Actually GP also doesn`t support it - yet. I didn`t see anything that my cpu couldn`t render by itself in that video. And game surely is single threaded.
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Actually GP also doesn`t support it - yet. I didn`t see anything that my cpu couldn`t render by itself in that video. And game surely is single threaded.
thanks for the vid!
You mean in software renderer right? because with D3D, my 165 and X1900XTX 730/855 almost every demo is around 2000FPS. Haven't tried with soft renderer.Quote:
Originally Posted by FUGGER
For Novodex Rocket? The only hardware acceleration I can find on it is for vertex processing, not physics acceleration.Quote:
Originally Posted by mursaat
Thanks for the vid irev :)
looks good,I can't wait till these things are reviewed.
Quote:
Originally Posted by Negative Design
i wish i had a better test config, but i dont.
Hopefully all the good will come with the new unreal engine. I think this is just a tease.
Is there a FPS test for GRAW?
All games should have built in FPS tests easier to access as demo downloads.
Heres a before and after clip of GRAW http://physx.ageia.com/sbs_graw.swf
I'm sure many have seen this before though.
And go here http://personal.inet.fi/atk/kjh2348fs/ageia_physx.html for more info.
Yes something like this were great. I´ve made two vids of exploding vehicles without the PhysX card, it were nice when someone could make a similar vid with the PhysX card.
http://rapidshare.de/files/19180798/GRAW1.wmv.html (WMV 30sec 8MB)
http://rapidshare.de/files/19180964/GRAW2.wmv.html (WMV 30sec 8MB)
It doesn't seem that GRAW benefits from the physx card that much. The debris do not even stay on the ground for long.
I noticed I get the same debris, falling leaves etc without a physics card and the game runs pretty fast without it too. I don't think it really offers much either.
Can anyone verify if GRAW is dual-core optomized? Thanks.
It's not. The cpu usage hovers around 50% while playing.
When does GRAW come out? Because I already have the full version...I just want one of these cards
How are you people getting the full version? It doesn't come out until May 5th
We are, how you say... ah yes, le pwnt.
I love AAO :)Quote:
Originally Posted by uwackme
].[HeAdHuNtER @ ur service :P
Quote:
Originally Posted by Jester FPS
Bit torrent :(
He would be correct. I thought it was out already.Quote:
Originally Posted by Negative Design
The game is hard. I am not use to this game style...its a more realistic feel than what I am use to.
I am a Day of Defeat: Source guy and it is a big difference from that. Controlling a squad and shooting people is hard.
Hmm nevermind, I wrote that from work and I was remembering something about software renderer, like the CPU doing all the work but now I check it's only the Vertex...Quote:
Originally Posted by ULJarad
I couldn't agree with you more, I am finding it hard too. To be honest I have no real clue what I'm doing lol.Quote:
Originally Posted by ugp
Quote:
Originally Posted by KoukiFC3S
Most games take 99% of my CPU on my single core if its 50% then that should mean its dual optimized,or maybe I'm wrong.
I think it's the opposite. If it were dual optimized the usage would go higher than 50%. 50% x 2 cores = 99,9%, so typical single core usage :)Quote:
Originally Posted by Negative Design
That's incorrect. The CPU distributes the task of the game among the two cores (50/50). If you were to open up another program in the background, one core would take on the task of the game and the other core would take on the new program.Quote:
Originally Posted by mursaat
how many fps does the ageia box demo that comes with the drivers get? Tested it on a P3 866 @ 1040 with 512mb ram at 3-3-3-7 and an X800XL.. seemed to be 100fps+ easily?