Running it on DX9? And then forcing it in CCC.
Printable View
From this article:
"Then there's the new 3D Vision Surround, bolstered by a redesigned display logic, which addresses the two-display limitation of NVIDIA GPUs. You can now connect as many as four monitors to a GeForce Kepler GPU, enabling 3-monitor HD 3D Vision Surround setups. You no longer need more than one GeForce GPU to connect more than two monitors."
This makes me a happy camper. I don't need a ton of power so I can never quite justify the cost of a second card. However I use three screens for desktop use which left me with ATi as the only option until now. :clap:
To the people complaining about benchmarks run at 1920x1080, most gamers are at that resolution. That is NOT "cherry picking", that's more like "we have limited time, lets put up the numbers that matter to the largest portion of the community as possible". I can say without a doubt that I don't physically (as in someone who lives close enough for me to go hang out with) know a single person who owns a monitor capable of higher than 1920x1200.
I can honestly say I have no intention of jumping to 2560x1600 any time soon, considering monitor pricing and the fact that gpu horse power doesn't last nearly as long presently at said resolution. Not saying that sites shouldn't use those numbers in their full on reviews, but those numbers are definitely not as important to the majority of the costumer base in comparison to 1920x1080. As such, if you only have time to show one resolution, you'd be foolish NOT to choose 1080p.
Huum looking at the framerate in 3 monitors setup with recent games... what the point ? get stutter on left and right and be clean on the center ? Will it not be better to decrease quality on peripheric vision and gain on average fps ?
It boosts the FPS on the main monitor.
but it still process the same image and the same frame ...
I'm disappointed it's only 2fps better than 7970 in BF3.... but this will probably improve over time right? Does this also mean 2x 680 still won't keep minimum fps above 120 ?? Or maybe just .....
:(
Who knows what changes they did to SLI. It seems they are unveiling lots of new features.
I would expect the GTX 680 to be faster in BF3 simply based on their claims of very high DX11 performance (and the rumors of a 40% lead in BF3 on a GTX 680). However, the HD 7970/GCN is still in it's infancy, and the drivers are still very young. We could see massive performance increases from both parties in the coming months. There's just no way to tell what's coming.
Hey, you found your way here!
I'd say since this review is with pre-release drivers it has a lot of room to improve, probably even in time for launch-day reviews, compared to two+ months of being out in retail and already having had some improvements (Radeon 7970). Also judging by the "official" nVidia graph, I can't picture they'd claim 40%+ faster in BF3 when it's not even remotely like that in actuality. Thus I think we'll see better results in launch-day reviews than this one, which is only a good thing for us consumers :D.
You know Tiger, I think I'm going to put you on my ignore list because I don't want to have to deal with you on two different forums.
Still no proof. PM me when you have some... or don't. It doesn't really matter.
as what ?
3 monitors surround with what ? how they can separate the frame rate pushed on 3 monitors for lower the fps on them for increase the main screen ? It is the same frame who is renderered, outside decrease the quality and lower the charge on other i dont see, by separate by 3 the frame and recomposite it on the output ?..
Hi Rollo. You're on my ignore list too now. I'm not putting up with your NVfanboy BS on here.
But hey, at least you're banned from nvnews, so that's one issue out of the way. You'd be wise not to take the same approach on these forums (like that quip you just shot at me, even though I was clearly not talking about that.)