should look (rendered by reference rasterizer).
Here is the program if you want to test it yourself:
http://www.3dcenter.org/3dtools/filter-tester
This epic anisotropic filtering fail is present since HD 5xxx series launch, that is obvious from initial filter test screenshots which you can find in numerous reviews.
If it was software problem ATI would fix it silently, and I would not be able to get the same result with the latest ATI drivers.
Think about it, if ATI could not fix this in software for a whole year, then it must be a hardware limitation. What is extremely disappointing for me is that it wasn't present in HD 4xxx series.