oh snap! I just looked @ ur sig HAHA - nooow I understand why all the hate :rolleyes: :cool:
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i knew you would sneak in a ninja edit once again. also whats against the data? no one is dwelling on min fps. its just part of the idea. i have explained it to you many times that it is about consistency and not about the higher average. if the averages are very close like 1 fps as you say then it comes down to which one displays them at a stable rate. and just spitting out frames as soon as they are processed doesn't seem smooth to me.
Drop it Tiro, that statement was addressed to roofsniper who knows exactly what I mean; unless he edits his posts, I'll put up the quote; roof, me and you know you didn't say that in this thread; but your argument has always been that max fps means nothing so why are you jumping all over this 1fps? I guess the argument now is that the difference between "smoothness" and "lagness" (so to speak) is 1fps? :clap: :rofl: :rofl:
I bet you went cross-eyed when you saw my results, right? Tell me the truth! :rofl: :rofl: I don't even know why I'm wasting my time with you guys. Shoot, I'm spitting some sig-worthy stuff tonite.
Yea do us a favor and take your negative B.S back into the news thread where you can probably get away with it!
You will get lynched in here we don't want any Bull Shi**t in our only haven on the forum from constant bashing from Intel creeps that feel they need to Flex their E-Penis.
well zucker i went to the smoothness thread for you and searched for the word max. even tho i never said anything relating to the max fps in this thread which you were accusing me of i thought id show you what i said before.
i see nothing wrong with this.
nothing here.
nope
hmmmm?
Please just stop the useless, pointless arguing and THANK YOU FOR DERAILING THE THREAD once again :rolleyes:
Zucker take your personal fights someplace else please.
The thing is that when a system that gets higher avg fps is also getting lower min fps, that gives it a larger fps delta, which means less framerate stability by definition. How that translates into real world performance is subjective, which is where the author's comments come in.
Is this like the script in the Holy Grail? Should I get popcorn?
Z: Oh, oh, I see, running away then. You yellow b@st@rs! Come back here and take what's coming to you. I'll bite your legs off!
R: What are you going to do, bleed on me?
Z: I'm invincible!
R: You're a loon.
Thanks roof, it's somewhere in that last quote. I'll leave the reading to you. As far as your logic its already established that a large gap between frames would lead to that symptom; but your argument assumes that the drop from 70 t0 45 fps happens abruptly, which may not be the case at all. But here is the OP taking 1fps to mean smoother gameplay for PHII and all of you are defending it while making different arguments on the side. Another logic is that, a fast processor is bad for gaming because in conjunction with the gpu, certain frames would be rendered faster where as other frames may be rendered slowly due to the gpu (because the processor is too powerful anyway) having problems rendering that part of a game faster?
Edit: Yawn: Off to bed.
Why are you grasping so tightly to that 1fps? That is a tiny part of the equation... a small piece of a larger puzzle.
I didn't "take 1fps to mean Phenom II is smoother", I read Anand's words that Phenom II is smoother, and agreed with them because they matched my experiences.
You're putting uneccessary spin on my thread and twisting the meaning of my posts...
See below...
You both refresh your memory: http://www.xtremesystems.org/forums/...7&postcount=91
i am saying that it is possible to have a huge drop like that and that would explain why it could have higher average fps numbers but not look smooth. here we are dealing with fps averages that have a difference of 1 or less fps. so the average is very similar so it comes down to what happens during the course of the process. i think because of the imc and the high bandwidth of the amd cpus it would be more consistent. intel is processing the info and shooting it at as soon as it is done. which is what amd is doing as well. but at times when the cpu is busy and loaded up like during some action scene or explosion or something it might choke. the core 2 cpu could suffer from low fsb bandwidth and the lack of the imc. so even tho it is throwing the frames out as fast as possible it is being held down. amd on the other hand can let them out with a consistent speed because of the imc and the high bandwidth. so when they action scenes come along the fps values will drop on both but because the core 2 is getting a higher average already and because it is being held down due to bandwidth issues it will choke during times. this is my explanation and reasoning.
Another AMD news thread was just locked down, wont be long till this one is locked. :down: