Originally Posted by
SabreWulf69
If they used DX11, they could in theory pack in higher quality textures more efficiently and effectively, which people have been modding into DX9 title's for quite some time now. Basic 3D models would look a lot more advanced through tessellation. The chance for less graphics jittering would be improved via superior multithreaded support. PhysX effects could, in theory, run smoother on a wider variety of hardware. Better resource management and multithreading improvements would also be made on lesser hardware. Basically, you get more on everything.
Given the time frame, and the impact of the original Crysis graphics, is it not fair to be expecting more from the second instalment? Obviously this game company would have you think otherwise.