Bigger performance hit at 1680 then at 1600???
Quote:
Originally Posted by
msgclb
DX9 1600x1200 AA=4x, 32 bit test, Quality: High, Overall Average FPS: 43.555
DX9 1680x1050 AA=4x, 32 bit test, Quality: High, Overall Average FPS: 33.905
DX9 1600x1200 AA=4x, 64 bit test, Quality: High, Overall Average FPS: 42.78
DX9 1680x1050 AA=4x, 64 bit test, Quality: High, Overall Average FPS: 33.3
Using 64 bit DX9 it takes a very slight hit. I'll have to see if I can find any tests that I ran using one 8800 GT at these resolutions using DX10, AA=4x, 64 bit and High. Is there a know DX10 problem using SLI?
This is the closest I could find.
SLI
DX10 1600x1200 AA=4x, 64 bit test, Quality: High, Overall Average FPS: 13.15
Single
DX10 1680x1050 AA=4x, 64 bit test, Quality: High, Overall Average FPS: 12.63
I've never tried DX9 32 bit or 64 bit with a single 8800 GT.
Why are you taking a bigger hit at 1680x1050 then at 1600x1200 :confused::confused: